React.js: Building Production Ready Apps, Start to Finish
React.js: Building Production Ready Apps, Start to Finish, available at $34.99, has an average rating of 4.2, with 77 lectures, based on 208 reviews, and has 1450 subscribers.
You will learn about Understand the core concepts of React.js, and learn how to apply them to REAL web applications or games Truly understand the benefits of a uni-directional, reactive, event based architecture and the related patterns Build a production-quality build pipeline for our client, server, and test code with WebPack, Babel, Jasmine, and Gulp This course is ideal for individuals who are This course is NOT an introduction to JavaScript or You MUST understand JavaScript syntax or Familiarity with the language features of ES2015 is a plus, but not required (you'll get plenty of practice!) or This course is for people who want to learn how to use React.js to create production-ready applications and games or This course is ESPECIALLY for people who want to build reactive, real-time applications in JavaScript, using React, ReactiveExtensions, and socket.io! or To get the most out of this course, it is HIGHLY recommended that you follow along with implementing the project during the course (source code is provided if you get stuck) It is particularly useful for This course is NOT an introduction to JavaScript or You MUST understand JavaScript syntax or Familiarity with the language features of ES2015 is a plus, but not required (you'll get plenty of practice!) or This course is for people who want to learn how to use React.js to create production-ready applications and games or This course is ESPECIALLY for people who want to build reactive, real-time applications in JavaScript, using React, ReactiveExtensions, and socket.io! or To get the most out of this course, it is HIGHLY recommended that you follow along with implementing the project during the course (source code is provided if you get stuck).
Enroll now: React.js: Building Production Ready Apps, Start to Finish
Summary
Title: React.js: Building Production Ready Apps, Start to Finish
Price: $34.99
Average Rating: 4.2
Number of Lectures: 77
Number of Published Lectures: 77
Number of Curriculum Items: 77
Number of Published Curriculum Objects: 77
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand the core concepts of React.js, and learn how to apply them to REAL web applications or games
- Truly understand the benefits of a uni-directional, reactive, event based architecture and the related patterns
- Build a production-quality build pipeline for our client, server, and test code with WebPack, Babel, Jasmine, and Gulp
Who Should Attend
- This course is NOT an introduction to JavaScript
- You MUST understand JavaScript syntax
- Familiarity with the language features of ES2015 is a plus, but not required (you'll get plenty of practice!)
- This course is for people who want to learn how to use React.js to create production-ready applications and games
- This course is ESPECIALLY for people who want to build reactive, real-time applications in JavaScript, using React, ReactiveExtensions, and socket.io!
- To get the most out of this course, it is HIGHLY recommended that you follow along with implementing the project during the course (source code is provided if you get stuck)
Target Audiences
- This course is NOT an introduction to JavaScript
- You MUST understand JavaScript syntax
- Familiarity with the language features of ES2015 is a plus, but not required (you'll get plenty of practice!)
- This course is for people who want to learn how to use React.js to create production-ready applications and games
- This course is ESPECIALLY for people who want to build reactive, real-time applications in JavaScript, using React, ReactiveExtensions, and socket.io!
- To get the most out of this course, it is HIGHLY recommended that you follow along with implementing the project during the course (source code is provided if you get stuck)
This course is a complete view into building production ready applications using React and Reactive Extensions!
React is a view library created by Facebook that has taken the JavaScript community by storm over the last few years. It’s largely responsible for a paradigm shift in web development, emphasizing the creation of reusable, modular components that are easy to understand and manipulate. Used properly, React can eliminate most, if not all, of the error-prone, long-winded, DOM manipulation code you may have had to write in the past!
Reactive Extensions (RXJS) is a library that allows us to write reactive code in JavaScript. As you’ll see in this course, RXJS and React go hand in hand to provide a complete, modern, easy to understand architecture for our applications. While we use RXJS in lieu of Redux or Flux, inspiration from both are heavily borrowed; so you will leave this course with a leg up in understanding the core principles of those patterns as well!
This series is a project-based look at using all of the technologies that are becoming commonplace in the web development world. We use Gulp, WebPack, Babel, SASS, and Jasmine to put together a real-world asset pipeline that will support the development and deployment of our application.
This course has four main sections:
- React Primer: we start with an introduction to React terminology and syntax by putting together a few simple applications.
- Asset Pipeline:next, we begin our main project in this course by wiring together Gulp, WebPack, Babel and SASS in order to create an asset pipeline that is necessary to support a React application.
- Project Client:the “meat” of this course; in this section we build all of our client-side code, and use RXJS and React to establish the architecture that will support our project.
- Project Server: the final main section will focus on the creation of a socket-io server that will provide all of the server-side logic of our application.
Finally, at the end of this course, we will deployour application to a free Heroku hosting account!
The goal of this course is simple: to be a start to finish, end to end, complete look at how we can architect an application properly using modern patterns and techniques while taking advantage of the React library!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: React Overview
Lecture 3: Shadow DOM
Chapter 2: React Primer
Lecture 1: Setting Up
Lecture 2: Components and the Shadow DOM
Lecture 3: Introduction to JSX
Lecture 4: State and Events: Part 1
Lecture 5: State and Events: Part 2
Lecture 6: Todos: Part 1 – Checkbox
Lecture 7: Todos: Part 2 – Stateless Components
Lecture 8: Todos: Part 3 – Lists
Lecture 9: Todos: Part 4 – Events
Lecture 10: Todos: Part 5 – Forms and Lifecycle
Lecture 11: Conclusion
Chapter 3: Project: Asset Pipeline
Lecture 1: Introduction
Lecture 2: Folder Structure
Lecture 3: Babel Installation
Lecture 4: Eslint Configuration
Lecture 5: Eslint with Visual Studio Code
Lecture 6: Build: Server
Lecture 7: Watch and Run: Server
Lecture 8: Watch and Run: Tests
Lecture 9: HTTP Server
Lecture 10: Webpack: Installation
Lecture 11: Webpack: Basic Configuration
Lecture 12: Webpack: Production and Gulp Builds
Lecture 13: Webpack: Dev Server
Lecture 14: Webpack: HMR 1 – Styles
Lecture 15: Writing React Components
Lecture 16: Webpack: HMR 2 – Scripts
Lecture 17: Debugging in Chrome and Visual Studio Code
Lecture 18: Debugging Node with Visual Studio Code
Lecture 19: Project Structure Overview
Chapter 4: Project: Client
Lecture 1: Introduction
Lecture 2: Packages and Setup
Lecture 3: React Router
Lecture 4: Global Page Styles
Lecture 5: Lobby: Part 1 – Game List
Lecture 6: Text Input Component
Lecture 7: Lobby: Part 2 – Chat
Lecture 8: Architecture Overview
Lecture 9: Dispatcher: Part 1 – Tests
Lecture 10: Dispatcher: Part 2 – Implementation
Lecture 11: Store Stubs
Lecture 12: Container Base
Lecture 13: Dialogs: Part 1 – Action and Store
Lecture 14: Dialogs: Part 2 – Rendering and Styles
Lecture 15: Print Action Utility
Lecture 16: Login Dialog
Lecture 17: Operations
Lecture 18: Lobby: Part 3 – Operations
Lecture 19: Hooking up our Router
Lecture 20: Game Store
Lecture 21: Game Sidebar
Lecture 22: Game Component
Lecture 23: Game Setup Component
Lecture 24: Game Setup Styles
Lecture 25: Game Board
Lecture 26: Card Component
Lecture 27: Stacks Component
Lecture 28: Player Hand
Chapter 5: Project: Server
Lecture 1: Introduction
Lecture 2: Architecture Overview
Lecture 3: Diff: Part 1 – Tests
Lecture 4: Diff: Part 2 – Arrays
Lecture 5: Diff: Part 3 – Objects
Lecture 6: Merge
Lecture 7: Card Database
Lecture 8: Socket.io / Client / Application
Lecture 9: App Store and Views
Lecture 10: Lobby
Lecture 11: Game Stub
Lecture 12: Game Setup
Lecture 13: Game Logic
Lecture 14: Game State Machine and Conclusion
Chapter 6: Deployment and Conclusion
Lecture 1: Deploying to Heroku
Lecture 2: Conclusion
Instructors
-
3D BUZZ Programming and Digital Art training
-
Nelson LaQuet
Software Developer
Rating Distribution
- 1 stars: 10 votes
- 2 stars: 6 votes
- 3 stars: 20 votes
- 4 stars: 60 votes
- 5 stars: 112 votes
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