Unity By Example : 20+ Mini Projects in Unity
Unity By Example : 20+ Mini Projects in Unity, available at $64.99, has an average rating of 3.95, with 100 lectures, based on 248 reviews, and has 2943 subscribers.
You will learn about Learn Unity The Fun Way by Building Mini Projects Create 20+ Mini Projects Using Unity Learn C# Scripting Basics Create Some Fully Function Games Learn To Build Games for Android Learn Useful Unity Tips & Tricks This course is ideal for individuals who are Anyone who wants to Learn Unity by Building Small Mini Projects or Unity & C# Developers willing to Brush up their Skills or Beginner Unity developers who are interested in building mini projects It is particularly useful for Anyone who wants to Learn Unity by Building Small Mini Projects or Unity & C# Developers willing to Brush up their Skills or Beginner Unity developers who are interested in building mini projects.
Enroll now: Unity By Example : 20+ Mini Projects in Unity
Summary
Title: Unity By Example : 20+ Mini Projects in Unity
Price: $64.99
Average Rating: 3.95
Number of Lectures: 100
Number of Published Lectures: 99
Number of Curriculum Items: 100
Number of Published Curriculum Objects: 99
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn Unity The Fun Way by Building Mini Projects
- Create 20+ Mini Projects Using Unity
- Learn C# Scripting Basics
- Create Some Fully Function Games
- Learn To Build Games for Android
- Learn Useful Unity Tips & Tricks
Who Should Attend
- Anyone who wants to Learn Unity by Building Small Mini Projects
- Unity & C# Developers willing to Brush up their Skills
- Beginner Unity developers who are interested in building mini projects
Target Audiences
- Anyone who wants to Learn Unity by Building Small Mini Projects
- Unity & C# Developers willing to Brush up their Skills
- Beginner Unity developers who are interested in building mini projects
Want to Learn Unity by Building lots of Mini Projects?
Then this is the perfect course for you.
After Finishing this course You will be able to build 20+ Mini Projects using Unity & C#
List Of Mini Projects You Will Build In This Course :
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Build A 2D Shooter Game in 1 Hour
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Design & Animate a Game Character
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Create Infinite Scrolling Background
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Build Your First Android Game
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Create Your First 3D Model & Import into Unity
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Create A Candy Catching Game
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Integrate Video ads in Your Games
-
Create Intelligent Enemies
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Build a 3D Endless Game
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Create Snowfall Particle Effect
and many many more
I have taught Unity Game Development & C# Scripting to thousands of people on my Youtube Channel: Charger Games. I love teaching complex concepts in a simple way, so even if you have no previous coding experience, no need to worry, I’m gonna teach you everything step by step in the perfect order.
Learn the basic concepts, tools, and functions that you will need to build fully functional Games with C# and the Unity game engine.
Build a strong foundation in Unity Game Development with this course.
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Learn to use 2D & 3D features of Unity
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Build Fully functional Games with Unity
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Learn Basics of C# Programming
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Create 20+ Mini Projects in Unity
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Learn to build Android Games in Unity
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Use skills learned from this course in any Unity project
A Powerful Skill at Your Fingertips Learning the fundamentals of Unity 2D & 3D Game Development puts a powerful and very useful tool at your fingertips. Unity is free, easy to learn, has excellent documentation, and is the game engine used for building games.
Jobs in unity game development are plentiful, and being able to learn C# Scripting along with Unity game development will give you a strong background to more easily build awesome games.
Content and Overview Suitable for beginning programmers, through this course of 100+ lectures and 20+ hours of content, you’ll learn Unity 2D & 3D game development by building 20+ Mini projects. You can use this skills in any of your Unity project later on.
Starting with the installation of the Unity , Visual Studio , this course will take you through the process of learning game development with unity by building 20+ mini projects in unity.
For the beginner programmers there’s a separate section about C# Scripting, which will teach the fundamentals of C# Scripting for game development in Unity.
With these basics mastered, the course will take you through building different example mini projects with unity to learn more about the process of creating games with Unity.
Students completing the course will have the knowledge to create fully functional Games with Unity and C# or use their C# skills to Build any other useful thing that they want.
Complete with working files, you’ll be able to work alongside the author as you work through each concept, and will receive a verifiable certificate of completion upon finishing the course
Course Curriculum
Chapter 1: Introduction & Installing Unity 2023
Lecture 1: Introduction To This Course
Lecture 2: Installing and Setting Up Unity 2023
Lecture 3: Installing and Setting Up Unity 2022
Lecture 4: Join The Community
Chapter 2: Project 1 : Create 2D Target Shooting Game in One Hour
Lecture 1: Create 2D Target Shooting Game in 1 Hour
Chapter 3: Project 2 : Creating Infinite Scrolling Background for Runner Games
Lecture 1: Creating 2D Infinite Scrolling Background
Chapter 4: Project 3 : Create Camera Shake Effect in Unity
Lecture 1: Camera Shake Effect in Unity
Chapter 5: Project 4 : Design & Animate A Game Character in Unity
Lecture 1: Designing The Game Character
Lecture 2: Animating The Character
Chapter 6: Project 5 : Snowfall Particle Effect in Unity
Lecture 1: Creating Snowfall Particle Effect in Unity
Chapter 7: Project 6 : Create Your First Android Game with Unity
Lecture 1: Create Your First Android Game With Unity
Chapter 8: Project 7 : Create Intelligent Enemies in Unity
Lecture 1: Getting Started With Navigation Mesh
Lecture 2: Chasing While Avoiding Obstacles
Lecture 3: All About Navmesh Agent in Unity
Lecture 4: Agent Moving on Narrow Places
Lecture 5: Moving Intelligent Agent Upstairs
Lecture 6: Off Mesh Links in Unity
Lecture 7: Creating Off Mesh Links Manually
Chapter 9: Project 8 : Keep Your Projects Safe With Version Control
Lecture 1: Why Use Version Controlling
Lecture 2: Cloning & Creating New Repositories
Lecture 3: Practical Version Controlling Example
Lecture 4: Branching Your Projects
Lecture 5: Pusing Local Repo to Remote Repo
Chapter 10: Project 9 : Build A 3D Model & Import into Unity
Lecture 1: Build & Import Your First 3D Model using Blender & Unity
Chapter 11: Project 10 : Create A Candy Catch Game
Lecture 1: Setting Up The Sprites
Lecture 2: Setting Up The Candies
Lecture 3: Controlling The Player
Lecture 4: Restricting Player Movement
Lecture 5: Checking if Monster Eats Candies
Lecture 6: Removing Candies When Out Of Screen
Lecture 7: Spawning Random Candy
Lecture 8: Spawning Candies at Random Positions
Lecture 9: Spawning Candies Repeatedly
Lecture 10: Checking Score
Lecture 11: Showing Score UI on Screen
Lecture 12: Creating Lives Counter
Lecture 13: Showing Available Lives UI
Lecture 14: Stop Candy Spawning on GameOver
Lecture 15: Creating Game Over Panel
Lecture 16: Creating Main Menu
Lecture 17: Creating GameOver Menu Controller
Lecture 18: Animating The GameOver Panel
Chapter 12: Project 11 : Simple 3D Character Controller with Unity & C#
Lecture 1: Creating The Character Controller
Lecture 2: Shooting Bullets
Lecture 3: Detecting Collisions
Chapter 13: Project 12 : 3D Endless ZigZag Game in Unity
Lecture 1: Setting Up The Game Level
Lecture 2: Controlling The Ball
Lecture 3: Moving Ball After First Touch
Lecture 4: Checking When Ball Falls Off The Platform
Lecture 5: Camera Following Ball Smoothly
Lecture 6: Make Platforms Fall Down After Ball Goes Away
Lecture 7: Spawning The Platforms
Lecture 8: Random Platform Spawning Algorithm
Lecture 9: Fixing Platform Falling
Lecture 10: Creating Diamonds and Randomly Spawning
Lecture 11: Destroying Diamonds on Collision
Lecture 12: Creating Awesome Particle Effects
Lecture 13: Create UiManager and Text Animations
Lecture 14: More MainMenu Ui Animations
Lecture 15: GameOver Menu and Animations
Lecture 16: Scripting the UiManager
Lecture 17: ScoreManager Score and HighScore
Lecture 18: Creating GameManager and Contorlling The Whole gAme
Lecture 19: Final Fixes and Finishing The Game
Lecture 20: Building and Publishing Our Game
Chapter 14: Beginners Guide to C# Scripting in Unity
Lecture 1: Getting Started With C# in Unity
Lecture 2: Understanding The First C# Program
Lecture 3: Event Functions in Unity C#
Lecture 4: Variables in Unity C#
Lecture 5: Public Variables in Unity C#
Lecture 6: The Update Function
Lecture 7: Function Basics in C#
Lecture 8: Functions With Return Type & Parameters in Unity
Lecture 9: If Else Statements in C#
Lecture 10: More Conditions & Equality Checking
Lecture 11: Understanding Boolean Variables
Lecture 12: Introduction to Arrays in C# & Unity
Lecture 13: More About Arrays in C#
Lecture 14: Understanding for loops in C#
Lecture 15: While Loops in C#
Lecture 16: Learning foreach loop in C#
Lecture 17: Switch Case Statements in C#
Chapter 15: Project 13 : Create Touch Joystick Input System in Unity
Lecture 1: Touch Joystick Input Controller
Chapter 16: Project 14 : Create Responsive UI in Unity
Lecture 1: Creating Resolution Independent UI in Unity
Instructors
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Raja Biswas
Charger Games founder , Passionate Learner & Teacher -
Charger Games
Teaching Game Development & Computer Programming
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 7 votes
- 3 stars: 28 votes
- 4 stars: 73 votes
- 5 stars: 135 votes
Frequently Asked Questions
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