Software Development Master Class for Absolute Beginners
Software Development Master Class for Absolute Beginners, available at $64.99, has an average rating of 3.75, with 40 lectures, 1 quizzes, based on 57 reviews, and has 11521 subscribers.
You will learn about Basic introduction to programming with Microsoft .Net and C#. Insight into how to think like a developer by understanding a broad range of topics around software development. Develop a plan to convert your learning and practice into a real job in the software development industry. Introduction to the Software Development Master Class For Absolute Beginners program, of which this is part 1. This course is ideal for individuals who are Beginners who are interesting in becoming professional software developers. It is particularly useful for Beginners who are interesting in becoming professional software developers.
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Summary
Title: Software Development Master Class for Absolute Beginners
Price: $64.99
Average Rating: 3.75
Number of Lectures: 40
Number of Quizzes: 1
Number of Published Lectures: 40
Number of Published Quizzes: 1
Number of Curriculum Items: 41
Number of Published Curriculum Objects: 41
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Basic introduction to programming with Microsoft .Net and C#.
- Insight into how to think like a developer by understanding a broad range of topics around software development.
- Develop a plan to convert your learning and practice into a real job in the software development industry.
- Introduction to the Software Development Master Class For Absolute Beginners program, of which this is part 1.
Who Should Attend
- Beginners who are interesting in becoming professional software developers.
Target Audiences
- Beginners who are interesting in becoming professional software developers.
In this course I will set you on a path that can take you from absolute beginnerto professional software developer. This is not something that you can do in an afternoon, but this introductory course is a start. My name is Mike Witt and I’m developing this course as the first step in a program that is intended to provide all the information that you will need to become a programmer with skills in a particular area: Developing web applications built around a .Net server, SQL Server database, and an Angular based UI. This first course will only be the first step, but if you stick with it you can turn your learning and hard work into a career.
If you’ve glanced at my bio, you will note that I’ve been developing software for over 35 years. When I started, I had no idea what programming was. You may have no idea or you may have some idea, but programming (unlike rocket science) is more of a skill and a craft than a theoretical science (like rocket science)! Because of this and because of a shortage of workers, many companies are willing to hire someone even if they don’t meet their educational requirements. To be sure, most companies want a degree in computer science or at least some degree in a science or related field, but when it comes right down to it they want and need someone who can do the work.
This program will help you leap over the education gap by, not only understanding the technical nuts and bolts, but also by projecting your thinking and personality as someone who can do and understand software development. Here are some of the very important first topics you will learn as part of this course:
– Setup a development environment using free Microsoft tools.
– Create your first C# program.
– Get a basic understanding of what software development is an how it fits into an organization.
– Learn some very practical steps on how you can turn the knowledge you gain into a real job.
– Find out some very basic information about how a computer works. If you’re going to program a computer, you should understand what it is doing.
– Understand some historical perspective about computers and software development. Again, if you’re going to be a programmer, you should understand how the field started and how it got to where it is.
– Develop applications that read user input and write information for a user to read.
– Understand how variables work and the different types of variables used in an application.
– Find out how to use the two most basic techniques in programming: branching and looping in order to create an application that will do some real work.
– Finally, we’ll develop a real-world application that will put all these skills to use all in the context of a read-world software development project.
I am truly excited to share my knowledge and my enthusiasm for developing software with you. Come on this journey and I will do my best to help you learn, enjoy, and finally become part of a community of developers who make this world go round!
This course comes with detailed explanations of each concept along with working examples for each programming assignment and a Verifiable Certificate of Completion.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Course Introduction
Lecture 2: Course Overview
Lecture 3: Assignments & Code Examples
Chapter 2: Create Your First Program
Lecture 1: Every Programmer's First Program
Lecture 2: Load Development Environment
Lecture 3: Create Hello World program
Lecture 4: Visual Studio Overview
Lecture 5: Assignment 1: Create Hello World
Chapter 3: Can I really become a software professional?
Lecture 1: Every Professional Developer Started Somewhere
Lecture 2: What is Software Development?
Lecture 3: Can a Beginner Become a Pro?
Chapter 4: How are you? I'm fine, how are you?
Lecture 1: Let's Get to Coding!
Lecture 2: Console Based Input/Output
Lecture 3: Assignment 2: Interact with user
Chapter 5: Computer Architecture for Beginners
Lecture 1: What are the basics and why do you need to know about them?
Lecture 2: How Does a Computer Work?
Lecture 3: Introducing the Microsoft .Net Framework
Chapter 6: A Place to Put Your Stuff
Lecture 1: Storing Data For Your Application
Lecture 2: Program Variables
Lecture 3: Program Variables (Numbers)
Lecture 4: Program Variables (Strings)
Lecture 5: Program Variables (Booleans and Comparison)
Lecture 6: Assignment 3: Variable Manipulation
Chapter 7: Decisions, Decisions
Lecture 1: Program Logic Flow
Lecture 2: Branching – If/Then/Else
Lecture 3: Assignment 4: Buy a Car
Lecture 4: Looping – For/While/Do
Lecture 5: Assignment 5: Make a triangle
Chapter 8: Bringing it All Together
Lecture 1: Welcome to the Kiosk Project
Lecture 2: Kiosk Project Kickoff
Lecture 3: Kiosk Project User Interface Design Session
Lecture 4: Kiosk Project Development Session 1
Lecture 5: Kiosk Project Development Session 2
Lecture 6: Kiosk Project Development Session 3
Lecture 7: Using the Visual Studio Debugger
Chapter 9: Wrap-up
Lecture 1: You Made It!
Lecture 2: Developer Best Practices
Lecture 3: What Have We Learned?
Lecture 4: Thank You!
Lecture 5: Bonus Lecture
Instructors
-
Mike Witt
Senior Software Engineer
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 1 votes
- 3 stars: 12 votes
- 4 stars: 18 votes
- 5 stars: 24 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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