Create a Melee Combat System in Unity and C#
Create a Melee Combat System in Unity and C#, available at $69.99, has an average rating of 4.85, with 39 lectures, based on 36 reviews, and has 303 subscribers.
You will learn about Create a third-person meele combat system in Unity Learn to create scalable, modular and reusable gameplay systems in Unity Learn to write clean & modular code in C# Learn to architect data driven systems in Unity using Scriptable Objects Learn important 3D gameplay programming concepts This course is ideal for individuals who are Beginner Unity developers looking to learn intermediate concepts and create reusable systems It is particularly useful for Beginner Unity developers looking to learn intermediate concepts and create reusable systems.
Enroll now: Create a Melee Combat System in Unity and C#
Summary
Title: Create a Melee Combat System in Unity and C#
Price: $69.99
Average Rating: 4.85
Number of Lectures: 39
Number of Published Lectures: 38
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 38
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a third-person meele combat system in Unity
- Learn to create scalable, modular and reusable gameplay systems in Unity
- Learn to write clean & modular code in C#
- Learn to architect data driven systems in Unity using Scriptable Objects
- Learn important 3D gameplay programming concepts
Who Should Attend
- Beginner Unity developers looking to learn intermediate concepts and create reusable systems
Target Audiences
- Beginner Unity developers looking to learn intermediate concepts and create reusable systems
In this course, you’ll learn to create a third-person melee combat system in Unity with features like combos, counterattacks, intelligent enemy AI, etc. We’ll design this system in a modular, data-driven, and scalable way using clean coding practices. So in this course, you’ll not only learn to build this system, but you’ll also learn lots of valuable game programming concepts that you can use throughout your career
So the combat system that we’re going to create will be a free-flow combat system. That means enemies won’t attack the player mindlessly; instead, they’ll attack in a coordinated way by circling the player and attacking one at a time. This is the type of combat used in modern-day games like Assassin’s Creed, Batman Arkham series, Marvel’s Spider-Man, etc. This combat system will also be easily customizable, so if you want to use punch and kick attacks instead of sword attacks, you can do that easily without changing a single line of code
So we’ll be building all this step-by-step from scratch. We’ll start by making a basic third-person controller. We’ll not use any assets for it; we’ll build it from scratch because it’s a good way to learn the fundamentals of gameplay programming. And then we’ll give our character the ability to attack. We’ll architect the attacks using scriptable objects in Unity so that the designer will be able to create and edit different attack combos without changing the code. Then we’ll start building the enemy AI. We’ll be architecting the enemy AI using a finite-state machine. It’s a technique that’s been used for building AI in games for the last 25 years. It’s used in popular games like Last of Us, the Batman Arkham series, and many more. So we’ll build a Finite-State Machine from scratch and create our enemies using it. We’ll start by creating simple enemy behaviors like Idling and Chasing the player, then we’ll implement more advanced behaviors like circling the player and attacking him in a coordinated way. Once we’re done with the Enemy AI, we’ll implement the counterattacks.
Throughout this course, you’ll learn lots of game programming skills. You’ll learn lots of intermediate-level C# concepts like Generic Classes, Dictionary, LINQ, Inheritance, etc. You’ll also learn to use Mathematical concepts like Trigonometry, Dot Product, Cross Product, etc. So the skills and techniques that you learn from this course will be really helpful for you if want to pursue a career as a game programmer.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Download the completed project
Lecture 3: How to ask questions?
Chapter 2: Third-Person Controller
Lecture 1: Section Intro
Lecture 2: Project Setup
Lecture 3: Download the third person controller
Lecture 4: Camera Controller
Lecture 5: Character Movement
Lecture 6: Animation Setup
Lecture 7: Adding Animations to Character
Lecture 8: Collisions and Gravity
Lecture 9: Controller Input
Chapter 3: Combat System
Lecture 1: Perfoming Attack
Lecture 2: Reacting to Attacks
Lecture 3: Attack States
Lecture 4: Combos & Architecting Attacks as Scriptable Objects
Lecture 5: Different Attack Hitboxes
Lecture 6: Enemy AI
Lecture 7: Chasing the Player
Lecture 8: Combat Movement
Lecture 9: Combat Movement || – Circling around the Player
Lecture 10: Improving Circling
Lecture 11: Attacking the Player One by One
Lecture 12: Retreating after Attack
Lecture 13: Performing Combos
Lecture 14: Counter Attacks
Lecture 15: Targeting System
Lecture 16: Lock On / Combat Mode
Lecture 17: Directional Attacks & Rotating while attacking
Lecture 18: Controller Input Setup for Combat
Lecture 19: Stunned After Taking Hit
Lecture 20: Long Range Attacks
Lecture 21: Moving To Target Improvements
Lecture 22: Combat Improvements & Edge Case Fixes
Lecture 23: Health, Taking Damages & Dying
Lecture 24: Alerting nearby enemies when a target is spotted
Lecture 25: More to come
Chapter 4: Bonus Lecture
Lecture 1: Bonus Lecture
Instructors
-
Fantacode Studios
Games & Apps Development Company
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 10 votes
- 5 stars: 26 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Top 10 Video Editing Courses to Learn in November 2024
- Top 10 Music Production Courses to Learn in November 2024
- Top 10 Animation Courses to Learn in November 2024
- Top 10 Digital Illustration Courses to Learn in November 2024
- Top 10 Renewable Energy Courses to Learn in November 2024
- Top 10 Sustainable Living Courses to Learn in November 2024
- Top 10 Ethical AI Courses to Learn in November 2024
- Top 10 Cybersecurity Fundamentals Courses to Learn in November 2024
- Top 10 Smart Home Technology Courses to Learn in November 2024
- Top 10 Holistic Health Courses to Learn in November 2024
- Top 10 Nutrition And Diet Planning Courses to Learn in November 2024
- Top 10 Yoga Instruction Courses to Learn in November 2024
- Top 10 Stress Management Courses to Learn in November 2024
- Top 10 Mindfulness Meditation Courses to Learn in November 2024
- Top 10 Life Coaching Courses to Learn in November 2024
- Top 10 Career Development Courses to Learn in November 2024
- Top 10 Relationship Building Courses to Learn in November 2024
- Top 10 Parenting Skills Courses to Learn in November 2024
- Top 10 Home Improvement Courses to Learn in November 2024
- Top 10 Gardening Courses to Learn in November 2024