HTML5 Canvas Ultimate Guide
HTML5 Canvas Ultimate Guide, available at $54.99, has an average rating of 4.57, with 73 lectures, based on 450 reviews, and has 4500 subscribers.
You will learn about Learning basics of HTML5 Canvas Advanced skills of drawing on Canvas Able to build HTML5 games with Canvas Display data on Canvas Animations and Transitions on Canvas Clear and solid understandings of Canvas This course is ideal for individuals who are New beginners or Anyone who wants to learn HTML5 Canvas in depth or Anyone who wants to improve HTML5 Canvas skills or Anyone who wants to refresh HTML5 Canvas knowledge or Experts who wants to reinforce themselves It is particularly useful for New beginners or Anyone who wants to learn HTML5 Canvas in depth or Anyone who wants to improve HTML5 Canvas skills or Anyone who wants to refresh HTML5 Canvas knowledge or Experts who wants to reinforce themselves.
Enroll now: HTML5 Canvas Ultimate Guide
Summary
Title: HTML5 Canvas Ultimate Guide
Price: $54.99
Average Rating: 4.57
Number of Lectures: 73
Number of Published Lectures: 73
Number of Curriculum Items: 73
Number of Published Curriculum Objects: 73
Original Price: $99.99
Quality Status: approved
Status: Live
What You Will Learn
- Learning basics of HTML5 Canvas
- Advanced skills of drawing on Canvas
- Able to build HTML5 games with Canvas
- Display data on Canvas
- Animations and Transitions on Canvas
- Clear and solid understandings of Canvas
Who Should Attend
- New beginners
- Anyone who wants to learn HTML5 Canvas in depth
- Anyone who wants to improve HTML5 Canvas skills
- Anyone who wants to refresh HTML5 Canvas knowledge
- Experts who wants to reinforce themselves
Target Audiences
- New beginners
- Anyone who wants to learn HTML5 Canvas in depth
- Anyone who wants to improve HTML5 Canvas skills
- Anyone who wants to refresh HTML5 Canvas knowledge
- Experts who wants to reinforce themselves
*** The most comprehensive HTML5 Canvas Course in Udemy! ***
*** Real English Captions (not auto-generated) ***
Canvas was initially created by Apple in 2004 and it has been going on to shape the modern next generation web applications. In today’s modern web development world, it is one of the most demanding skills to create games, web graphics, drawings and data visualizations without any plugin like old Flash-dependent days.
In this course, we will cover all of the key points of the Canvas API together. This course is a best chance for whom is willing to learn this edge technology or improve personal skills set. Every topics are supported by comprehensive html canvas examples, projects and lab sessions to support and reinforce the learning curve.
The topic covered in the course are mainly :
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Basics of Canvas
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Understanding the basic math behind canvas and coordinate systems
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Drawing paths and lines on canvas
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Drawing shapes like rect, circle and more complex polygons
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Writing texts on canvas
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Text effects
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Displaying images on canvas
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Playing videos on canvas
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Transformations
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Animations
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DOM interactions
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Events
Let’s dive into the Canvas ocean together!
If you have any questions related to the lectures, do not hesitate to ask!
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Course Curriculum
Chapter 1: Introduction
Lecture 1: Setting up the working environment
Lecture 2: What is Canvas?
Lecture 3: Hello World!
Chapter 2: Drawing Lines and Paths on Canvas
Lecture 1: Draw Lines
Lecture 2: Drawing Complex Lines
Lecture 3: Line Caps
Lecture 4: Line Joins
Lecture 5: Shadows
Lecture 6: Lab Session: Drawing Complex Shapes
Lecture 7: Drawing Curves
Lecture 8: Drawing Quadratic Curves
Lecture 9: Drawing Bezier Curves
Lecture 10: Lab Session: Drawing a Heart
Chapter 3: Drawing Shapes on Canvas
Lecture 1: Drawing Rectangles
Lecture 2: Lab Session: Drawing a Chessboard
Lecture 3: Drawing Circles
Lecture 4: Lab Session: Drawing a Pac-Man
Lecture 5: Lab Session: Drawing Polygons
Lecture 6: Shadows on Shapes
Chapter 4: Drawing Texts on Canvas
Lecture 1: Drawing Basic Texts
Lecture 2: Styling Texts
Lecture 3: Lab Session: Drawing 3D Texts
Lecture 4: Positioning Texts
Lecture 5: Shadows on Texts
Chapter 5: Project : Building a Open Source Bar Chart Library
Lecture 1: Creating Project Structure
Lecture 2: Creating the Chart Configurations
Lecture 3: Creating the Canvas and Performing the Pre-Operations
Lecture 4: Drawing Axes
Lecture 5: Drawing Labels
Lecture 6: Drawing Guidelines
Lecture 7: Drawing Bars
Lecture 8: Pushing to GitHub
Lecture 9: Readme.md
Chapter 6: Drawing Images on Canvas
Lecture 1: Drawing Images
Lecture 2: Lab Session: Drawing Pokemon Characters From A Tile
Lecture 3: Lab Session: Filtering Images
Chapter 7: Canvas Advanced Topics
Lecture 1: save() and restore() the canvas state
Lecture 2: Save Canvas as an Image
Lecture 3: Patterns
Lecture 4: Gradients
Chapter 8: Animations
Lecture 1: Animation Basics
Lecture 2: Lab Session: Bouncing Ball
Lecture 3: Sprite Animation
Lecture 4: Lab Session: Running A Game Character
Chapter 9: Transformations on Canvas
Lecture 1: Scale
Lecture 2: Rotate
Lecture 3: Translate
Lecture 4: Transform
Chapter 10: Making Physics with Animations on Canvas
Lecture 1: Introduction
Lecture 2: Velocity
Lecture 3: Acceleration
Lecture 4: Vertical Projection
Lecture 5: Horizontal Projection and Angular Projection
Lecture 6: Momentum on One Axis
Lecture 7: Momentum on Two Axes
Chapter 11: User Interactions on Canvas
Lecture 1: Handling Key Events
Lecture 2: Handling Mouse Events
Lecture 3: Lab Session: Juggling a Ball with Mouse
Lecture 4: Lab Session: Dragging and Dropping Canvas Objects
Chapter 12: Project : Building a Flappy Monster Game
Lecture 1: Creating Project Structure
Lecture 2: Creating the Game Class Part 1
Lecture 3: Creating the Game Class Part 2
Lecture 4: Creating the Background
Lecture 5: Creating the Score Board
Lecture 6: Creating the Walls
Lecture 7: Creating the Monster
Lecture 8: Collision Detection and Final Touches
Lecture 9: Fix: Walls Overlap Issue Fixed
Chapter 13: Project : Building Paint Application
Lecture 1: Project Design Overview
Lecture 2: Handling Color and Brush
Lecture 3: Drawing on Canvas
Lecture 4: Clear and Download Drawings
Chapter 14: End of Journey
Lecture 1: What's next?
Instructors
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Alperen Talaslıoğlu
Professional Frontend Developer and Instructor
Rating Distribution
- 1 stars: 8 votes
- 2 stars: 22 votes
- 3 stars: 46 votes
- 4 stars: 127 votes
- 5 stars: 247 votes
Frequently Asked Questions
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