C# Masterclass: Make RPG & Mobile Games in Unity® & Blender
C# Masterclass: Make RPG & Mobile Games in Unity® & Blender, available at $84.99, has an average rating of 4.3, with 273 lectures, based on 66 reviews, and has 847 subscribers.
You will learn about Build a Ninja Survival game for mobile in Unity®. Build a 3D "Legend of Zenda" game in Unity® from scratch. Code in C#. Create artwork in Blender. Make textures in Photoshop. Learn the fundamentals of game design. This course is ideal for individuals who are People who want to make games. or Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate. or This course assumes you know a little about Unity Technologies and Blender. It is particularly useful for People who want to make games. or Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate. or This course assumes you know a little about Unity Technologies and Blender.
Enroll now: C# Masterclass: Make RPG & Mobile Games in Unity® & Blender
Summary
Title: C# Masterclass: Make RPG & Mobile Games in Unity® & Blender
Price: $84.99
Average Rating: 4.3
Number of Lectures: 273
Number of Published Lectures: 273
Number of Curriculum Items: 273
Number of Published Curriculum Objects: 273
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Build a Ninja Survival game for mobile in Unity®.
- Build a 3D "Legend of Zenda" game in Unity® from scratch.
- Code in C#.
- Create artwork in Blender.
- Make textures in Photoshop.
- Learn the fundamentals of game design.
Who Should Attend
- People who want to make games.
- Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
- This course assumes you know a little about Unity Technologies and Blender.
Target Audiences
- People who want to make games.
- Even if you have never coded before, you can use these lessons to get a headstart in the game-making realm! This course is targeted towards beginners to immediate.
- This course assumes you know a little about Unity Technologies and Blender.
Have you ever wanted to make your very own games? Well, you’ve come to the right place!⭐ ⭐ ⭐ ⭐ ⭐
After purchasing this course, you’ll be taken step-by-step through every process needed to do just that. Learn how to build a Legend of Zenda Role Playing Game and Ninja Survival Mobile Game!
Our 2 talented instructors, Kevin Liao and Glauco Pires, explain everything from a basic, beginner level. That means you don’t need any prior coding or digital art experience to succeed here.
Glauco Pires will take you through the process of coding a game in Unity® from scratch.
Kevin Liao will teach you how to create all the artistic elements you will need to complete the game. Kevin will teach this section of the course in Blender, the wonderful and free 3D modeling program.
The final section will teach you how to integrate the art you created in Blender to the game in Unity®.
Included in this course is material for beginners to get comfortable with the interfaces. Please note that we reuse this material in similar courses because it is introductory material. You can find some material in this course in the following related courses:
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Build 22 Games in GameMaker Studio, C# Unity® & Blender
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C# Masterclass: Make RPG & Mobile Games in Unity & Blender
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Make a Ninja Survival game for mobile in Unity and Blender
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Practical Unity Developer Academy: Make Fully Featured Games
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A to Z Unity Development: Code in C# and Make Low Poly Art
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C# & Image Processing Masterclass: Make Mobile Games & Apps
-
Professional Game Development: 3D Modeling and Unity C#
-
Create 19 Low Poly Models & Your First 3D RPG In Unity® C#
-
Complete Unity and Android Development: Build Games and Apps
-
C# Masterclass: Make RPG & Mobile Games in Unity & Blender
-
Build “The Legend Of Zenda” Game in Unity and Blender
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Make a 3D Unity Action Game & Low Poly Buildings in Blender
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28 Low Poly Models and a Unity® Game – Complete 3D Developer
The beauty of taking an online course like this is the ability to replay any of the lectures at any time. There is no time limit or final tests. You get to learn at your own pace with a practical model method of learning.
One of the best features is that you can watch the courses at any speed you want. This means you can speed up the or slow down the video if you want to.
This course is project based so you will not be learning a bunch of useless coding practices. At the end of this course you will have real world apps to use in your portfolio.
Project based training content is the best way to get from A to B. Taking this course means that you learn practical & employable skills immediately.
Learning how to code is a great way to jump in a new career or enhance your current career.
Coding is the new math and learning how to code will propel you forward for any situation. Learn coding today and get a head start for tomorrow. People who can master technology will rule the future.
You get full lifetimeaccess to this course for a single one-time fee. Sign up now!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Download Blender and Unity3D
Lecture 2: Legend of Zenda Gameplay!
Lecture 3: Ninja Gameplay!
Chapter 2: T01. Introduction to Unity
Lecture 1: 1.1 Introduction
Lecture 2: 1.2 Unity Editor
Lecture 3: 1.3 Moving a Cube
Lecture 4: 1.4 Materials
Lecture 5: 1.5 Lights
Lecture 6: 1.6 Particle System
Lecture 7: 1.7 Applying Physics
Lecture 8: 1.8 Asset Store
Chapter 3: T02. Introduction to Coding
Lecture 1: 2.1 Introduction
Lecture 2: 2.2 Variables
Lecture 3: 2.3 Methods
Lecture 4: 2.4 If Blocks
Lecture 5: 2.5 Loops
Chapter 4: T03. Introduction to Inputs
Lecture 1: 3.1 Introduction
Lecture 2: 3.2 Key Press
Lecture 3: 3.3 Moving a Player
Lecture 4: 3.4 Jumping
Lecture 5: 3.5 Moving Forward
Lecture 6: 3.6 Cycling Cameras
Chapter 5: T04. Introduction to Prefabs
Lecture 1: 4.1 Introduction
Lecture 2: 4.2 Introduction to Prefabs
Lecture 3: FAQ on Instantiating Objects
Lecture 4: 4.3 Random Angles
Lecture 5: FAQ on Destroying Objects
Lecture 6: 4.4 Explosion Effect
Lecture 7: 4.5 Adding explosion effects
Chapter 6: Zenda Source Code and Art Assets
Lecture 1: Assets and Source Code
Chapter 7: Player Movement | Zenda Game
Lecture 1: Creating a Project
Lecture 2: Designing the Player
Lecture 3: Moving the Player
Lecture 4: Key Input
Lecture 5: Activating Physics
Lecture 6: Jumping
Lecture 7: Double Jump Block
Lecture 8: Velocity
Lecture 9: Velocity Optimizations
Lecture 10: Looking Around
Chapter 8: Weapons | Zenda Game
Lecture 1: Designing a Sword
Lecture 2: FAQ on Rotating Objects
Lecture 3: Swinging the Sword
Lecture 4: Moving the Sword Back
Lecture 5: Retreating the Sword
Lecture 6: Designing a bomb
Lecture 7: Bomb Script
Lecture 8: Exploding the bomb
Lecture 9: Throwing Bombs
Lecture 10: Bow
Lecture 11: Swapping Weapons
Chapter 9: Enemies | Zenda Game
Lecture 1: Simple Enemies
Lecture 2: Strong Enemy
Lecture 3: Hit Area
Lecture 4: Patrolling Logic
Lecture 5: Shooting Enemy
Lecture 6: Enemy Bullet
Lecture 7: Damaging the Player
Chapter 10: Camera and User Interface | Zenda Game
Lecture 1: Camera
Lecture 2: Game Interface
Lecture 3: Health Bar
Lecture 4: Main Menu
Chapter 11: Terrains | Zenda Game
Lecture 1: Terrain Basics
Lecture 2: Painting the Terrain
Lecture 3: Trees and Grass
Lecture 4: Water
Lecture 5: Flares and Camera Effects
Chapter 12: Level Design | Zenda Game
Lecture 1: Level Terrain
Lecture 2: Dungeon Entrance
Lecture 3: Teleporting
Lecture 4: Dungeon
Lecture 5: Adding Shooting Enemies to the Dungeon
Lecture 6: Adding Remaining Enemies
Lecture 7: Remaining Enemies
Chapter 13: Introduction to Blender
Lecture 1: Overview of Blender
Chapter 14: Character Art | Zenda Game
Lecture 1: Reference Images
Lecture 2: Headset Ref
Lecture 3: Head Basic Shaping
Lecture 4: Head Medium Shaping
Lecture 5: Head Lips Shaping
Lecture 6: Head Shape Fixing
Lecture 7: Body Set Ref
Lecture 8: Body Basic Blocking
Lecture 9: Body Base Detailing
Lecture 10: Body Torso Detailing
Lecture 11: Body Hand Detailing
Instructors
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Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 0 votes
- 3 stars: 5 votes
- 4 stars: 17 votes
- 5 stars: 39 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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