Unity & C# – Build A Complete 2D Mobile Platformer Game
Unity & C# – Build A Complete 2D Mobile Platformer Game, available at $89.99, has an average rating of 4.1, with 146 lectures, 16 quizzes, based on 1066 reviews, and has 21093 subscribers.
You will learn about Create a mobile platformer from scratch to launch in Google Play Store Easily monetize your game with AdMob banner and interstitial ads Master Sixteen Popular Platformer Game Mechanics like Background Parallax, Breakable Crates, Coin Pickup Effects and more Create an animated 2D game character with behaviors like left/right movement, jump, fire bullets, pickup coins, crush enemies, water splash and more Design/Update levels 10x faster using my Unity asset: Level Designer Implement Level Locking/Unlocking with awarded stars showing below level buttons in the Level Select Menu Create and work with Prefabs Use the components of Unity 2d Physics like Rigidbody2d Work with Colliders and Collision Detection Understand best practices of Level Design Create Your Own 2D Player Controller Easily create and work with a custom binary database file Program useful gameobjects like GameController, AdsController, DataController etc using Singleton pattern Program enemy characters with basic AI Create a challenging boss battle Build & test your game on an Android device Deploy your finished game to Google Play store Best practices of working within Unity editor and C# scripting Take practice quizzes after every section This course is ideal for individuals who are Someone looking to create and launch a mobile game to Google Play store or Some programming experience with C# or a similar high level programming language or Suitable for both beginner and intermediate level or Someone with a burning desire to learn and grow in the field of games development It is particularly useful for Someone looking to create and launch a mobile game to Google Play store or Some programming experience with C# or a similar high level programming language or Suitable for both beginner and intermediate level or Someone with a burning desire to learn and grow in the field of games development.
Enroll now: Unity & C# – Build A Complete 2D Mobile Platformer Game
Summary
Title: Unity & C# – Build A Complete 2D Mobile Platformer Game
Price: $89.99
Average Rating: 4.1
Number of Lectures: 146
Number of Quizzes: 16
Number of Published Lectures: 146
Number of Published Quizzes: 16
Number of Curriculum Items: 162
Number of Published Curriculum Objects: 162
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a mobile platformer from scratch to launch in Google Play Store
- Easily monetize your game with AdMob banner and interstitial ads
- Master Sixteen Popular Platformer Game Mechanics like Background Parallax, Breakable Crates, Coin Pickup Effects and more
- Create an animated 2D game character with behaviors like left/right movement, jump, fire bullets, pickup coins, crush enemies, water splash and more
- Design/Update levels 10x faster using my Unity asset: Level Designer
- Implement Level Locking/Unlocking with awarded stars showing below level buttons in the Level Select Menu
- Create and work with Prefabs
- Use the components of Unity 2d Physics like Rigidbody2d
- Work with Colliders and Collision Detection
- Understand best practices of Level Design
- Create Your Own 2D Player Controller
- Easily create and work with a custom binary database file
- Program useful gameobjects like GameController, AdsController, DataController etc using Singleton pattern
- Program enemy characters with basic AI
- Create a challenging boss battle
- Build & test your game on an Android device
- Deploy your finished game to Google Play store
- Best practices of working within Unity editor and C# scripting
- Take practice quizzes after every section
Who Should Attend
- Someone looking to create and launch a mobile game to Google Play store
- Some programming experience with C# or a similar high level programming language
- Suitable for both beginner and intermediate level
- Someone with a burning desire to learn and grow in the field of games development
Target Audiences
- Someone looking to create and launch a mobile game to Google Play store
- Some programming experience with C# or a similar high level programming language
- Suitable for both beginner and intermediate level
- Someone with a burning desire to learn and grow in the field of games development
Welcome To Unity & C# – Complete 2D Mobile Platformer Game Development Course! (Compatible with Unity 2018+)
Here’s What Students Are Saying:
“I am enjoying the course, it is one of the best on Unity I have seen, Everything is explained well and the game being built seems fully featured, other tutorials often leave stuff out that you would probably like to see how to do. I would recommend this for beginners and those with some experience with Unity and C#”
“I have only just finished section 2 of the course but it is already FAR better than any other Unity course or tutorial I have found (and I did a lot of looking)! This has been a great experience so far. I feel like I will finally be able to learn the skills needed to fulfill my dream of designing and building a genuine Unity mobile game that I can actually publish. Thanks for the great course! Update: Just wanted to add how impressed I am with the speed and detail of the instructor’s responses to my questions. I had some issues (totally my fault) getting things working and even after we got them resolved, Sonny made sure to respond with detailed explanations with photos to make sure I understood why the issues occurred and how the solutions actually worked. Honestly I could not be any happier with the quality of this course and its instructor. It is seriously so good!”
“This course was very great, it has a lot of small challenges to get you to use some of the features you have just learned. It is very detailed and the entire game is build very professionally with very good order and small but important details. Well-worth the price, and this will take you from beginner to pro, in no time. Just imagine being able to familiarize yourself with every single step of the way from idea to final game and how to have that very same game ONLINE on the Google Play Store in just a day’s worth (just short of 20 hours) of lectures. Nothing less than incredible”
How Can This Course Help YOU?
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Are you looking for a Unity 2d course that shows you WHAT steps to take and also explains the HOW & WHY behind each step?
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Do you feel that existing Unity tutorials don’t contain the right content to help you with your goals?
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Are you looking to learn how to monetize your mobile games in Unity?
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Are you searching for a simple and easy to understand course which shows you how to build a mobile platformer game, step by step?
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Do the terms sprites and sprite sheets confuse you?
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Do you feel lost when it comes to C# scripting?
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Are you baffled by the process of building mobile games in Unity which look good on different screens and resolutions?
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Are Unity 2d concepts hard for you to understand?
If you answered yes to any of these questions then i have good news! Take this course and see for yourself that all of this is actually easy.
A few years ago i was just like you, having problems with creating 2d stuff in Unity and looking for tutorials on YouTube, trying to get my head around seemingly hard concepts. None could help me get to a level where i could just start making 2d games with minimum effort. Sprite sheets, Sprite Editor, Canvas, Buttons, C# Scripting, Game Menus all seemed a bit out of reach. But i persisted.
I’ve built numerous mobile games for clients as well as my own projects. I realized that this stuff was not difficult but there was not much documentation or ample video tutorials to explain things in an easy to understand manner. Right then i decided i will make an effort and share what i’d learned with others and the idea of AbleGamesDev was born.
Waste no time and join this course and see for yourself. I’ll see you inside!
After Taking This Course:
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you will learn the complete workflow of developing a 2d mobile game with Unity and C#
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you will be able to double your Unity 2d level design speed
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you will be able to create 2d characters and animate them
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write scripts in C# to create popular game-play mechanics
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learn and implement 16 awesome game mechanics for your Unity mobile platformer game
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learn how to use AdMob ads strategically to monetize your game while providing a good user experience
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learn how to create self destructing AdMob banner ads
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learn how to create level select menu and show stars awarded for each level
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learn to use binary files for storing and managing game data
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learn the step by step process of packaging your game for Android
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you will know how to launch your completed game to Google Play Storethrough Google Play Developer Console
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you will learn tips and tricks and best practices to become better with Unity and C# scripting!
Don’t just take my word for it, See What Students Are Saying:
“This course is fantastic! Not only does it teach a lot of important Unity features, coding and game design concepts but it also challenges you to think for yourself and do problem solving. The teacher Sonny is very pedagogical and inspires you to be creative.”
“This was an excellent course. Sonny does a great job of clearly explaining everything he does. I’m a beginner to Unity & C# and this course was perfect for me – I learned a ton. Sonny also is very quick to respond to any questions or requests for help. I strongly recommend this course and will definitely look for other Unity courses that Sonny teaches.”
“Really good course for anyone who wants to learn making games in Unity because it covers whole Unity Game Engine pretty well. Congratz on Course and Ty.”
“Most useful course for the beginners who are new to Unity and for the people who aspire to become a Gamedev. And most importantly, the Instructor(Sonny) is so helpful in clarifying your doubts then and there.”
“I am midway the course and the content is very engaging, the tutor is very easy to follow and detailed for you to understand why, and what he is doing and talking about. The material covered is really interesting and a good head start to understand how things work inside unity. It also gives you a good starting point to create something on your own by applying all the techniques with your own art. Questions are answered really fast with deep explanation. Thank you for this great course”
If You Feel Courses Don’t Explain The WHY Behind The Steps, See What Students Are Saying:
“The quality of the videos are great, he walks you through everything and tells you the who, what , when, where, and why you do things and the best practices so that you can become a great developer.”
“This is the best Unity course I’ve ever taken. It is a complete course, very well explained. The instructor is exceptional, answers all questions in a short period of time. This course was the best choice.”
“This course is amazing. I am currently a game development student in college and i only have a background in visual coding in unreal engine 4, i do not know how to use unity or how to write with c#. This course is amazing because it goes through how to use the unity engine step by step and is very beginner friendly for c# coding.”
“This course is amazing for someone new to 2D game development. The instructor guides you through each process in an easy to understand manner and the course is packed with new approaches to workflow within unity. I would highly recommend this course to someone wanting to develop 2D games and learn new processes in unity. This is one of the best game design courses I have taken so far on Udemy.”
However, your requirements maybe different. Only way to find out is to enroll in this course. See for yourself.
This course comes with a 30 days money back guarantee.
Hope to see you in this course and get you started on your mobile game dev journey!
Cheers,
Sonny (AbleAppsDev)
Course Curriculum
Chapter 1: The Essential Intro
Lecture 1: Intro To Unity: Compelling Reasons Why Unity is Here to Stay
Lecture 2: Step by Step: Downloading and Installing Unity
Lecture 3: Launching Unity & Creating New Project
Chapter 2: Building The Start Menu; The MUST DO Warmup For This Course
Lecture 1: Import Assets For Section 2
Lecture 2: Download Sprites And Learn About Spritesheets
Lecture 3: Working with the Sprite Editor
Lecture 4: Cool Trick For Generating Game Title Images
Lecture 5: Add The Background And Learn To Copy Component Values
Lecture 6: Designing For Multiple Resolutions and Devices
Lecture 7: Sorting Layers and Order In Layer Property
Lecture 8: Adding The Buttons
Lecture 9: Adding Animations To Button Clicks
Lecture 10: Using Custom Fonts
Lecture 11: Adding Player Image & Game Title
Lecture 12: Scripting in C# – Part 1
Lecture 13: Scripting in C# – Part 2
Lecture 14: Export the Start Menu as a Package
Lecture 15: CLICK HERE TO DOWNLOAD GAME ASSETS FOR THE ENTIRE PROJECT
Lecture 16: Create a new project and import game assets and the package created earlier
Chapter 3: Level Design: Hard & Easy Way
Lecture 1: Creating Prefabs: Ground Tile, Coin, Water Tile, Crates
Lecture 2: Manual Level Design – 1: Hard and Time Consuming
Lecture 3: Manual Level Design – 2
Lecture 4: Level Designer: The Easy Way of Designing 2D Levels
Lecture 5: Level Designer: Paint Mode
Lecture 6: Level Designer: Customizing Prefabs
Lecture 7: Paint Mode: Practice Missions
Lecture 8: Level Designer: Collider Mode – 1
Lecture 9: Level Designer: Collider Mode – 2
Lecture 10: Collider Mode: Practice Missions
Lecture 11: Level Designer: Selection Mode
Lecture 12: Selection Mode: Practice Missions
Chapter 4: Creating The Player Cat & Its Behaviors: Step By Step
Lecture 1: Creating the Player Prefab With Idle Animation
Lecture 2: Creating Our First Script: PlayerCtrl
Lecture 3: Making the Player Move
Lecture 4: Making The Player Jump
Lecture 5: Flipping The Player
Lecture 6: Adding More Animations for the Player
Lecture 7: Setting Up The Animation Controller
Lecture 8: Configuring Cat's Animator Controller
Lecture 9: Controlling Animations via Scripting
Lecture 10: Single Jump
Lecture 11: Double Jump
Lecture 12: Player Sticks To The Wall Solution
Lecture 13: How To Disable Player Rotation
Lecture 14: Make the Camera Follow The Player
Lecture 15: Make The Player Fire Bullets
Lecture 16: CHALLENGE MISSION: Create the Player Dog From Scratch
Lecture 17: SOLUTION: Create Player Dog From Scratch
Chapter 5: Building Mobile Buttons and Controller
Lecture 1: Create Mobile Buttons For Controlling Player Behavior
Lecture 2: Create A Mobile UI Controller
Lecture 3: Scripting The Left & Right Buttons
Lecture 4: Scripting The Jump and Fire Buttons
Chapter 6: Level Design Deep Dive: Completing Level One
Lecture 1: Six Useful Techniques For Designing Level One
Lecture 2: Level Design: Part 2
Lecture 3: Level Design: Part 3
Lecture 4: Level Design: Part 4
Chapter 7: Sixteen Game Mechanics You Should Know
Lecture 1: Simple Coins Pickup
Lecture 2: SFX Controller: Professional Way To Show Particle Effects
Lecture 3: Sparkle Effect When Coins Are Collected
Lecture 4: Toggle SFX From Inspector
Lecture 5: Improving SFXCtrl
Lecture 6: Spinning Coins Effect
Lecture 7: Bullet Powerup
Lecture 8: Dust Particle Effect When Player Lands
Lecture 9: Breakable Crates – Basic Setup
Lecture 10: Breakable Crates – Scripting
Lecture 11: Game Controller: An Important Aspect Of Your Game
Lecture 12: Making a Garbage Collector
Lecture 13: Reloading Level When Player Dies
Lecture 14: Splash Effect When Player Falls in Water
Lecture 15: Dropping Platforms
Lecture 16: Moving Platforms
Lecture 17: Scrolling Background aka Parallax – Setup
Lecture 18: Scrolling Background aka Parallax – Scripting
Chapter 8: Creating The Heads Up Display
Lecture 1: Creating The Heads Up Display (HUD)
Lecture 2: Saving Data Using Custom Binary File
Lecture 3: Showing Number of Coins Collected
Lecture 4: Showing The Score
Lecture 5: Making Coins Fly to Coin Meter When Collected
Lecture 6: Updating The Level Keys
Lecture 7: Adding Countdown Timer
Lecture 8: Managing Gameplay Based On Player Lives
Chapter 9: Player Fights Artificially Intelligent Enemies
Lecture 1: Enemy 1: Green Monster
Instructors
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AbleAppsDev .
Learn to build apps / games for the web and mobile
Rating Distribution
- 1 stars: 22 votes
- 2 stars: 20 votes
- 3 stars: 62 votes
- 4 stars: 264 votes
- 5 stars: 698 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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