2D Physics in the computer games
2D Physics in the computer games, available at Free, has an average rating of 4.25, with 17 lectures, based on 23 reviews, and has 4235 subscribers.
You will learn about By attending this course you will learn a lot about 2D solid-state physics You will also learn about using Godot game engine About Godot IDE Student will learn about GD Script This course is ideal for individuals who are Complete beginners It is particularly useful for Complete beginners.
Enroll now: 2D Physics in the computer games
Summary
Title: 2D Physics in the computer games
Price: Free
Average Rating: 4.25
Number of Lectures: 17
Number of Published Lectures: 16
Number of Curriculum Items: 17
Number of Published Curriculum Objects: 16
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- By attending this course you will learn a lot about 2D solid-state physics
- You will also learn about using Godot game engine
- About Godot IDE
- Student will learn about GD Script
Who Should Attend
- Complete beginners
Target Audiences
- Complete beginners
Making a 2D game is one of the rare opportunities for individuals and small development teams. There are different types of 2D games, and one of the possibilities is that your game has elements of 2D game physics. For something like that you need to know 2D game bodies and 2D game physics. We will use the free Godot game engine for an explanation.
In the course beginning, you will learn about 2D nodes, StaticBody2D, CollisionShape2D, and RigidBody2D. After that, you will have the opportunity to learn about 2DBody’s methods and interactions.
When you learn about KinematicBody2D and interaction, you will start to learn through creating a 2D computer game. The example game will be a ball type of game where will we use 2D Godot physics for interactive game elements.
This course is part of a group of courses that promote the book “Mastering Godot”. In additional content vlog about the Arleekinoo 2D adventure game is added.
And now, I need to add 50. more words to this description content because 200. words are needed to be in the description. So, it will be good to learn from other free tutorials I create about Godot. Someone of them is not visible because of constant change in publishing policy, but few are. Also, I have one very good paid tutorial Learn to make commercial video games Godot mega tutorial I am recommending. Hope this is enough for a description.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Creating 2D game scene
Lecture 3: Collision shape 2D
Lecture 4: Useful links with educational content
Lecture 5: StaticBody2D
Lecture 6: RigidBody2D
Chapter 2: Godot 2D Physics with Static and Rigid 2D body's
Lecture 1: 2D Body's Methods
Lecture 2: 2D Sprite
Lecture 3: StaticBody2D Friction
Lecture 4: Constant Linear Velocity
Lecture 5: Constant Angular Velocity
Lecture 6: KinematicBody2D
Chapter 3: 2D Computer game
Lecture 1: Keyboard interaction
Lecture 2: Basic elements for 2D game
Lecture 3: Finishing a 2D game
Lecture 4: 2D Games examples
Instructors
-
MARIAN DEVELOPMENT COMPANY Marijo Trkulja
Game programming teacher
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 3 votes
- 3 stars: 4 votes
- 4 stars: 3 votes
- 5 stars: 12 votes
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