Unreal Engine 5 Blueprint Scripting: Build Attack Helicopter
Unreal Engine 5 Blueprint Scripting: Build Attack Helicopter, available at $54.99, has an average rating of 5, with 46 lectures, based on 6 reviews, and has 58 subscribers.
You will learn about Navigate and utilize the Unreal Engine 5.4 interface effectively. Master the basics of Blueprint scripting for interactive gameplay. Create and implement realistic helicopter flight mechanics. Switch between controlling a helicopter and a third-person character in real-time. Utilize Unreal Engine 5.4's enhanced input system for responsive controls. Set up and manage game projects from start to finish. Create smooth transitions between different gameplay modes. Design and implement event-driven programming using Blueprints. Integrate new Unreal Engine 5.4 features into projects. Combine all learned skills to create a fully functional attack helicopter game. This course is ideal for individuals who are Anyone interested in building and controlling a game-ready attack helicopter or Experienced developers seeking to master new features in Unreal Engine 5.4 or Beginners interested in Unreal Engine 5 or Programmers wanting to learn Blueprint scripting or Hobbyists looking to create a functional game project It is particularly useful for Anyone interested in building and controlling a game-ready attack helicopter or Experienced developers seeking to master new features in Unreal Engine 5.4 or Beginners interested in Unreal Engine 5 or Programmers wanting to learn Blueprint scripting or Hobbyists looking to create a functional game project.
Enroll now: Unreal Engine 5 Blueprint Scripting: Build Attack Helicopter
Summary
Title: Unreal Engine 5 Blueprint Scripting: Build Attack Helicopter
Price: $54.99
Average Rating: 5
Number of Lectures: 46
Number of Published Lectures: 46
Number of Curriculum Items: 46
Number of Published Curriculum Objects: 46
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Navigate and utilize the Unreal Engine 5.4 interface effectively.
- Master the basics of Blueprint scripting for interactive gameplay.
- Create and implement realistic helicopter flight mechanics.
- Switch between controlling a helicopter and a third-person character in real-time.
- Utilize Unreal Engine 5.4's enhanced input system for responsive controls.
- Set up and manage game projects from start to finish.
- Create smooth transitions between different gameplay modes.
- Design and implement event-driven programming using Blueprints.
- Integrate new Unreal Engine 5.4 features into projects.
- Combine all learned skills to create a fully functional attack helicopter game.
Who Should Attend
- Anyone interested in building and controlling a game-ready attack helicopter
- Experienced developers seeking to master new features in Unreal Engine 5.4
- Beginners interested in Unreal Engine 5
- Programmers wanting to learn Blueprint scripting
- Hobbyists looking to create a functional game project
Target Audiences
- Anyone interested in building and controlling a game-ready attack helicopter
- Experienced developers seeking to master new features in Unreal Engine 5.4
- Beginners interested in Unreal Engine 5
- Programmers wanting to learn Blueprint scripting
- Hobbyists looking to create a functional game project
Dive into the world of Unreal Engine 5 with our comprehensive course designed to guide you from the basics of Blueprint scripting to the creation of a fully functional attack helicopter for your game. Whether you’re a beginner or looking to enhance your skills, this course provides you with a solid foundation in Unreal Engine 5.4 and its powerful new features, including enhanced input.
What You’ll Learn:
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Unreal Engine 5 Fundamentals: Get started with the basics of Unreal Engine 5.4, exploring its user interface, key features, and workflows. Understand how to navigate the engine and set up your projects for success.
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Blueprint Scripting Essentials: Learn the logic and principles behind Blueprint scripting, Unreal Engine’s visual scripting system. We’ll cover everything from variables and functions to event-driven programming, enabling you to create dynamic, interactive gameplay without writing a single line of code.
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Attack Helicopter Creation: Step-by-step, we’ll guide you through the process of designing and building a fully functional attack helicopter. You’ll learn how to implement real-time controls, ensuring your helicopter is game-ready.
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Runtime Possession & Character Switching: Master the ability to switch between controlling your helicopter and a third-person character at runtime. You’ll learn to create seamless transitions and interactions, enhancing the player’s experience.
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Advanced Features of Unreal Engine 5.4: Explore the latest enhancements in Unreal Engine 5.4, including the powerful enhanced input system. We’ll integrate these features into your project, ensuring you’re up to date with cutting-edge technology.
Why Take This Course?
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Hands-On Project: Gain practical experience with hands-on project that reinforce your learning.
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Expert Guidance: Learn from industry professional with real-world experience in game development.
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Cutting-Edge Techniques: Stay ahead of the curve by mastering the latest features in Unreal Engine 5.4.
By the end of this course, you’ll not only have a solid understanding of Blueprint scripting and Unreal Engine fundamentals, but you’ll also have created a complex, fully functional attack helicopter that can be used in your own game projects. Whether you’re looking to kickstart a career in game development or enhance your existing skills, this course is your gateway to mastering Unreal Engine 5.4.
Enroll now and take the first step towards becoming a proficient Unreal Engine developer!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Unreal Engine 5 Basics
Lecture 1: Reminder 1
Lecture 2: Introduction to Unreal Engine 5
Lecture 3: Installing Unreal Engine
Lecture 4: Creating first project
Lecture 5: User Interface
Lecture 6: Navigation
Lecture 7: Viewport
Lecture 8: Create and Transform Objects
Lecture 9: Lights and Post Process Volume
Lecture 10: Material
Lecture 11: Textures
Lecture 12: Lights
Lecture 13: Lumen
Lecture 14: Landscape
Lecture 15: Landscape Material
Lecture 16: Megascans Library
Lecture 17: Foliage
Chapter 3: Basics of Blueprint Scripting
Lecture 1: Reminder 2
Lecture 2: Introduction to Blueprint Scripting
Lecture 3: Creating Blueprint
Lecture 4: Actor and Character Blueprint classes
Lecture 5: Blueprint Class Components
Lecture 6: Blueprint Event Graph
Lecture 7: Creating & Using Functions
Lecture 8: Using Variables
Lecture 9: Shortcuts in Unreal Engine
Lecture 10: What are Nodes
Lecture 11: Creating Nodes in Blueprint
Lecture 12: Blueprint Construction Script
Chapter 4: Creating Helicopter
Lecture 1: Create the Project
Lecture 2: Setup Helicopter Blueprint
Lecture 3: Vehicle Movement Settings
Lecture 4: Camera View
Lecture 5: Enhanced Input
Lecture 6: Helicopter Physics
Lecture 7: Look Around
Lecture 8: Flying Helicopter
Lecture 9: Moving Around
Lecture 10: Rotors Spin
Lecture 11: Turn On/Off
Lecture 12: Helicopter Sound Effect
Lecture 13: Weapon Fire
Lecture 14: Possess Helicopter
Lecture 15: Spawning Third Person Character
Lecture 16: New Map
Instructors
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Rahmat M
Video Game Developer (Unreal Engine & C++)
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 6 votes
Frequently Asked Questions
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