The Secret to Smoother Gameplay with Unity AI!
The Secret to Smoother Gameplay with Unity AI!, available at $64.99, has an average rating of 4.55, with 54 lectures, based on 17 reviews, and has 244 subscribers.
You will learn about Learn to code for game development in Unity C# Learn to make game elements behave like real-life beings Learn cutting-edge tools that will put you ahead of other game development! Your on-screen agents will move more smoothly than ever before. Learn everything you need to know to start using Steering Behaviors in your own games. Explore path following behaviors for the Unity game engine This course is ideal for individuals who are Take this course if you want to be a game developer with unique skills or Take this course if you want to make games with smart automated features It is particularly useful for Take this course if you want to be a game developer with unique skills or Take this course if you want to make games with smart automated features.
Enroll now: The Secret to Smoother Gameplay with Unity AI!
Summary
Title: The Secret to Smoother Gameplay with Unity AI!
Price: $64.99
Average Rating: 4.55
Number of Lectures: 54
Number of Published Lectures: 54
Number of Curriculum Items: 54
Number of Published Curriculum Objects: 54
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to code for game development in Unity C#
- Learn to make game elements behave like real-life beings
- Learn cutting-edge tools that will put you ahead of other game development!
- Your on-screen agents will move more smoothly than ever before.
- Learn everything you need to know to start using Steering Behaviors in your own games.
- Explore path following behaviors for the Unity game engine
Who Should Attend
- Take this course if you want to be a game developer with unique skills
- Take this course if you want to make games with smart automated features
Target Audiences
- Take this course if you want to be a game developer with unique skills
- Take this course if you want to make games with smart automated features
Welcome to our Steering Behaviors course for Unity game development.
Implement realistic agent movement while making a 2D Unity game! In this course you will learn one of many aspects of artificial intelligence.
This course was funded by a wildly successful Kickstarter
You will learn to make game elements behave like real-life beings. Your on-screen agents will move more smoothly than ever before.
Make and code a better game.
How can you make game characters move with realism, intelligence and little effort from you? Enroll in this course to learn everything you need to know to start using Steering Behaviors in your own games.
With Steering Behaviors enemies and players alike will follow automatic paths or seek pre-set positions in a smooth manner. These cool game behaviors allow characters to take smooth turns, slow down, speed up – you name it. Unity Steering Behaviors handle steering and movement.
We will use this behavior by making a minimalistic game where you must dodge enemies for as long as you can. Sign up now for this course.
Learn by doing in this practical course.
You will make a colorful 2D space dodger game where you play as a simple spaceship gliding around a level. Explore path following behaviors for the Unity 2017.3 game engine. Steer, flee, avoid obstacles, follow the leader and more.
The possibilities are endless.
Your instructor Glauco Pires has a decade’s experience in game development. He makes games in Unity, Unreal, and HTML languages. He works with languages like C#, C++, and JavaScript.
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straightforward coding skills
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clean development techniques
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thoughtful developer advice
With Glauco you will learn to make games in the most efficient and cleanest way possible.
Why you need artificial intelligence in games
With artificial intelligence, you can make your games more…
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complex
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random
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interesting
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valuable
…without putting in more effort thanks to algorithms.
Old games – the very first computer games – were simple and straightforward.
These days, you must make more complex games. Players want to believe they are playing against something complex, something lifelike.
Enroll now
This course’s topic is bulletproof knowledge. Learn to be a technical and creative thinker. Glauco is an innovative instructor who gets great reviews.
This offer won’t last forever – sign up now to meet Glauco
Course Curriculum
Chapter 1: Gameplay
Lecture 1: Gameplay
Chapter 2: Unity Intro
Lecture 1: Have Unity experience? Jump to Section 6!
Lecture 2: Unity Intro
Lecture 3: Unity Editor
Lecture 4: Moving a Cube
Lecture 5: Materials
Lecture 6: Lights
Lecture 7: Particle System
Lecture 8: Applying Physics
Lecture 9: Asset Store
Chapter 3: C# Coding – Unity Intro
Lecture 1: C# Coding Intro
Lecture 2: Variables
Lecture 3: Methods
Lecture 4: If Blocks
Lecture 5: Loops
Chapter 4: Inputs – Unity Intro
Lecture 1: Inputs Intro
Lecture 2: Key Presses
Lecture 3: Moving a Player
Lecture 4: Jumping
Lecture 5: Moving Forward
Lecture 6: Cycling Cameras
Chapter 5: Prefabs – Unity Intro
Lecture 1: Section Intro
Lecture 2: Prefabs Intro
Lecture 3: FAQ on Instantiating Objects
Lecture 4: Random Angles
Lecture 5: FAQ on Destroying Objects
Lecture 6: Explosion Effects
Lecture 7: Adding Explosion Effects
Chapter 6: 2D Game with Steering Behaviors AI
Lecture 1: (Files) Source Code and Art Assets
Lecture 2: Steering Behaviors Introduction
Lecture 3: Project Setup
Lecture 4: Adding Game Backgrounds
Lecture 5: Creating Spaceship
Lecture 6: Rotating Player
Lecture 7: Smooth Rotations
Lecture 8: Camera Follow
Lecture 9: Asteroid Belt
Lecture 10: Modularizing Rotation
Lecture 11: Steering Behavior Wander
Lecture 12: Steering Behavior Seek
Lecture 13: Steering Behavior Arrival
Lecture 14: Steering Behavior Flee
Lecture 15: Steering Behaviors Pursuit And Evade
Lecture 16: Steering Behavior Path Following
Lecture 17: Path Following (Continued)
Lecture 18: Steering Behavior Follow Leader
Lecture 19: Steering Behavior Separation
Lecture 20: Destroying Player
Lecture 21: Explosion Animation
Lecture 22: Interface and Game Flow
Lecture 23: Adding Audio to Game
Lecture 24: Conclusion and Challenge
Lecture 25: Please rate this course
Lecture 26: Bonus Lecture
Instructors
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Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 3 votes
- 4 stars: 4 votes
- 5 stars: 10 votes
Frequently Asked Questions
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