Welcome To Game Design – Introduction to Board Game Design
Welcome To Game Design – Introduction to Board Game Design, available at $54.99, has an average rating of 3.75, with 35 lectures, 4 quizzes, based on 147 reviews, and has 1021 subscribers.
You will learn about Develop Complete Board or Card Games Prototypes Create Game Projects with Game Design Document and Canvas Know how the Tabletop Games were created and how they evolved What are the main Tabletop Game Genres and how they work Understand what are and when to use Physical Game Components When to use each type of aesthetics How to separate the game moments How to Balance your game using Math, Randomness and Probabilities Know what goes in the game and whats goes in expansions How to publish your game with a publisher of by yourself Find free assets for your projects This course is ideal for individuals who are People who want to learn about the Tabletop Games Creation or People who want to understand Game Theory or People who want to know how to create Tabletop Games from Scratch or Anyone who plans to create quick Prototypes to validate their game ideas or People who want to become Great Game Designers or People who want to know how to Create Games using the best components or People who want to learn Mathematics for Games It is particularly useful for People who want to learn about the Tabletop Games Creation or People who want to understand Game Theory or People who want to know how to create Tabletop Games from Scratch or Anyone who plans to create quick Prototypes to validate their game ideas or People who want to become Great Game Designers or People who want to know how to Create Games using the best components or People who want to learn Mathematics for Games.
Enroll now: Welcome To Game Design – Introduction to Board Game Design
Summary
Title: Welcome To Game Design – Introduction to Board Game Design
Price: $54.99
Average Rating: 3.75
Number of Lectures: 35
Number of Quizzes: 4
Number of Published Lectures: 35
Number of Published Quizzes: 4
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $22.99
Quality Status: approved
Status: Live
What You Will Learn
- Develop Complete Board or Card Games Prototypes
- Create Game Projects with Game Design Document and Canvas
- Know how the Tabletop Games were created and how they evolved
- What are the main Tabletop Game Genres and how they work
- Understand what are and when to use Physical Game Components
- When to use each type of aesthetics
- How to separate the game moments
- How to Balance your game using Math, Randomness and Probabilities
- Know what goes in the game and whats goes in expansions
- How to publish your game with a publisher of by yourself
- Find free assets for your projects
Who Should Attend
- People who want to learn about the Tabletop Games Creation
- People who want to understand Game Theory
- People who want to know how to create Tabletop Games from Scratch
- Anyone who plans to create quick Prototypes to validate their game ideas
- People who want to become Great Game Designers
- People who want to know how to Create Games using the best components
- People who want to learn Mathematics for Games
Target Audiences
- People who want to learn about the Tabletop Games Creation
- People who want to understand Game Theory
- People who want to know how to create Tabletop Games from Scratch
- Anyone who plans to create quick Prototypes to validate their game ideas
- People who want to become Great Game Designers
- People who want to know how to Create Games using the best components
- People who want to learn Mathematics for Games
This course will teach you how to create Board Games from Scratch.
We start with the history of video games, then you’ll learn about the game moments and components used to create a game.
In the end, you’ll receive a template to start creating your game from scratch and how to publish it.
You will also learn how to balance your game to make it fun.
You will learn about many different aspects of Game Design in Tabletop Games and how they work, such as:
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How to create prototypes using free tools and without being an artist
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The History of Tabletop Game Consoles and their Purposes
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How to choose the best components for your game
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How the different game components feel in each situation
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What are the main game genres
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How the game aesthetics influence in the game
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How to write good rulebooks
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What are the main game moments
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Where to find free assets for your game and use them commercially
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How to balance your game using math
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How to separate your game from expansions
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How to publish and sell your games
By the end of some classes, I’ll challenge you to do some exercises, to help you learn better. They are not mandatory, but they can make you become a better game designer.
This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.
Enroll Now and I See you in the course!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Download The Class Presentation
Lecture 2: Introduction
Lecture 3: What is A Game?
Lecture 4: Join Our Discord Server ?
Lecture 5: History – Ancient Games
Lecture 6: How to Rate the course
Lecture 7: History – New Games
Lecture 8: DISCOUNT COUPON FOR THE MASTER COURSE
Chapter 2: Game Components
Lecture 1: Game Components
Lecture 2: Components Feel
Lecture 3: Game Aesthetics
Chapter 3: Game Moments and Types
Lecture 1: Game Genres
Lecture 2: Game Tutorials
Lecture 3: Game Moments
Lecture 4: Game Mechanics
Chapter 4: Prototyping Your FIrst Game
Lecture 1: Paint Prototypes
Lecture 2: Google Slides (Play Online)
Lecture 3: Icons For Your Game (Flaticon)
Lecture 4: Marketing and Card Templates (Canva)
Lecture 5: Game Assets, Graphics and Templates (Licensing)
Lecture 6: Physical Components
Lecture 7: Game Design Document and Canvas
Lecture 8: Your Game Structure (Gdd Template)
Lecture 9: Game Design Document Template for Board Games
Chapter 5: Playtesting and Publishing
Lecture 1: Playtests
Lecture 2: Game Scope and Expansions
Lecture 3: Crowdfunding Platforms
Lecture 4: Publishing Costs and Distribution
Chapter 6: Extra – Mathematics
Lecture 1: Introduction to Math
Lecture 2: Percentages and Simplification
Lecture 3: Multiple Events – Part 1
Lecture 4: Multiple Events – Part 2
Lecture 5: Possibilites Interval
Lecture 6: Balancing a Game
Chapter 7: Thank you!
Lecture 1: Thank you!
Instructors
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One Day Code – John Haste
School of Coding – Games, Apps and Websites
Rating Distribution
- 1 stars: 7 votes
- 2 stars: 6 votes
- 3 stars: 34 votes
- 4 stars: 52 votes
- 5 stars: 48 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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