Figma UI/UX Complete Bootcamp: Design 3 Job-Ready Projects
Figma UI/UX Complete Bootcamp: Design 3 Job-Ready Projects, available at $54.99, has an average rating of 4.64, with 143 lectures, based on 91 reviews, and has 7092 subscribers.
You will learn about Figma Prototyping Basic to Advanced Level Uses of Prototyping in Real world App Zooming Hover Prototyping Different Types of Prototypes Accordion Prototyping Advance Prototyping Techniques Real Time Typing Keyboard Prototyping How On Drag Trigger Works This course is ideal for individuals who are If you're a Figma UI/UX designer looking to enhance your prototyping skills or If you want to master Figma prototyping or If you want to learn about different types of prototypes with real-world examples It is particularly useful for If you're a Figma UI/UX designer looking to enhance your prototyping skills or If you want to master Figma prototyping or If you want to learn about different types of prototypes with real-world examples.
Enroll now: Figma UI/UX Complete Bootcamp: Design 3 Job-Ready Projects
Summary
Title: Figma UI/UX Complete Bootcamp: Design 3 Job-Ready Projects
Price: $54.99
Average Rating: 4.64
Number of Lectures: 143
Number of Published Lectures: 143
Number of Curriculum Items: 143
Number of Published Curriculum Objects: 143
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Figma Prototyping Basic to Advanced Level
- Uses of Prototyping in Real world App
- Zooming Hover Prototyping
- Different Types of Prototypes
- Accordion Prototyping
- Advance Prototyping Techniques
- Real Time Typing Keyboard Prototyping
- How On Drag Trigger Works
Who Should Attend
- If you're a Figma UI/UX designer looking to enhance your prototyping skills
- If you want to master Figma prototyping
- If you want to learn about different types of prototypes with real-world examples
Target Audiences
- If you're a Figma UI/UX designer looking to enhance your prototyping skills
- If you want to master Figma prototyping
- If you want to learn about different types of prototypes with real-world examples
With the help of our extensive online course, which will take you from prototype novice to expert, you can fully utilize Figma. This course includes all the information you need to produce polished and interactive prototypes, regardless of your experience level. You will get an understanding of how to create smooth transitions, animations, and interactions in your designs by learning everything from the fundamentals of Figma’s interface to more complex methods. Through practical exercises and real-world scenarios, you will acquire the competence and self-assurance necessary to take on any prototyping task.
Types of Prototypes That You Will Learn in This Course:
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Discussing the Types of UI Animation.
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Destination, Trigger, Action and animation.
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Prototype Settings,Testing & Sharing Prototypes.
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How On Drag Trigger Works.
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How On Click Trigger Works.
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How While Hovering Trigger Works.
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How After Delay Trigger Works.
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Prototype Action-Navigate to and Change to.
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Open overlay.
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Toggle, Checkbox, Eye off on, radio.
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Accordion Prototyping.
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Tab Bar Prototyping.
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Video interaction Prototyping.
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Zooming Hover Prototyping.
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Card Carosel Drag animation prototyping.
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Sticky Scroll animation.
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Range Slider Prototyping.
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Text Animation Prototyping.
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Notification Effects Prototyping.
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animated card effect.
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Switch and Toggle Button.
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Conditional and set-variable.
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Delete Prototyping using set variable.
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Hide Show using Boolean.
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App Screen Advance Prototyping.
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Advance Prototyping Techniques.
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Advance prototype using Button Variants.
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Animated Slider.
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Real Time Typing Keyboard Prototyping.
Course Curriculum
Chapter 1: Course Overview
Lecture 1: Course Overview
Chapter 2: Getting Started Figma Files (Resource)
Lecture 1: Getting Started and How to Get Verified Education Plan,How to Import Resources
Lecture 2: Practice Figma Files
Chapter 3: Prototyping Theory
Lecture 1: What is Prototype Part-1
Lecture 2: Why Prototype Important Part-2
Lecture 3: Types of Prototypes in UX/UI Design Part-3
Chapter 4: Prototyping Basic-Level
Lecture 1: Discuss About Types of UI Animation Part-1
Lecture 2: Destination Trigger Action and Animation Part-2
Lecture 3: Prototype Settings Testing Sharing Prototypes Part-3
Lecture 4: How On Drag Trigger Works Part-4
Lecture 5: How On Click Trigger Works Part-5
Lecture 6: How While Hovering Trigger Works Part-6
Lecture 7: How After Delay Trigger Works Part-7
Lecture 8: Prototype Action-Navigate to and Change to Part-8
Chapter 5: Prototyping Mid-Level
Lecture 1: Open Overlay Part-1
Lecture 2: Toggle Checkbox Eye off on Radio Part-2
Lecture 3: Accordion Prototyping Part-3
Lecture 4: Tab Bar Prototyping Part-4
Lecture 5: Video Interaction Prototyping Part-5
Lecture 6: Zooming Hover Prototyping Part-6
Lecture 7: Card Carousel Drag Animation Prototyping Part-7
Lecture 8: Sticky Scroll Animation Part-8
Lecture 9: Range Slider Prototyping Part-9
Lecture 10: Text Animation Prototyping Part-10
Lecture 11: Notification Effects Prototyping Part-11
Lecture 12: Animated Card Effect Part-12
Lecture 13: Switch and Toggle Button Part-13
Chapter 6: Prototyping Advanced-Level
Lecture 1: Conditional and Set Variable Part-1
Lecture 2: Delete Prototyping Using Set Variable Part-2
Lecture 3: Hide and Show Using Boolean Part-3
Lecture 4: App Screen Advance Prototyping Part-4
Lecture 5: Advance Prototyping Techniques Part-5
Lecture 6: Advance Prototype Using Button Variants Part-6
Lecture 7: Animated Slider Part-7
Lecture 8: Real Time Typing Keyboard Prototyping Part-8
Lecture 9: Interactive Drop Down Menu Prototyping Part-9
Lecture 10: Interactive Drop Down Menu Prototyping Part-10
Chapter 7: Uber Ride Sharing App UI/UX: Project-1
Lecture 1: Uber Ride Sharing App UI/UX Project – Figma Source File
Lecture 2: Ride Sharing App UI/UX Project: Live Demo
Lecture 3: Choosing Colors 1 Part-1
Lecture 4: Choosing Colors 2 Part-2
Lecture 5: Defining Variables Part-3
Lecture 6: Creating Typography 1 Part-4
Lecture 7: Creating Typography 2 Part-5
Lecture 8: Iconography Part-6
Lecture 9: Understanding Basics of Auto-layout Part-7
Lecture 10: Creating your First Component Part-8
Lecture 11: Finishing All Buttons Part-9
Lecture 12: Finalizing Style Guide Part-10
Lecture 13: Low-Fidelity Design On-boarding Page Part-11
Lecture 14: Low Fidelity Design Sign in Page Part-12
Lecture 15: Low Fidelity Design Ride Selection and Payment Part-13
Lecture 16: Low Fidelity Design Ride Search and Ride Found Part-14
Lecture 17: Low Fidelity Design Ride Details and Rating Part-15
Lecture 18: Low Fidelity Design Join a Ride and Previous Ride Part-16
Lecture 19: Low Fidelity Design Final Design Part-17
Lecture 20: High Fidelity Creating On-boarding Page Slider Part-18
Lecture 21: High Fidelity Completing On-boarding Page Part-19
Lecture 22: High Fidelity Sign in and Sign Up Page Part-20
Lecture 23: High Fidelity Bottom Navbar Component Part-21
Lecture 24: High Fidelity Home Page Done Part-22
Lecture 25: High Fidelity Ride Selection Page Part-23
Lecture 26: High Fidelity Payment Page Part-24
Lecture 27: High Fidelity Loader Part-25
Lecture 28: High Fidelity Ride Confirm and Ride Details Part-26
Lecture 29: High Fidelity Ride Details and Rate My Ride Part-27
Lecture 30: High Fidelity Join a Ride and Previous Ride Part-28
Lecture 31: High Fidelity Previous Ride Info Part-29
Lecture 32: Final Design and Prototype Part-30
Lecture 33: High Fidelity Final Prototyping Part-31
Lecture 34: Low Fidelity Design Sign Up and Home Page Part-32
Chapter 8: Shoe Sop E-Commerce App UI/UX : Project – 2
Lecture 1: Project Setup Figma Part-1
Lecture 2: Creating Color Style Guide Part-2
Lecture 3: Creating Typography Style Guide Part-3
Lecture 4: Creating Splash Screen Home Screen (Low Fidelity Wire frame) Part-4
Lecture 5: Creating Product Details, Cart, Purchase Screen (Low Fidelity Wire frame) Part-5
Lecture 6: Designing Splash Screen Part-6
Lecture 7: Designing Search Bar (Home Screen) Part-7
Lecture 8: Designing Category Section (Home Screen) Part-8
Lecture 9: Designing Cart Section (Home Screen) Part-9
Lecture 10: Designing Bottom Navigation Bar (Home Screen) Part-10
Lecture 11: Designing Image Section (Product Details Screen) Part-11
Lecture 12: Designing Product Details Section (Product Details Screen) Part-12
Lecture 13: Designing Cart Screen Part-13
Lecture 14: Designing Place Order Successful Screen Part-14
Lecture 15: Creating Images and Icons Components(Design System) Part-15
Lecture 16: Creating Button Components (Design System) Part-16
Lecture 17: Creating Category Section Components (Design System) Part-17
Lecture 18: Creating Bottom Navigation Bar Components (Design System) Part-18
Lecture 19: Creating Select Size Section Cards Components (Design System) Part-19
Lecture 20: Creating Cart List Components (Design System) Part-20
Lecture 21: Splash Screen Home Screen Prototyping Part-21
Instructors
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Vapa Academy
A learning platform
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 1 votes
- 3 stars: 15 votes
- 4 stars: 33 votes
- 5 stars: 42 votes
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