Master Godot 4 Mobile Game Dev by Building a 2048 Clone
Master Godot 4 Mobile Game Dev by Building a 2048 Clone, available at $54.99, has an average rating of 4.83, with 45 lectures, based on 3 reviews, and has 28 subscribers.
You will learn about Understand the core functionalities of the Godot engine Implement swipe controls using touch input Build a grid system to organize your game board Animate tile movements and mergers for a polished look Integrate sound effects to enhance the gameplay experience This course is ideal for individuals who are Beginners with no prior game development experience or Those interested in learning Godot and GDScript programming It is particularly useful for Beginners with no prior game development experience or Those interested in learning Godot and GDScript programming.
Enroll now: Master Godot 4 Mobile Game Dev by Building a 2048 Clone
Summary
Title: Master Godot 4 Mobile Game Dev by Building a 2048 Clone
Price: $54.99
Average Rating: 4.83
Number of Lectures: 45
Number of Published Lectures: 45
Number of Curriculum Items: 45
Number of Published Curriculum Objects: 45
Original Price: $69.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand the core functionalities of the Godot engine
- Implement swipe controls using touch input
- Build a grid system to organize your game board
- Animate tile movements and mergers for a polished look
- Integrate sound effects to enhance the gameplay experience
Who Should Attend
- Beginners with no prior game development experience
- Those interested in learning Godot and GDScript programming
Target Audiences
- Beginners with no prior game development experience
- Those interested in learning Godot and GDScript programming
Unleash your game development skills with Godot by creating a fun and addictive 2048 game from scratch!
Here’s what you can expect:
-
Lay the foundation to become a Godot Game Dev Master: This course is your comprehensive guide to mastering Godot, a powerful and free game engine. Through step-by-step lectures and hands-on exercises, you’ll conquer essential concepts like scripting, animation, touch input, and more.
-
Unlock Your Game Creation Potential: Even if you’re a complete beginner with no prior coding experience, this course welcomes you! We’ll leverage the familiar 2048 game as a springboard, not aiming for a perfect replica. Instead, the focus is on building a rock-solid foundation in Godot’s core functionalities. By the end, you’ll have the skills and confidence to create captivating games that go beyond 2048!
-
By the end of this course: You’ll have a functional 2048 game built with Godot and the skills to create even more exciting games in the future!
Here’s what you’ll learn:
-
Download and set up Godot for game development.
-
Understand the core functionalities of the Godot engine.
-
Script objects, nodes, and sprites to control game mechanics.
-
Implement swipe controls using touch input.
-
Build a grid system to organize your game board.
-
Create tile prefabs and manage their movement on the grid.
-
Animate tile movements and mergers for a polished look.
-
Implement core game mechanics like random tile spawning, merging logic, and animations.
-
Integrate sound effects to enhance the gameplay experience.
-
Organize your project for efficient development.
Course Curriculum
Chapter 1: Introduction
Lecture 1: How to Download Godot and Create Your First Project
Lecture 2: Learning the Layout of the Godot Engine
Lecture 3: Game objects, Nodes, and Sprites
Lecture 4: Writing and Managing Scripts in Godot
Lecture 5: Understanding the 'extends' Keyword in Godot
Lecture 6: Animating Objects with Scripts in Godot
Lecture 7: How to Animate Objects in a Circular Path
Lecture 8: Animating the Rotation of Nodes in Godot
Lecture 9: Exporting Variables to Control their Values from the Editor
Chapter 2: Creating a grid script
Lecture 1: Making a Grid Cell Prefab to build a Grid with it
Lecture 2: Building a Grid using only Scripts
Lecture 3: Making a texture for the Grid Cell
Chapter 3: Making the tiles
Lecture 1: Creating a Tile Prefab to Spawn Tiles via Script
Lecture 2: Changing the Tile Modulation and Font Color
Chapter 4: Touch input swipe
Lecture 1: Input Script to Detect Touch
Lecture 2: Calculating the Delta Touch Position on Drag Event
Lecture 3: Using Signals to Detect Swipes
Lecture 4: Connecting the Swipe Signal
Chapter 5: Moving tiles on the grid
Lecture 1: Dictionary as Logical Representation of Grid Tiles
Lecture 2: Finding 'Last Empty' Grid Cell in a Given Direction
Lecture 3: Moving Tiles in Grid Dictionary
Lecture 4: Using Loops to 'Effectively Move' a Tile Freely on the Board
Lecture 5: Using Godot's Tween Engine to Animate Slide Tiles
Chapter 6: Merging tiles
Lecture 1: Syntax Errors and Logic Errors
Lecture 2: Fixing Slide Rightwards by Changing Order of Iteration
Lecture 3: Fixing Slide Down and Up by adding two more For Loops
Lecture 4: Laying out the Plan for Merging Tiles
Lecture 5: Keeping Dictionary Synchronized
Lecture 6: Removing Tile Nodes from the Scene Tree After They Merge
Lecture 7: Debugging, and the Real Meaning of Programming
Chapter 7: Animating the merge action
Lecture 1: Ilusions, Magic and Misdirection
Lecture 2: Relative and Global (or absolute) positions and Scale Animation
Lecture 3: Finishing Scale Animation, and Premature Optimization
Lecture 4: Animating Foreground and Background Colors
Lecture 5: Adjusting Merge Animation Timing, and Debugging a Puzzling Bug
Lecture 6: Slow Motion, and Fixing the Puzzling Bug
Chapter 8: Implementing the remaining features
Lecture 1: Spawning Tiles at Random Grid Positions
Lecture 2: Naive Algorithm for picking Random Grid Positions
Lecture 3: Allowing only Tiles with 'Same Value' to Merge
Lecture 4: Making Tiles Merge only 'Once Per Swipe'
Lecture 5: Fixing bugs, and Pushing Forward to Finish the Game
Lecture 6: The Random Bag Algorithm
Lecture 7: Per Tile Font Adjustment
Chapter 9: Adding sound effects and Organizing the project
Lecture 1: Adding Sound Effects, and Organizing Assets
Lecture 2: Finishing it up
Instructors
-
Rafael Abreu
Experienced Game Developer and Enthusiastic Educator
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 2 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Top 10 Video Editing Courses to Learn in November 2024
- Top 10 Music Production Courses to Learn in November 2024
- Top 10 Animation Courses to Learn in November 2024
- Top 10 Digital Illustration Courses to Learn in November 2024
- Top 10 Renewable Energy Courses to Learn in November 2024
- Top 10 Sustainable Living Courses to Learn in November 2024
- Top 10 Ethical AI Courses to Learn in November 2024
- Top 10 Cybersecurity Fundamentals Courses to Learn in November 2024
- Top 10 Smart Home Technology Courses to Learn in November 2024
- Top 10 Holistic Health Courses to Learn in November 2024
- Top 10 Nutrition And Diet Planning Courses to Learn in November 2024
- Top 10 Yoga Instruction Courses to Learn in November 2024
- Top 10 Stress Management Courses to Learn in November 2024
- Top 10 Mindfulness Meditation Courses to Learn in November 2024
- Top 10 Life Coaching Courses to Learn in November 2024
- Top 10 Career Development Courses to Learn in November 2024
- Top 10 Relationship Building Courses to Learn in November 2024
- Top 10 Parenting Skills Courses to Learn in November 2024
- Top 10 Home Improvement Courses to Learn in November 2024
- Top 10 Gardening Courses to Learn in November 2024