Design 3000: Software Management and Testing
Design 3000: Software Management and Testing, available at $59.99, has an average rating of 3.25, with 57 lectures, based on 13 reviews, and has 1070 subscribers.
You will learn about Understand Testing & Software Developer Terms Understand Modern Testing Practices Appreciate How to Win Friends While Testing Software Know How to Test Browser, Console, & Cloud Software Document Testing & Software Analysis Activities Create Iterative Testing Plans & Prescriptions Learn How To Use UML Use Cases Discover How To Create & Manage Test Cases Discover how to limit a UML Activity Diagram so as to use more universally-understood Flow Chart activities. Understand HTML, JavaScript, Python, and Java Enjoy a Role-Based Review Of "The Perfect Team Collaboration Software" This course is ideal for individuals who are Students who are new to the testing and / or software development industry It is particularly useful for Students who are new to the testing and / or software development industry.
Enroll now: Design 3000: Software Management and Testing
Summary
Title: Design 3000: Software Management and Testing
Price: $59.99
Average Rating: 3.25
Number of Lectures: 57
Number of Published Lectures: 57
Number of Curriculum Items: 57
Number of Published Curriculum Objects: 57
Original Price: $59.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand Testing & Software Developer Terms
- Understand Modern Testing Practices
- Appreciate How to Win Friends While Testing Software
- Know How to Test Browser, Console, & Cloud Software
- Document Testing & Software Analysis Activities
- Create Iterative Testing Plans & Prescriptions
- Learn How To Use UML Use Cases
- Discover How To Create & Manage Test Cases
- Discover how to limit a UML Activity Diagram so as to use more universally-understood Flow Chart activities.
- Understand HTML, JavaScript, Python, and Java
- Enjoy a Role-Based Review Of "The Perfect Team Collaboration Software"
Who Should Attend
- Students who are new to the testing and / or software development industry
Target Audiences
- Students who are new to the testing and / or software development industry
Software Management and Testing is designed for those who have little to no experience with the software development testing terminology documentation or even the modern testing world.
Terms, Teams and Tactics
In this training we’ll be discussing the key terms and concepts presently used by modern software development professionals. We’ll also be discussing that where we can find software defects in supporting applications no matter where these applications are discovered in the software development lifecycle because we can encounter problems at any point in the software review process.
Testing Realms
From upper management to content creators, the clear and present need in the software industry is to seek out and employ not only those who can identify and use their tools well, but also those who know how to win friends, as well as influence team members. From under, poorly, and well as well tested softwares, far from being a mundane technical process, the art of creating fantastic software requires an ability to kindle synergies.
Testing Technique
We will be discussing testing related systems software services scripts as well as the policies offered required to better manage the software development testing and repair process.
Complete Coverage
From testing graphical to browser based applications therefore, in addition to reviewing the modern trends, techniques, and tools de jur, my Software Management and Testing training opportunity also covers how to encourage team members to do their best. By combining field-tested techniques used to remedy defects found in multi-million dollar software systems with well known testing concepts, our mission is to equip each student with the insight and real-world experiences required to ensure both personal, as well as project, success.
Course Curriculum
Chapter 1: Introduction (1000)
Lecture 1: Personal Success & Motivation
Lecture 2: Training Overview + Roles & Responsibilities
Lecture 3: Basic Terms & Concepts
Lecture 4: Roles & Responsibilities
Chapter 2: Testing Fundamentals (2000)
Lecture 1: Input, Output & Processing
Lecture 2: Testing Terminology
Lecture 3: I/O Redirections
Lecture 4: Testing Fundamentals (Part Two – Start)
Lecture 5: Sources of Error: Requirements, Technology & Complexity
Lecture 6: Sources of Error – Complexity (continued)
Lecture 7: Testing Realms
Lecture 8: Testing Realms (continued)
Lecture 9: Testing Realms (continued)
Lecture 10: Testing Approach
Lecture 11: Testing Approach (continued)
Lecture 12: A Bug's Life
Lecture 13: Testing Fundamentals: More Testing Terms
Lecture 14: Honorable Mentions
Lecture 15: Analysis Activities & Lab Exercise
Lecture 16: The Software Quality Review
Lecture 17: Requirements, Behaviors, & Reliability
Lecture 18: Testing, Debugging & Verification
Lecture 19: Testing & Verification Process
Lecture 20: Test Case Creation
Chapter 3: Internet & Browser Testing (3000)
Lecture 1: Browser-Based Software Testing – Introduction
Lecture 2: Client-Server Testing
Lecture 3: JavaScript Overview
Lecture 4: Browser Testing: Testing JavaScript
Lecture 5: Testing Web Services
Lecture 6: HTML5 Overview
Lecture 7: Cross-Browser Testing
Lecture 8: Graphical User Interface (GUI) Testing
Lecture 9: Browser Testing & Regular Expressions (RE)
Lecture 10: Regular Expressions (Part Two)
Chapter 4: Testing Concepts (4000)
Lecture 1: Testing Concepts (Introduction)
Lecture 2: Black & White Box Testing
Lecture 3: Code Testing
Lecture 4: System Testing
Lecture 5: Static Testing Environment (LAB)
Lecture 6: Testing Concepts: Software Quality Defined
Lecture 7: Testing Concepts: Requirements, Behavior, & Reliability
Lecture 8: Analytical Concepts
Lecture 9: Functions & Control Flow Graphs (CFGs)
Lecture 10: Lab Exercise: LineDDA
Chapter 5: Case Studies (5000)
Lecture 1: Case Studies: Introduction & Case Study 01
Lecture 2: Case Study 02: Life in the DMZ
Lecture 3: Case Study 03: SOA Testing & Service Technologies
Lecture 4: Case Study 04: Load Testing & Lab Exercises
Chapter 6: Best Practices (6000)
Lecture 1: Introduction & Work Management
Lecture 2: Source Code Repositories
Lecture 3: Source Code Repositories (continued)
Lecture 4: Testing Best Practices
Lecture 5: Special Testing Emphasis
Chapter 7: Closing Concepts (7000)
Lecture 1: Closing Concepts – Testing Perscriptions & Other Winning Strategies
Lecture 2: Testing Prescriptions (continued)
Lecture 3: Testing Prescription (continued) & Closing Concept Review
Lecture 4: Closing Concept Review (continued)
Instructors
-
Randall Nagy
Software Engineer & Educator
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 2 votes
- 3 stars: 1 votes
- 4 stars: 3 votes
- 5 stars: 5 votes
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