Programming for Beginners – Build games using Scratch
Programming for Beginners – Build games using Scratch, available at $19.99, has an average rating of 4.2, with 40 lectures, 3 quizzes, based on 39 reviews, and has 360 subscribers.
You will learn about Register an account in Scratch Understand the code building blocks of Scratch Use motion sensors to track movement Use controls to make decisions in programs Use the Pen operator to add some fun Employ sound code blocks in a game Adding additional Sprites with controls and sensing Using randomization in games Creating and using variables Using mathematical operators for control Creating animations by switching constumes Sharing your program This course is ideal for individuals who are Would-be programmers or Creative people or Logical people or Children interested in learning programming or Students who are using or planning on learning to program or Adults who would like to learn to program or Anyone who wants to learn to code It is particularly useful for Would-be programmers or Creative people or Logical people or Children interested in learning programming or Students who are using or planning on learning to program or Adults who would like to learn to program or Anyone who wants to learn to code.
Enroll now: Programming for Beginners – Build games using Scratch
Summary
Title: Programming for Beginners – Build games using Scratch
Price: $19.99
Average Rating: 4.2
Number of Lectures: 40
Number of Quizzes: 3
Number of Published Lectures: 40
Number of Published Quizzes: 3
Number of Curriculum Items: 43
Number of Published Curriculum Objects: 43
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Register an account in Scratch
- Understand the code building blocks of Scratch
- Use motion sensors to track movement
- Use controls to make decisions in programs
- Use the Pen operator to add some fun
- Employ sound code blocks in a game
- Adding additional Sprites with controls and sensing
- Using randomization in games
- Creating and using variables
- Using mathematical operators for control
- Creating animations by switching constumes
- Sharing your program
Who Should Attend
- Would-be programmers
- Creative people
- Logical people
- Children interested in learning programming
- Students who are using or planning on learning to program
- Adults who would like to learn to program
- Anyone who wants to learn to code
Target Audiences
- Would-be programmers
- Creative people
- Logical people
- Children interested in learning programming
- Students who are using or planning on learning to program
- Adults who would like to learn to program
- Anyone who wants to learn to code
A UNIQUE FATHER-SON TAUGHT COURSE
Who is this course for?
This course is specifically designed for people who are wanting to learn to program, especially children, teenagers, university students…oh yes, and those more mature and looking for a change of direction or career!
What’s the course about?
“Everybody in this country should learn how to program a computer…because it teaches you to think” (Steve Jobs). Steve Jobs is not alone in this thinking. Many of the people who are shaping our modern world are saying the same thing – programming is the language of the future. This course will introduce you to programming in the most fun, easiest, and most unique way possible.
- Fun…because you will build a game, a really great game – the famous Flappy Bird game!
- Easiest …because you will learn to program in Scratch, developed by MIT to teach programming.
- Unique…because you will be taught by a unique duo – one with a PhD and one with a Passion
You will learn all the basics of programming, and by the end of this course you will be able to push the limits of what can be done in Scratch. You will learn about sprites, about code blocks that control them, about useful elements like sounds, randomization, sensing, and lots more. While the environment is easy to learn in, what you will learn will be amazing.
Why this course?
There are lots of courses that teach you programming…and of course I suggest you do as many as you can. However, if this is your first time, or if you are wanting to see if programming is for you, or your children, then this is the best course for you. Why?
Firstly it will be fun! Learning that is not fun is not fun…OK, I suppose that makes sense 😉 Every step of the process is fun, plus what can be more fun than making your very first program a game…and a fun game too!
Secondly we will be using Scratch to teach you. Sure you will eventually want to learn programming languages like C++ or Swift or Java…as these will allow you to write mobile apps. However, I have seen countless people give up because these environments are so complex. You need to grasp the basics first…and that is exactly why MIT University developed Scratch. This is the best platform, used at schools and universities around the world, to learn to program. From here your options are limitless!
Thirdly when you learn to program you need to learn it in a special way…and that is exactly what we are going to do for you. You will be learning from two people – myself (Craig) and my son, Joshua. I have a PhD in educational technology and have been involved in technology and teaching it for over 30 years. I will share with you the benefit of my knowledge of teaching. Joshua, who began programming at 12, has a passion for programming and sharing it with others. He has written many successful apps and shares his unique skills in this unique course. Together we are going to share with you how you can learn to program and set yourself up for the most needed career of the future. Everything is going to need software to work, whether it’s your fridge, watch, phone, car…all of these are programmed. Software is the language of our world, and those who know it hold the key to the future.
What kind of materials are included?
The course includes everything you need. The lectures are professionally created, as people have come to expect from my courses. We will explain everything to you and give you access to the source code files in Scratch. Plus in addition to this we have attached additional exercises with solutions to the end of most lessons. This means you can try other things to see if you have grasped the concepts.
How long will the course take to complete?
There are 3 sections to this course, with each section providing short powerful videos on individual concepts. Learning to become proficient in programming takes time…but this course will give you a jump start into what is one of the most needed and lucrative careers around…ask Mark Zuckerberg if your don’t believe us!
How is this course structured?
This is an action course. So the course starts with getting to the doing straight away. The course starts with setting up your Scratch account and then in no time you have written your first program. The course is structured in the following way:
1.Section 1 – Introduction to Programming in Scratch – The purpose of this first section is to introduce you to the importance of programming, and the Scratch programming environment.
2.Section 2 – Making the Flappy Bird game – In this section we will guide you in a step-by-step way through the building of the Flappy Bird game. Here you will learn key programming constructs such as controls, sensing, data, and more.
3.Section 3 – Advanced Programming Features – This section now introduces some more advanced elements to our game including more on data and variables, sounds, etc.
Why take this course?
It is quite simply the best course, in the best starter programming environment, by the most qualified and unique teaching team!
Course Curriculum
Chapter 1: Programming Basics
Lecture 1: Registering in Scratch
Lecture 2: Introduction to this course
Lecture 3: Overview of Scratch
Lecture 4: Simple Moving
Lecture 5: Motion
Lecture 6: Sounds
Lecture 7: Using pen to draw
Lecture 8: Control
Lecture 9: Looks
Lecture 10: Sensing
Lecture 11: Variables
Chapter 2: Making The Flappy Bird Game
Lecture 1: The Final Game
Lecture 2: Downloading Background
Lecture 3: Animate Background
Lecture 4: Adding Pipes
Lecture 5: Animating Pipes 1
Lecture 6: Animating Pipes 2
Lecture 7: Animating Pipes 3
Lecture 8: Adding Flappy Bird
Lecture 9: Adding Flap To Flappy Bird
Lecture 10: Sensing Objects
Lecture 11: Improving Sensing
Chapter 3: Advanced Features
Lecture 1: Adding Sound
Lecture 2: Adding Score
Lecture 3: Countdown
Lecture 4: Display Score
Lecture 5: Adding Best Score
Chapter 4: Download the Code
Lecture 1: Review Material – Complete Code with Comments (Scoreboard sprite)
Lecture 2: Review Material – Complete Code with Comments (Countdown sprite)
Lecture 3: Review Material – Complete Code with Comments (Pipe 1 sprite)
Lecture 4: Review Material – Complete Code with Comments (Pipe 2)
Lecture 5: Review Material – Complete Code with Comments (Flappy bird sprite)
Lecture 6: Flappy Bird Source Code
Chapter 5: From Scratch to HTML Programming
Lecture 1: Conclusion
Lecture 2: An intro to our course
Lecture 3: An overview to the text editor
Lecture 4: Html intro – Try it out
Lecture 5: The skeleton of HTML
Lecture 6: The Conclusion HTML
Lecture 7: Something special for active learners
Instructors
-
Craig Blewett
Activated Academy
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 11 votes
- 5 stars: 24 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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