Audio on iOS
Audio on iOS, available at $19.99, has an average rating of 4.3, with 10 lectures, based on 13 reviews, and has 65 subscribers.
You will learn about Find out how to import audio Know how to play audio files Allow users to record audio Save audio that a user has recorded Start and stop audio playback Save audio and other types of large data into Core Data Set recording parameters Let users listen to previously recorded audio This course is ideal for individuals who are This fun-filled and engaging guide course is for anyone who wants to build applications on the iOS platform with the fastest growing programming language—Swift. It is particularly useful for This fun-filled and engaging guide course is for anyone who wants to build applications on the iOS platform with the fastest growing programming language—Swift.
Enroll now: Audio on iOS
Summary
Title: Audio on iOS
Price: $19.99
Average Rating: 4.3
Number of Lectures: 10
Number of Published Lectures: 10
Number of Curriculum Items: 10
Number of Published Curriculum Objects: 10
Original Price: $109.99
Quality Status: approved
Status: Live
What You Will Learn
- Find out how to import audio
- Know how to play audio files
- Allow users to record audio
- Save audio that a user has recorded
- Start and stop audio playback
- Save audio and other types of large data into Core Data
- Set recording parameters
- Let users listen to previously recorded audio
Who Should Attend
- This fun-filled and engaging guide course is for anyone who wants to build applications on the iOS platform with the fastest growing programming language—Swift.
Target Audiences
- This fun-filled and engaging guide course is for anyone who wants to build applications on the iOS platform with the fastest growing programming language—Swift.
Audio is what Apple is known for. The iPod and Apple’s dedication to audio is what ultimately led to the iPhone and the whole iOS ecosystem. In this course, you’ll learn how to work with and harness the power of audio in your iOS development.
The two fundamental skills that you will master in this course are playing and recording audio. We’ll start by playing an audio file. Whether you want background music in a game or need to play podcast files, you’ll learn how to work with the audio frameworks Apple has developed. Then we’ll move on to recording audio with built-in microphones in iOS devices.
You’ll end the course by taking your learning and practically applying it to create a Soundboard app that connects to a Core Data database. Through this, a user can record a sound, give it a name, and be able to play the sound with the touch of a button.
ABOUT THE AUTHOR
Nick Walter is an iOS developer who has been focused on mobile app design and creation for over 5 years. His involvement in the iOS community started off with a bang, and in 2013 he was one of the 25 students worldwide to be invited to Apple’s “Cocoa Camp.” Within the community, he is also co-president of an Apple developer group called “Cocoa Heads.”
He always wanted to transform brand new ideas into reality but growing up in a small town he had limited access to the required programming resources. This led to his early interest in online education. After experimenting with various companies, learning styles, and teaching processes, he adopted the best strategies and applied them while creating his courses.
Since the announcement of the new Swift programming language by Apple, he devoted himself to the Apple documentation and any online resource that was available. Prior to teaching the internet’s first course on Swift, he created five iOS apps from scratch that are currently live in the App Store and are being used by thousands of users worldwide.
Course Curriculum
Chapter 1: Playing Audio
Lecture 1: The Course Overview
Lecture 2: Audio Basics
Lecture 3: How to Play Audio?
Chapter 2: Recording with the Microphone
Lecture 1: Setting Up the Microphone
Lecture 2: Recording Basics
Chapter 3: The Soundboard App
Lecture 1: Set Up the UI
Lecture 2: Sound Recording
Lecture 3: Playback
Lecture 4: Saving Sounds
Lecture 5: Loading and Playing Sounds
Instructors
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Packt Publishing
Tech Knowledge in Motion
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 0 votes
- 4 stars: 5 votes
- 5 stars: 7 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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