Unity Multiplayer UNET Build Online Shooter . Code included
Unity Multiplayer UNET Build Online Shooter . Code included, available at $49.99, has an average rating of 4.4, with 43 lectures, based on 279 reviews, and has 72994 subscribers.
You will learn about Turn any Unity games into multiplayer games know how to synchronize players create a network host clients create server clients launch magic firebolts with different colors free for all matches This course is ideal for individuals who are game lovers or hobbyist or entrepreneurs, side entrepreuneurs or computer students or cool kids or graphic designers It is particularly useful for game lovers or hobbyist or entrepreneurs, side entrepreuneurs or computer students or cool kids or graphic designers.
Enroll now: Unity Multiplayer UNET Build Online Shooter . Code included
Summary
Title: Unity Multiplayer UNET Build Online Shooter . Code included
Price: $49.99
Average Rating: 4.4
Number of Lectures: 43
Number of Published Lectures: 43
Number of Curriculum Items: 43
Number of Published Curriculum Objects: 43
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Turn any Unity games into multiplayer games
- know how to synchronize players
- create a network
- host clients
- create server clients
- launch magic firebolts with different colors
- free for all matches
Who Should Attend
- game lovers
- hobbyist
- entrepreneurs, side entrepreuneurs
- computer students
- cool kids
- graphic designers
Target Audiences
- game lovers
- hobbyist
- entrepreneurs, side entrepreuneurs
- computer students
- cool kids
- graphic designers
Do you want to create online worlds like MineCraft or Clash of Clans? Do you feel like you cannot do it because multiplayer is hard to program?
Well, you were right until today. I have looked through dozens of ways to make a multiplayer game, and i came up with the easiest way to make it happen.
This course contains all you need to easily turn any Unity games into online multiplayer platforms. This course will drive you step by step on taking a shooter robots game and turn it into an online multiplayer Free For All game.
The process is fun and it feels great to accomplish such a difficult task.
Join the community now
MULTIPLAYER MADE EASY
Unity Multiplayer is the easiest way to create real time, networked games for Unity. It’s fast to implement and highly customizable. Unity-provided servers ensure that your players can find and play with each other.
EASY TO IMPLEMENT
Unity Multiplayer uses the component workflow you already know so you can implement and prototype networked features quickly.
FLEXIBLE
Low level APIs grant you access to the core of the Unity Multiplayer’s framework, so you can optimize your game for a networked environment, however you want to.
BACKED BY UNITY
Unity Matchmaker Servers makes it easy to connect your players. Unity Relay Servers brokers network traffic to ensure quality sessions between your players no matter where they are.
GET STARTED NOW
Unity Multiplayer is available to all Unity customers for development purposes at no additional charge. It is totally free to create professional multiplayer games
HANDS ON PROJECT
This course drives you step by step on how to turn a 3D shooter game into a multiplayer game where 2 to 16 players can play simultaneously controlling robots shooting fireballs at eachother, in a fun environment like MineCraft style.
MEGA BONUS
By joining this course, you automatically get for FREE all the project files, the source codes, the graphic files, 3d animations, models, and you also get the published iPhone app and Android it. Life is good!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Prepare the single game int multiplayer ready
Lecture 1: Download single player project and test it
Lecture 2: Getting the scripts ready for multiplayer
Lecture 3: Temporarly disabling enemies and vehicles
Lecture 4: Adding firebolt prefabs
Lecture 5: Firing red or blue firebolts
Chapter 3: Multiplayer setup
Lecture 1: Create new player costume materials
Lecture 2: Swapping player costumes for multiplayer use
Lecture 3: Adding the multiplayer network manager and HUD
Lecture 4: Creating multiplayer spawn points
Lecture 5: Launching 2 games simultaneously on your computer
Chapter 4: Multiple players logic
Lecture 1: Controlling only one player character in multiplayer
Lecture 2: Synchronizing firebolts from server to clients
Lecture 3: Synchronizing player position and animations
Lecture 4: Creating player unique names (part 1 of 2)
Lecture 5: Creating player unique names (part 2 of 2)
Lecture 6: Programming player taking damage on all clients
Lecture 7: displaying health points as text
Lecture 8: Create a health bar
Lecture 9: Synchronizing healthbar across clients and testing
Lecture 10: Prevent shooting firebolts when dead
Lecture 11: Programming the multiplayer respawn
Lecture 12: How to easily test multiplayer by running multiple builds
Lecture 13: Synchronizing respawn on server and clients
Lecture 14: Testing the player life cycle
Lecture 15: Respawn player visual countdown timer
Lecture 16: Keeping score of player kills count
Chapter 5: Enemies Setup
Lecture 1: Multiplayer enemy spawn point setup
Lecture 2: Programming the enemy respawn script
Lecture 3: Tweaking the enemy respawning logic
Lecture 4: Adding multiple enemy spawn points
Lecture 5: Synchronizing vehicles in multiplayer games
Lecture 6: Camera follow local player and lighting effects
Lecture 7: Synchronize vehicle collision with server and clients
Chapter 6: Online Cloud Server Setup
Lecture 1: Overview of hosting a Unity game online
Lecture 2: Create an online git repository
Lecture 3: Unity online git repository setup
Lecture 4: Unity Editor git settings
Lecture 5: Unity Cloud multiplayer setup matchmaking
Lecture 6: Launching a build in Unity Cloud
Lecture 7: Create a custom multiplayer menu and script
Lecture 8: Connecting the custom network manager to the play level
Chapter 7: Bonus
Lecture 1: Bonus – files
Instructors
-
Yohann Taieb
Apps Games Unity iOS Android Apple Watch TV Development
Rating Distribution
- 1 stars: 21 votes
- 2 stars: 20 votes
- 3 stars: 46 votes
- 4 stars: 75 votes
- 5 stars: 117 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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