Coding for Visual Learners: Learning JavaScript from Scratch
Coding for Visual Learners: Learning JavaScript from Scratch, available at $27.99, has an average rating of 4.05, with 53 lectures, 10 quizzes, based on 126 reviews, and has 1867 subscribers.
You will learn about Learn how to code using the vastly popular programming language JavaScript. Learn how to use the programming library p5js. Understand the fundamentals of programming. Learn about common programming structures. This course is ideal for individuals who are Anyone who wants to learn to code. This course is not for experienced programmers. or People who want to learn JavaScript from scratch. or People who prefer fun and engaging examples when learning a new skillset. or Designers, artists and visual learners who want to learn how to code. It is particularly useful for Anyone who wants to learn to code. This course is not for experienced programmers. or People who want to learn JavaScript from scratch. or People who prefer fun and engaging examples when learning a new skillset. or Designers, artists and visual learners who want to learn how to code.
Enroll now: Coding for Visual Learners: Learning JavaScript from Scratch
Summary
Title: Coding for Visual Learners: Learning JavaScript from Scratch
Price: $27.99
Average Rating: 4.05
Number of Lectures: 53
Number of Quizzes: 10
Number of Published Lectures: 53
Number of Published Quizzes: 10
Number of Curriculum Items: 63
Number of Published Curriculum Objects: 63
Original Price: $27.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to code using the vastly popular programming language JavaScript.
- Learn how to use the programming library p5js.
- Understand the fundamentals of programming.
- Learn about common programming structures.
Who Should Attend
- Anyone who wants to learn to code. This course is not for experienced programmers.
- People who want to learn JavaScript from scratch.
- People who prefer fun and engaging examples when learning a new skillset.
- Designers, artists and visual learners who want to learn how to code.
Target Audiences
- Anyone who wants to learn to code. This course is not for experienced programmers.
- People who want to learn JavaScript from scratch.
- People who prefer fun and engaging examples when learning a new skillset.
- Designers, artists and visual learners who want to learn how to code.
Learning how to code can be challenging. It is hard to find good resources that are relevant, practical and engaging at the same time. This course teaches coding from scratch in a visual and beginner-friendly manner using the vastly popular programming language JavaScript and a programming library called p5.js.
The emphasis of the course will be primarily on learning programming using JavaScript and p5.js and secondarily in creating visuals. The main focus is to teach you how to program so that you can choose to pursue whatever field that you would like with your newly established skill set. The skills that you will acquire from this course are highly transferrable and could be used whatever you choose to build; whether web or mobile applications, programmable robots or generative art.
This means that I will provide you with enough context so that you can build a strong foundation for programming. But I also won’t hinder your momentum with irrelevant technical or theoretical points. The aim is to build a strong but a minimum viable knowledge to get you running with coding. This is the course that I wished I had available when I was learning coding myself.
You will be building several useful and fun programs that does animation and visualizations and as a final project, you will be building an interactive game that can be deployed online!
If you are looking to learn coding in a fun and an engaging manner, then this is the course for you!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Why Learn JavaScript?
Lecture 3: Learning JavaScript With p5.js
Chapter 2: Getting Started
Lecture 1: Environment Setup
Lecture 2: Getting Started With JavaScript
Lecture 3: Variables
Lecture 4: Data Types in JavaScript
Lecture 5: Getting Started with p5.js
Lecture 6: Coordinate System in p5.js
Lecture 7: Section 2 – Assignment
Chapter 3: Colors
Lecture 1: Color Functions in p5.js
Lecture 2: Setting the Color of the Shapes
Lecture 3: Section 3 – Assignment
Chapter 4: Operators and Variables
Lecture 1: Operator Precedence
Lecture 2: Variables Continued
Lecture 3: Variable Scope
Lecture 4: Predefined Variables in p5.js
Lecture 5: Section 4 – Assignment
Chapter 5: Conditional Statements and Comparison Operators
Lecture 1: frame, frameRate, frameCount
Lecture 2: Conditionals
Lecture 3: 'else' Block
Lecture 4: Section 5 – Assignment
Chapter 6: More p5.js Variables
Lecture 1: mouseIsPressed
Lecture 2: mouseX & mouseY
Lecture 3: Section 6 – Assignment
Chapter 7: Loops
Lecture 1: 'for' Loop
Lecture 2: Nested Loops
Lecture 3: random Function
Lecture 4: noise Function
Lecture 5: Section 7 – Assignment
Chapter 8: Functions
Lecture 1: Creating Functions
Lecture 2: 'return' Keyword
Lecture 3: Section 8 – Assignment
Chapter 9: Objects
Lecture 1: Introduction to JavaScript Objects
Lecture 2: Object Methods & 'this' Keyword
Lecture 3: Constructor Functions
Chapter 10: Arrays
Lecture 1: Working with Arrays
Lecture 2: Array.length Property
Lecture 3: Remainder Operator
Lecture 4: Section 10 – Assignment
Chapter 11: Events
Lecture 1: mousePressed Event Function
Lecture 2: keyPressed Event Function
Chapter 12: More p5.js
Lecture 1: Rotate & Translate
Lecture 2: push & pop Functions
Chapter 13: Final Project
Lecture 1: Let's Build a Game!
Lecture 2: Creating a Number Object
Lecture 3: Animating Text
Lecture 4: Player Interaction
Lecture 5: Player Feedback
Lecture 6: Restarting the Game
Lecture 7: Improving the Player Experience
Lecture 8: Fixing Bugs
Chapter 14: The End
Lecture 1: Congratulations!
Instructors
-
Engin Arslan
Software Developer
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 1 votes
- 3 stars: 18 votes
- 4 stars: 44 votes
- 5 stars: 58 votes
Frequently Asked Questions
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