C# Scripting for Unity Game Development
C# Scripting for Unity Game Development, available at $19.99, has an average rating of 3.85, with 41 lectures, based on 17 reviews, and has 1420 subscribers.
You will learn about Create a complete 3d Unity game Create game objects in unity Write C# Scripts and attach it to game objects Add texture to game scene Write your own methods Create Variables and Arrays Create Lists and Dictionary Refactor C# Code Write Conditional Statements Create Class Create a loop This course is ideal for individuals who are Absolute beginners to Unity Game Development or Absolute beginners to C# Programming It is particularly useful for Absolute beginners to Unity Game Development or Absolute beginners to C# Programming.
Enroll now: C# Scripting for Unity Game Development
Summary
Title: C# Scripting for Unity Game Development
Price: $19.99
Average Rating: 3.85
Number of Lectures: 41
Number of Published Lectures: 41
Number of Curriculum Items: 41
Number of Published Curriculum Objects: 41
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a complete 3d Unity game
- Create game objects in unity
- Write C# Scripts and attach it to game objects
- Add texture to game scene
- Write your own methods
- Create Variables and Arrays
- Create Lists and Dictionary
- Refactor C# Code
- Write Conditional Statements
- Create Class
- Create a loop
Who Should Attend
- Absolute beginners to Unity Game Development
- Absolute beginners to C# Programming
Target Audiences
- Absolute beginners to Unity Game Development
- Absolute beginners to C# Programming
This is course is for absolute beginners who are both new to Unity game development and C# programming language.
C# is widely used for Udemy game development. It is a programming language developed by Microsoft.
A lot of famous games have been created using the Unity game engine. They include:
- Deus Ex: The Fall.
- Assassin’s Creed: Identity.
- Satellite Reign.
- Escape plan.
- Temple Run Trilogy.
- Rust.
- Battlestar Galactica Online.
We will not be creating any block buster games in this course rather we will be going through the basic of creating unity games using C# scripting. We will create game objects from scratch and write C# scripts to attach them.
At the end of the course we will create a basic complete 3d Unity game with a c# script attached.
You will learn C#, including Test Driven Development, a highly valuable skill. By the end of the course you’ll be very confident in the basics of coding and game development, and hungry to learn more.
Ready to start developing your first game, but need to get up to speed on C#? Learn the basics of programming in C# for Unity and find out how to script your first game development project.We will cover the structure, syntax, and language of C# as it works inside the Unity IDE. The lessons focus on the most important concepts for beginners to master, including variables, methods, data structures, flow control, classes, inheritance, interfaces, and composition. The goal of the course is to teach newbies developers the basics of how to use C# in Unity as well as some higher-level scripting strategies.
Topics include:
- Scripting in Unity
- C# variables and functions
- Lists and arrays
- Conditions and loops
- C# classes
- Using Concatenation
I look forward to welcoming you to the course.
Have a great day:-)
Course Curriculum
Chapter 1: Getting Started
Lecture 1: Introduction
Lecture 2: Brief overview of C# and its role in Unity scripting
Lecture 3: What is C#
Lecture 4: What is Visual Studio
Lecture 5: Visual Studio Installation Requirements
Lecture 6: Installing Visual Studio
Lecture 7: Visual studio workloads
Lecture 8: Create a basic console app
Lecture 9: Create a windows forms app
Lecture 10: Create an ASP.NET App
Lecture 11: Unity game download and development
Lecture 12: Unity game download and development- Continued with visual studio installation
Lecture 13: Create new unity project
Lecture 14: Basic C# Scripting
Lecture 15: Unity editor preferences
Lecture 16: What is a game object
Lecture 17: Attaching C# Scripting to a game object
Chapter 2: C# Functions and Methods
Lecture 1: What are Functions
Lecture 2: Write your own methods
Lecture 3: Using Concatenation
Lecture 4: Built-in methods
Chapter 3: C# Data Structure
Lecture 1: C# Variables
Lecture 2: Arrays
Lecture 3: Lists
Lecture 4: Add and Remove items to a List
Lecture 5: Creating a Dictionary
Chapter 4: Conditions | Loops | Classes
Lecture 1: Conditional statements
Lecture 2: Loops
Lecture 3: What is a Class
Lecture 4: Refactoring Code
Chapter 5: Project: Create a Rotating Globe Object
Lecture 1: Create the the project structure
Lecture 2: Create the C# Script
Lecture 3: Attach the C# script to the game object
Lecture 4: Add texture to the game object
Lecture 5: Build the game
Lecture 6: Run the game
Chapter 6: Bonus C# Project: Create a digital clock
Lecture 1: Creating a form
Lecture 2: Design the clock
Lecture 3: Create the timer
Lecture 4: Activate the clock
Lecture 5: Thank You
Instructors
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Bluelime Learning Solutions
Making Learning Simple
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 1 votes
- 3 stars: 4 votes
- 4 stars: 4 votes
- 5 stars: 7 votes
Frequently Asked Questions
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