Inventory & Shops in Godot!
Inventory & Shops in Godot!, available at $84.99, with 9 lectures, and has 10 subscribers.
You will learn about Learn different methods for letting the player pick up items. Manage the player's inventory data and display their items in an inventory menu. Drop, use, or equip items from the player's inventory. Trade items with an NPC character. This course is ideal for individuals who are First time game developers, or anyone switching over to the Godot engine from other engines. or Experienced 2D game developers who are interested in learning about 3D. or Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable. It is particularly useful for First time game developers, or anyone switching over to the Godot engine from other engines. or Experienced 2D game developers who are interested in learning about 3D. or Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable.
Enroll now: Inventory & Shops in Godot!
Summary
Title: Inventory & Shops in Godot!
Price: $84.99
Number of Lectures: 9
Number of Published Lectures: 9
Number of Curriculum Items: 9
Number of Published Curriculum Objects: 9
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn different methods for letting the player pick up items.
- Manage the player's inventory data and display their items in an inventory menu.
- Drop, use, or equip items from the player's inventory.
- Trade items with an NPC character.
Who Should Attend
- First time game developers, or anyone switching over to the Godot engine from other engines.
- Experienced 2D game developers who are interested in learning about 3D.
- Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable.
Target Audiences
- First time game developers, or anyone switching over to the Godot engine from other engines.
- Experienced 2D game developers who are interested in learning about 3D.
- Anyone who has completed beginner tutorials but would like to learn real game infrastructure that is scalable.
Welcome to my course on Inventory & Shops in Godot!
You’re welcome to join our discord server to work on this course alongside your peers.
This course is a continuation of Dialogue & Events in Godot, but can be followed and applied to any project that involves picking up items, adding them to an inventory, dropping, using, or equipping items from an inventory menu, and trading items with an NPC. In this course, we will cover different methods of picking up items, managing the player’s inventory data, displaying their inventory on the UI in a menu, allowing the player to interact with their inventory in different ways, and trading items with NPCs.
When you’re done, you’ll have a simple inventory system for your game that is easily customizable in its presentation and function. You’ll also learn useful skills for working with the Godot game engine; organizing and designing your projects to be more scalable. You will be learning how to code with GD script, with everything explained in detail. We will apply object oriented design principles in our scripts; Inheritance, Encapsulation, Abstraction, and Polymorphism, to keep them organized, customizable, and reusable for a project of any size.
All of the project files are also available on GitHub if you need to review the project as it was after completing each lesson. These videos were recorded using Godot version 4.2.2. The project starts with assets from KayKit’s Character & Dungeon Remastered Packs made by Kay Lousberg, Basic GUI Bundle made by Penzilla, and Fantasy Icons Pack made by Shikashi. All are available to download for free on itch. Extra sound effects made by Valenspire are also included and are available from FreeSound.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Setup
Lecture 2: Coins
Lecture 3: Polish
Lecture 4: Pick Up
Lecture 5: Inventory
Lecture 6: Items
Lecture 7: Consumables
Lecture 8: Equipment
Lecture 9: Shop
Instructors
-
Thomas Yanuziello
Indie Game Developer
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Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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