3D Game Development with RTS Creator
3D Game Development with RTS Creator, available at $64.99, has an average rating of 4.67, with 45 lectures, 1 quizzes, based on 3 reviews, and has 38 subscribers.
You will learn about Learn how to create Classic RTS Game Larn how to create Space RTS Game Be familiar of RTS Creator Features and Functions and know how to use them Learn how to upload Assets Learn how to create and publish stand alone exe Potential Marketplaces for your creation Understand the logic of RTS Creator Can search for information in the game engine manual and apply it to practice This course is ideal for individuals who are Anyone who wants to learn RTS Creator or Anyone who wants to learn Game Design or Anyone who wants to learn Game Development or Anyone who wants to learn Game Engines It is particularly useful for Anyone who wants to learn RTS Creator or Anyone who wants to learn Game Design or Anyone who wants to learn Game Development or Anyone who wants to learn Game Engines.
Enroll now: 3D Game Development with RTS Creator
Summary
Title: 3D Game Development with RTS Creator
Price: $64.99
Average Rating: 4.67
Number of Lectures: 45
Number of Quizzes: 1
Number of Published Lectures: 45
Number of Published Quizzes: 1
Number of Curriculum Items: 47
Number of Published Curriculum Objects: 47
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to create Classic RTS Game
- Larn how to create Space RTS Game
- Be familiar of RTS Creator Features and Functions and know how to use them
- Learn how to upload Assets
- Learn how to create and publish stand alone exe
- Potential Marketplaces for your creation
- Understand the logic of RTS Creator
- Can search for information in the game engine manual and apply it to practice
Who Should Attend
- Anyone who wants to learn RTS Creator
- Anyone who wants to learn Game Design
- Anyone who wants to learn Game Development
- Anyone who wants to learn Game Engines
Target Audiences
- Anyone who wants to learn RTS Creator
- Anyone who wants to learn Game Design
- Anyone who wants to learn Game Development
- Anyone who wants to learn Game Engines
Learn how to make Real Time Strategy games by using RTS Creator, whit this tool anyone can create and design an RTS game!
RTS Creator is the easy way to create Real Time Strategy games for Windows. With this course you will learn how. No prior coding experience is required! It might not be the best program on the markets, but with RTS Creator you can quite easily create a many kind of genres of RTS game and game engine itself only costs $9,99€, coming with assets with value $300-500€. For a skilled developer (which you will be after this course) it can be a powerful tool!
Imagine creating a RTS game that you and your friends come to look and play… or you can even create and publish stand alone exe’s with no restrictions! If you have ever dreamed about creating a Command & Conquer -stylish game, this engine and lecture is worth of taking a look! And creating it could be a matter of minutes with no coding or technical knowledge needed!
With RTS Creator you can create a variety Real Time Strategy style games including the following: Classic, Adventure, Tower Defence, Space and 2D.
RTS Creator provides everything you need to quickly create your own Real Time Strategy games! You are free to distribute the games you create without any restrictions or commissions.
This course will train you step by step how to use the RTS Creator game engine to develop your dream game. Course includes helpful resources, practice, demonstrations and examples.
Learning by Mistake -teaching method
On section 6 (creating the level) you will learn using the engine with Learning by Mistake -teaching method way, while we create together your first game with RTS Creator. We will take a look about common mistakes, questions and way to fix them. We encourage you to give feedback about this new concept of learning.
Improvements and feedback for your game – 361 Degree Feedback -option
The second last challenge in this course for you is to submit your game for review, if you wish. In review process, teachers and students will give you encouraging feedback and improvement ideas about how to improve your game. This function is optional.
Certificate of Completion
When you complete a course, you will receive a certificate of completion.
Course Curriculum
Chapter 1: Course Intro
Lecture 1: Intro
Lecture 2: RTS Creator Overview
Lecture 3: Inspiration! Example Levels made with RTS Creator
Lecture 4: Course Outline
Lecture 5: Welcome to the course! What will you learn in this course?
Lecture 6: Free high quality assets: vehicles, structures, airplanes and more
Chapter 2: New RTS games
Lecture 1: New RTS games (2021)
Chapter 3: Introduction
Lecture 1: Introduction to Real-Time Strategy (RTS) history and to the present today
Lecture 2: Installing RTS Creator from Steam Store
Lecture 3: Engine Overview
Lecture 4: Game Engine Manual Overview
Chapter 4: Uploading the Assets
Lecture 1: Images, Fonts and Textures
Lecture 2: Import Prefab Objects (Assets)
Lecture 3: Import Objects (Assets)
Lecture 4: Adding Music (soundtracks)
Lecture 5: Uploading Intro Video
Lecture 6: Customize the game Cursor
Chapter 5: RTS Creator Functions
Lecture 1: Introduction
Lecture 2: Briefing Menu, Game Menu, Main Menu and Score Menu
Lecture 3: Import Object Prefabs (theory part)
Lecture 4: Objectives: Survive Mode, Timer, Destroy Targets, Protect Targets (theory part)
Lecture 5: Player Factions and Resources
Lecture 6: Editing the Heads Up Display aka HUDs (theory part)
Lecture 7: Obstacles (theory part)
Lecture 8: Particles (theory part)
Lecture 9: Resources (theory part)
Lecture 10: Sprites (theory part)
Lecture 11: Weapons and Technology (theory part)
Lecture 12: Player AI (theory part)
Chapter 6: How to use the Map Editor
Lecture 1: Map Editor Functions
Lecture 2: Function: Level Texture
Lecture 3: Function: Sky Box
Chapter 7: Creating the Levels
Lecture 1: Space RTS
Lecture 2: Classic RTS game level
Lecture 3: Exporting your Game
Lecture 4: Repetition is the mother of learning
Chapter 8: Feedback and improvements to Your game (optional)
Chapter 9: Increase Stability: Game Launcher Third Party Tools
Lecture 1: Game Launcher software
Lecture 2: Develope and Design your own Game Launcher
Chapter 10: Introduction to Potential marketplaces for selling your creation & upload guide
Lecture 1: Project ready?
Lecture 2: Uploading to Itch.io
Lecture 3: Uploading to Itch.io Video Tutorial
Lecture 4: Uploading to Steam
Chapter 11: Customer Satisfaction
Lecture 1: Introduction
Lecture 2: Why and how to measure Customer Satisfaction
Lecture 3: Tools to measure Customer Satisfaction
Instructors
-
Jarkko Soini
Game Developer
Rating Distribution
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- 3 stars: 0 votes
- 4 stars: 1 votes
- 5 stars: 2 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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