Augmented Reality/WebXR. How to Be a Pro and Create Anything
Augmented Reality/WebXR. How to Be a Pro and Create Anything, available at $19.99, has an average rating of 5, with 28 lectures, based on 1 reviews, and has 32 subscribers.
You will learn about Creating WOW AR projects that increase user engagement Secrets on how to make an AR project attractive to the user All popular types of tracking on the example of real use cases Creation of AR projects from scratch to result, without programming skills This course is ideal for individuals who are AR lovers from beginner to advanced or Marketers who want to harness the power of technology for their business objectives or Creators and designers or Project managers and product managers who want to take their product to the next level or Entrepreneurs, owners, managers who want to expand their business It is particularly useful for AR lovers from beginner to advanced or Marketers who want to harness the power of technology for their business objectives or Creators and designers or Project managers and product managers who want to take their product to the next level or Entrepreneurs, owners, managers who want to expand their business.
Enroll now: Augmented Reality/WebXR. How to Be a Pro and Create Anything
Summary
Title: Augmented Reality/WebXR. How to Be a Pro and Create Anything
Price: $19.99
Average Rating: 5
Number of Lectures: 28
Number of Published Lectures: 28
Number of Curriculum Items: 36
Number of Published Curriculum Objects: 36
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Creating WOW AR projects that increase user engagement
- Secrets on how to make an AR project attractive to the user
- All popular types of tracking on the example of real use cases
- Creation of AR projects from scratch to result, without programming skills
Who Should Attend
- AR lovers from beginner to advanced
- Marketers who want to harness the power of technology for their business objectives
- Creators and designers
- Project managers and product managers who want to take their product to the next level
- Entrepreneurs, owners, managers who want to expand their business
Target Audiences
- AR lovers from beginner to advanced
- Marketers who want to harness the power of technology for their business objectives
- Creators and designers
- Project managers and product managers who want to take their product to the next level
- Entrepreneurs, owners, managers who want to expand their business
Become an augmented reality creator in just one week! Learn to create marketable AR experiences.
This is the first course that has lessons you can view in Augmented Reality!
We have combined all of our experiences, mistakes, victories and results in a practical course. This is the first step so far, but a very important one. We want to share our knowledge with everyone who wants to become an augmented reality pro.
Want to learn how to create successful AR experiences?
This course isn’t just about the technical issues. It includes insights from experts about the secret sauce of truly commercially successful AR experiences. We call it the “WOW AR Philosophy.”
It’s also the first course about AR where some of the lessons take place in augmented reality! What could be a more in-depth study of technology?
The course includes
– More than 30 lessons and assignments including AR lessons
– 7 customized projects that you will create and use in your portfolio
– The world’s most popular AR use cases
– Hands-On Video Tutorials
– Guides for Each Topic
– Glossary
The course was developed by the founders of DEVAR – ‘canva’ for Augmented Reality.
DEVAR has created the most successful line of augmented reality consumer products. Over 13,500,000,000 million sold! Today, the brand’s products are sold in 74 countries in 27 languages.
Next, DEVAR launched the MyWebAR platform, which in less than a year became one of the two most popular webar platforms in the world. Today the platform is used by brands such as Google, Nasdaq, Colgate, Siemens, Dove, Bath & Body Works and many others.
The course is packed with insights and best practices from hundreds of thousands of AR experiences.
It’s not just yet another course. We’re building a community of those who are keen on technologies that will shape the future. You can always receive expert feedback from the curators, as well as other course participants. New connections help to faster get into the subject, that’s we pay extra attention to creating a comfortable space for communication, while providing outstanding conditions for independent creativity.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Welcome Video
Lecture 2: Glossary
Lecture 3: AR Scene. Types of Tracking
Lecture 4: AR Scene. Types of Tracking. Video
Lecture 5: AR Scene. Scene Position
Lecture 6: AR Scene. Scene Position. Video
Lecture 7: The tip about adjusting the vertical and horizontal orientation of the scene
Chapter 2: Working with Flat Images. Video on a Flat Image
Lecture 1: AR Scene. Image Tracking
Lecture 2: AR Scene. Image Tracking. Video
Lecture 3: Video Tutorial. Live Photo: Video on a Flat Image
Chapter 3: 3D model on a Flat Image
Lecture 1: AR Scene. 2D and 3D Models
Lecture 2: AR Scene. 2D and 3D Models. Video
Lecture 3: Video Tutorial. Magic Greeting Card: 3D Model on a Flat Image + 3D Model on a QR
Chapter 4: Multiscene – what it is and for which AR projects it is suitable
Lecture 1: Video Tutorial. Mouth-watering Menu: 3D Model on a Flat Image + Multiscene
Chapter 5: Working with a 3D Object. Curved Video on a Cylinder
Lecture 1: AR Scene. Curved Image Tracking
Lecture 2: AR Scene. Curved Image Tracking. Video
Lecture 3: Video Tutorial. Surprise Mug: Curved Video on a Cylindrical Object
Chapter 6: Occlusion. What is it and why should it be used?
Lecture 1: AR scene. Occlusion
Lecture 2: AR scene. Occlusion. Video
Lecture 3: Video Tutorial. Augmented Packaging: 3D Model in a Box + Occlusion
Chapter 7: Working with Space. World Tracking
Lecture 1: AR Scene. World Tracking
Lecture 2: AR Scene. World Tracking. Video
Lecture 3: Video Tutorial. Cat in the Room: Showing a 3D Model in the Real Environment
Chapter 8: Unit 5. Working with Avatars. Section 7. Creating an Avatar
Lecture 1: AR Scene. Avatar
Lecture 2: AR Scene. Avatar. Video
Lecture 3: Video Tutorial. Creating an Avatar
Chapter 9: Personal Assignment
Chapter 10: Scene with an Avatar
Lecture 1: Video Tutorial. Animating an Avatar
Chapter 11: WOW AR Philosophy
Lecture 1: WOW AR: Product Philosophy
Instructors
-
Anna Belova
CEO&Founder DEVAR, Forbes U30, AR tech entrepreneur
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- 5 stars: 1 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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