Complete Pygame Tutorial – Create a Dungeon Crawler
Complete Pygame Tutorial – Create a Dungeon Crawler, available at $79.99, has an average rating of 4.75, with 27 lectures, based on 387 reviews, and has 1559 subscribers.
You will learn about Create a game loop and learn the fundamentals of the pygame module Work with spritesheets to create various animations Work with Classes using Object Oriented Programming Create characters with AI Use tilemaps to create various game levels Add collision between the characters and the game level This course is ideal for individuals who are Beginner Python developers who would like to learn game development It is particularly useful for Beginner Python developers who would like to learn game development.
Enroll now: Complete Pygame Tutorial – Create a Dungeon Crawler
Summary
Title: Complete Pygame Tutorial – Create a Dungeon Crawler
Price: $79.99
Average Rating: 4.75
Number of Lectures: 27
Number of Published Lectures: 27
Number of Curriculum Items: 27
Number of Published Curriculum Objects: 27
Original Price: £19.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a game loop and learn the fundamentals of the pygame module
- Work with spritesheets to create various animations
- Work with Classes using Object Oriented Programming
- Create characters with AI
- Use tilemaps to create various game levels
- Add collision between the characters and the game level
Who Should Attend
- Beginner Python developers who would like to learn game development
Target Audiences
- Beginner Python developers who would like to learn game development
In this course you will learn how to use the very popular Pygame module by coding a dungeon crawler game completely from scratch. Since this is a Python module, we will also cover a lot of the fundamentals of Python in the process. This will include different types of loops, lists and even working with files on the computer.
The course will cover the fundamentals such as the game loop, keyboard inputs and drawings shapes and images onto the screen. This will give an introduction to Pygame and a refresher of Python if you haven’t used it in a while.
After that the course will move onto more advanced topics such as animation and level tilemaps.
We will also tackle AI within this project, by gradually building up layers of intelligence for the enemies, starting with simpler logic, such as having the enemies always run towards the player, to more advanced logic, where the enemies need to see the player before they can chase him.
The course includes a set of starter files to help you get the folder structure setup correctly from the beginning. Additionally, I have included my custom level editor so you can edit the levels and even create your own ones to add to the game.
Course Curriculum
Chapter 1: Game Mechanics
Lecture 1: Introduction
Lecture 2: Project Setup
Lecture 3: Setting up the Game Loop
Lecture 4: Creating the Player
Lecture 5: Keyboard Input and Player Movement
Lecture 6: Sprites and Animation
Lecture 7: Adding Multiple Animation Types
Lecture 8: Additional Characters
Lecture 9: Adding a Bow
Lecture 10: Shooting Arrows
Lecture 11: Creating Enemies
Lecture 12: Damage Text
Lecture 13: Player Health Display
Lecture 14: Coins & Potions
Chapter 2: Working with game levels
Lecture 1: Introduction to Tilemaps
Lecture 2: Loading Data from Files
Lecture 3: Scrolling Camera
Lecture 4: Automated Level Generation
Lecture 5: Collision
Chapter 3: Artificial Intelligence
Lecture 1: Building different stages of AI for the enemies
Lecture 2: Boss Enemy AI
Chapter 4: Additional Game Features
Lecture 1: Working with Multiple Game Levels
Lecture 2: Screen Fade Effect
Lecture 3: Game Over Screen
Lecture 4: Buttons
Lecture 5: Game Menu
Lecture 6: Music and Sounds
Instructors
-
Coding With Russ
Python Game Developer
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 1 votes
- 3 stars: 22 votes
- 4 stars: 106 votes
- 5 stars: 251 votes
Frequently Asked Questions
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