Learn iOS Programming from Scratch
Learn iOS Programming from Scratch, available at $19.99, has an average rating of 4.15, with 106 lectures, 4 quizzes, based on 115 reviews, and has 15975 subscribers.
You will learn about To create full fledged iOS Applications To understand the core concepts of iOS Programming To understand the features and specifications of Xcode To master Objective C This course is ideal for individuals who are Anyone with basic knowledge of programming can take this course. It is particularly useful for Anyone with basic knowledge of programming can take this course. .
Enroll now: Learn iOS Programming from Scratch
Summary
Title: Learn iOS Programming from Scratch
Price: $19.99
Average Rating: 4.15
Number of Lectures: 106
Number of Quizzes: 4
Number of Published Lectures: 106
Number of Published Quizzes: 4
Number of Curriculum Items: 110
Number of Published Curriculum Objects: 110
Original Price: $24.99
Quality Status: approved
Status: Live
What You Will Learn
- To create full fledged iOS Applications
- To understand the core concepts of iOS Programming
- To understand the features and specifications of Xcode
- To master Objective C
Who Should Attend
- Anyone with basic knowledge of programming can take this course.
Target Audiences
- Anyone with basic knowledge of programming can take this course.
The best iOS course on the web just got better. The iOS course now have been updated for the latest iOS7 SDK. This update not only covers the design basics but also cover topics such as Airdrop, Multitasking, Local Notifications, SpriteKit, Game Center, Core Motion, Core Location and Camera Updates. You will not only learn about the concepts but will get a proper understanding with live demo examples.
This 3+ hours update covers the real iOS7 changes and will sure add to you iOS competence.
This Video series is the most comprehensive course on net to learn and master iOS programming. We have designed the course keeping in mind the need of the developer community to have a complete a structured curriculum to learn this exciting technology. The course will allow even a beginner to grasp the important concepts and create apps by the end of this course. iOS apps are the most profitable across all Smartphone platforms and with a large community of active app users this technology continues to present great opportunity for any developer. This course is based on years of teaching iOS programming to thousands of students and build on the inputs received from students and industry professionals alike.
The course does not assume any prior knowledge of iOS or Objective C the primary programming language for iOS development and is well suited for both beginners and intermediate developers. Our course covers the latest OS version as permitted by Apple Developer NDA. By the end of the series you will be able to develop interesting and exciting Apps of your own or for your customers. This series has been created by our in house experts and focus on real and practical usage of the technology. This series is useful for anybody who wants to quickly learn iOS or wants to upgrade their knowledge for the latest OS.
Course Curriculum
Chapter 1: Introduction to iOS programming and Objective C
Lecture 1: Introduction to iOS Programming Course
Lecture 2: Xcode Installation
Lecture 3: Hello World for iOS7
Lecture 4: Hello World – The first iOS Program
Lecture 5: The Xcode Interface
Lecture 6: Data Types in Objective C
Lecture 7: Introduction to OOPS
Lecture 8: Objective C Types and Classes
Lecture 9: Classes and Objects
Lecture 10: Properties in Objective C
Lecture 11: Overriding Init
Lecture 12: Strong and Weak Properties
Chapter 2: iOS Views and Objective C Concepts
Lecture 1: MVC and Application Structure
Lecture 2: Single View Template
Lecture 3: Empty Template in iOS
Lecture 4: Properties, Action Methods and Controls
Lecture 5: Introduction to pLIsts
Lecture 6: Introduction to NSArray
Lecture 7: Introduction to NSMutable Arrays
Lecture 8: UIPicker View
Lecture 9: UIPickerView with Mutable Array
Lecture 10: Saving and Loading with Plists
Chapter 3: Target Action and Delegation in iOS
Lecture 1: Understanding Target – Action
Lecture 2: Target -Action Controls in IB
Lecture 3: Controls using Code
Lecture 4: Delegation in iOS
Lecture 5: Delegation Demo
Chapter 4: Controllers, Storyboards and Advance Objective C
Lecture 1: Introduction to Storyboards
Lecture 2: A working example for storyboard
Lecture 3: The Unwind Segue
Lecture 4: Navigation Controllers
Lecture 5: Navigation Controller and Story Boards
Lecture 6: Navigation Controllers and Xib Files
Lecture 7: Categories and Extensions in Objective C
Lecture 8: Categories – Live Example
Lecture 9: Extensions – Live Example
Chapter 5: Table Views and Tab Bar Controllers
Lecture 1: Introduction to Table Views
Lecture 2: Implementing Table Views – Story Boards
Lecture 3: Populating Table Views
Lecture 4: Table View to Detail View
Lecture 5: Adding Rows
Lecture 6: Row Deletion
Lecture 7: Grouping Table Views
Lecture 8: Tab Bar Controller and App Organization
Lecture 9: Tab Bar Controller Demo
Chapter 6: Building an iOS Project – The Initial Steps
Lecture 1: Introduction to Project
Lecture 2: Project Demo 1 – Adding Part to Inventory
Lecture 3: Updating the Project Model
Lecture 4: Correction to the Model
Lecture 5: Deleting Part of the Catalog
Lecture 6: Assembly Class
Chapter 7: Organizing View Controllers in an App
Lecture 1: View Controllers for our App
Lecture 2: Parts Room App View Controllers
Lecture 3: Displaying the Parts Catalogue
Lecture 4: Adding and Deleting Parts
Lecture 5: Detail View
Lecture 6: Inventory Management
Chapter 8: Mastering SQLite
Lecture 1: Introduction to SQLite
Lecture 2: Creating a SQLite DB
Lecture 3: CopyIng Database
Lecture 4: Connecting to DB and testing Queries
Lecture 5: Inner Join
Chapter 9: Multimedia in iOS
Lecture 1: Multimedia in iOS
Lecture 2: Views with DB
Lecture 3: Audio Management
Lecture 4: Video in IOS
Lecture 5: Using Video in iOS – Demo
Chapter 10: Project – Integration and 2D Graphics
Lecture 1: 2D Graphics in App
Lecture 2: Relation Types in SQL
Lecture 3: Displaying DB
Lecture 4: Graphics Part 1
Lecture 5: Graphics Part 2
Lecture 6: Getting Drawing Instructions
Lecture 7: Implementing Graphics
Chapter 11: Project Completion and Conclusion
Lecture 1: Joining the App together
Lecture 2: Assembly UI
Lecture 3: Touch Events
Lecture 4: Drawing the Parts
Lecture 5: Dragging the Parts
Chapter 12: iOS Best Practices and iOS App Store
Lecture 1: Course Summary
Lecture 2: Best Practices
Lecture 3: App Store Review
Chapter 13: iOS7 Update – New Design Principles
Lecture 1: Design Principles Intro
Instructors
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Eduonix Learning Solutions
1+ Million Students Worldwide | 200+ Courses -
Eduonix-Tech .
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 6 votes
- 3 stars: 15 votes
- 4 stars: 38 votes
- 5 stars: 51 votes
Frequently Asked Questions
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