Complete 2D Runner game in Unity for Beginners 2024
Complete 2D Runner game in Unity for Beginners 2024, available at $54.99, has an average rating of 4.75, with 40 lectures, based on 6 reviews, and has 44 subscribers.
You will learn about Unity Fundamentals: Learn Unity basics and navigation 2D Environment Design: Create immersive 2D environments using Unity's Tilemap system. Polished Gameplay: Enhance gameplay with visual effects and audio cues. Audio Atmosphere Design: Craft immersive audio experiences for heightened gameplay immersion. 2D Character Controller Fully working Scoring and Health System C# Programming This course is ideal for individuals who are Individuals new to game development looking to learn Unity and create their first 2D action game. or Developers with some experience in Unity seeking to expand their skills in creating action-packed gameplay mechanics. or Those interested in understanding the intricacies of designing and developing 2D action games, from mechanics to level design. or Anyone passionate about game development as a hobby or potential career path, eager to delve into the specifics of creating sword-based action games in Unity. It is particularly useful for Individuals new to game development looking to learn Unity and create their first 2D action game. or Developers with some experience in Unity seeking to expand their skills in creating action-packed gameplay mechanics. or Those interested in understanding the intricacies of designing and developing 2D action games, from mechanics to level design. or Anyone passionate about game development as a hobby or potential career path, eager to delve into the specifics of creating sword-based action games in Unity.
Enroll now: Complete 2D Runner game in Unity for Beginners 2024
Summary
Title: Complete 2D Runner game in Unity for Beginners 2024
Price: $54.99
Average Rating: 4.75
Number of Lectures: 40
Number of Published Lectures: 40
Number of Curriculum Items: 40
Number of Published Curriculum Objects: 40
Original Price: $54.99
Quality Status: approved
Status: Live
What You Will Learn
- Unity Fundamentals: Learn Unity basics and navigation
- 2D Environment Design: Create immersive 2D environments using Unity's Tilemap system.
- Polished Gameplay: Enhance gameplay with visual effects and audio cues.
- Audio Atmosphere Design: Craft immersive audio experiences for heightened gameplay immersion.
- 2D Character Controller
- Fully working Scoring and Health System
- C# Programming
Who Should Attend
- Individuals new to game development looking to learn Unity and create their first 2D action game.
- Developers with some experience in Unity seeking to expand their skills in creating action-packed gameplay mechanics.
- Those interested in understanding the intricacies of designing and developing 2D action games, from mechanics to level design.
- Anyone passionate about game development as a hobby or potential career path, eager to delve into the specifics of creating sword-based action games in Unity.
Target Audiences
- Individuals new to game development looking to learn Unity and create their first 2D action game.
- Developers with some experience in Unity seeking to expand their skills in creating action-packed gameplay mechanics.
- Those interested in understanding the intricacies of designing and developing 2D action games, from mechanics to level design.
- Anyone passionate about game development as a hobby or potential career path, eager to delve into the specifics of creating sword-based action games in Unity.
Welcome to the Unity 2D Runner Game Development course for beginners! If you’ve ever wanted to create your own exciting and addictive endless runner game like Temple Run or Subway Surfers, this course is for you.
In this comprehensive course, you will learn step-by-step how to create a 2D endless runner game from scratch using Unity, the leading game development platform. No prior experience with Unity or game development is required – we’ll start from the basics and gradually build up your skills.
You’ll begin by setting up your development environment and familiarizing yourself with the Unity interface. Then, you’ll dive into the fundamentals of game development, including player controls, game mechanics, and level design.
Next, you’ll learn how to create dynamic and challenging obstacles, implement scoring and game over mechanics, and add visual effects to make your game come to life. You’ll also explore techniques for optimizing your game for performance and mobile devices.
Throughout the course, you’ll receive expert guidance from industry professionals who have years of experience in game development. By the end of the course, you’ll have a complete 2D runner game that you can publish to app stores or share with friends and family.
Whether you’re a hobbyist looking to explore game development or aspiring to start a career in the gaming industry, this course will provide you with the skills and knowledge you need to create your own 2D runner game in Unity. Join us on this exciting journey and unleash your creativity in game development!
By the end of this course, you will:
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Have a fully functional 2D endless runner game that you can customize and expand upon.
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Understand the core principles of game development, including player controls, game mechanics, and level design.
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Be able to create dynamic and challenging obstacles for your game.
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Implement scoring and game over mechanics to enhance the player experience.
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Add visual effects and polish to your game to make it more engaging and immersive.
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Have the skills and knowledge to continue learning and growing as a game developer.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Player
Lecture 1: Adding player
Lecture 2: Basic Programming
Lecture 3: Player Movement
Lecture 4: Jumping
Lecture 5: Fix Jump
Lecture 6: Adding animations
Lecture 7: Setting up animator
Lecture 8: Player Camera
Chapter 3: Environment
Lecture 1: Adding Tileset
Lecture 2: Making environment
Lecture 3: Setting up Environment
Lecture 4: Background
Chapter 4: Health
Lecture 1: Setting up Health
Lecture 2: Damaging player
Lecture 3: Health UI
Lecture 4: Health mechanics
Lecture 5: Damage effects
Chapter 5: Respawn
Lecture 1: Respawning
Lecture 2: Checkpoints
Chapter 6: Scoring
Lecture 1: Scoring
Lecture 2: ScoringUI
Chapter 7: Levels
Lecture 1: Adding new levels
Lecture 2: Level transition
Chapter 8: Menu
Lecture 1: Main menu UI
Lecture 2: Menu buttons
Lecture 3: Credits
Lecture 4: Pausemenu
Chapter 9: Audio
Lecture 1: Adding sound effects
Lecture 2: BGM
Chapter 10: Final Details
Lecture 1: Dashing
Lecture 2: Lights
Lecture 3: Background lights
Lecture 4: Winning scene
Lecture 5: DialogueUI
Lecture 6: DialogueMechanics
Lecture 7: Activate Button
Lecture 8: Fix Bugs
Lecture 9: Testing
Lecture 10: Building game
Instructors
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Giorgi Luarsabishvili
Game Developer
Rating Distribution
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- 3 stars: 0 votes
- 4 stars: 2 votes
- 5 stars: 4 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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