C# Unity Game using the Wax Blockchain
C# Unity Game using the Wax Blockchain, available at $19.99, has an average rating of 4.3, with 27 lectures, based on 24 reviews, and has 10725 subscribers.
You will learn about Create a 2D Game with Unity Blockchain integration using the WAX blockchain NFT integration Signing in with a WAX Wallet This course is ideal for individuals who are Game developers interested in incorporating blockchain functionality like NFTs into their game It is particularly useful for Game developers interested in incorporating blockchain functionality like NFTs into their game.
Enroll now: C# Unity Game using the Wax Blockchain
Summary
Title: C# Unity Game using the Wax Blockchain
Price: $19.99
Average Rating: 4.3
Number of Lectures: 27
Number of Published Lectures: 27
Number of Curriculum Items: 27
Number of Published Curriculum Objects: 27
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Create a 2D Game with Unity
- Blockchain integration using the WAX blockchain
- NFT integration
- Signing in with a WAX Wallet
Who Should Attend
- Game developers interested in incorporating blockchain functionality like NFTs into their game
Target Audiences
- Game developers interested in incorporating blockchain functionality like NFTs into their game
Create a 2D, Pac-Man style, maze game using Unity and C#. Then learn how to integrate NFTs using the WAX blockchain.
What you’ll learn:
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How to use the Unity Editor
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C# Scripting
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Tilemaps
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NavMesh and AI
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Animation
What’s included:
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Unique character and environment art usable in your own projects
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Full source code to the finished game
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Certificate of completion
Have you also wanted to create a Pac-Man style game and didn’t know where to start?
This course will take you from zero to hero in just a few hours.
Want to add your game to the blockchain and integrate NFTs right into your gameplay? By the end of this course you will have created your own NFTs, deployed them to the blockchain, and integrated them into your game!
Testimonials from other courses:
Exactly what I was looking for. Hooks, canvas, and roguelikes. Lots of good design patterns as well, at least so far. I will be going through this course but trying to implement the features using typescript. Please continue with another intermediate course. Thanks much.
Alex Barber
Very cool what you can do in under 3.5hrs! Morgan breaks down core concepts and gives you an overview of all the tooling needed to be successful with your game idea. Nice pacing and fairly comprehensive! Would love to see a more in dept discussion about grouping and managing assets and resources in both Tiled and Phaser. Great Tutorial!
Tech Ninja | Web & IT
Course Curriculum
Chapter 1: Welcome!!!
Lecture 1: An Overview of the Course
Chapter 2: Unity Basic Training
Lecture 1: Installs
Lecture 2: The Unity Editor
Lecture 3: Getting Physical
Lecture 4: Your First Script
Lecture 5: Scenes and GameObjects
Lecture 6: Variables
Lecture 7: Finished Basic Training!
Chapter 3: The Maze
Lecture 1: Getting Started
Lecture 2: The NavMesh
Lecture 3: Enemy
Lecture 4: Player
Lecture 5: Player Physics
Lecture 6: Patrolling rolling rolling
Lecture 7: The Blob
Lecture 8: Input
Lecture 9: Mouse
Lecture 10: Gatherables
Lecture 11: Game Over
Lecture 12: Prefabs
Lecture 13: Seeing Double
Chapter 4: Welcome to the WAX Blockchain
Lecture 1: Getting Started
Lecture 2: Atomic
Lecture 3: NFT UI
Lecture 4: Players
Lecture 5: Communicate
Lecture 6: Create an NFT
Instructors
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Morgan Page
Web & Game Developer
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 2 votes
- 3 stars: 3 votes
- 4 stars: 4 votes
- 5 stars: 14 votes
Frequently Asked Questions
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