COMPLETE 2D Game Development in Unity with Coding EXPLAINED.
COMPLETE 2D Game Development in Unity with Coding EXPLAINED., available at $49.99, has an average rating of 4.5, with 18 lectures, based on 5 reviews, and has 321 subscribers.
You will learn about Master beginner C# concepts, like variables, "if" statements, and arrays Defines the FULL concept of building up a 2D Platformer Game in Unity. Create Players with Basic Movement Controls and Combo Attack Systems. Create enemies with basic AI behavior like following the player and shooting fireballs. Create UI elements like Health Bars,Power Up Bars etc Collect and destroy game objects Implement various particle systems to enhance the game feel. Short (<2 hours) and "To the point" teaching technique with suitable necessary examples. Notes and Assets Required to cross check everything taught in this series. This course is ideal for individuals who are Everyone curious about Game Development and Coding. or Beginners wanting to learn a coding language like C#. It is particularly useful for Everyone curious about Game Development and Coding. or Beginners wanting to learn a coding language like C#.
Enroll now: COMPLETE 2D Game Development in Unity with Coding EXPLAINED.
Summary
Title: COMPLETE 2D Game Development in Unity with Coding EXPLAINED.
Price: $49.99
Average Rating: 4.5
Number of Lectures: 18
Number of Published Lectures: 18
Number of Curriculum Items: 18
Number of Published Curriculum Objects: 18
Original Price: ₹999
Quality Status: approved
Status: Live
What You Will Learn
- Master beginner C# concepts, like variables, "if" statements, and arrays
- Defines the FULL concept of building up a 2D Platformer Game in Unity.
- Create Players with Basic Movement Controls and Combo Attack Systems.
- Create enemies with basic AI behavior like following the player and shooting fireballs.
- Create UI elements like Health Bars,Power Up Bars etc
- Collect and destroy game objects
- Implement various particle systems to enhance the game feel.
- Short (<2 hours) and "To the point" teaching technique with suitable necessary examples.
- Notes and Assets Required to cross check everything taught in this series.
Who Should Attend
- Everyone curious about Game Development and Coding.
- Beginners wanting to learn a coding language like C#.
Target Audiences
- Everyone curious about Game Development and Coding.
- Beginners wanting to learn a coding language like C#.
This tutorial is an amalgamation of -> “How to create a game in Unity”along with ->”Introduction to C# Coding required for Game Development” ,all explained thoroughly within a 2 HOURS !
Some Key-Points of this course are:-
-> This course is a UNIVERSALLY UNDERSTANDABLEcollection of videos , that will familiarise you with the COMPLETE PROCEDURE of making a game in Unity IRRESPECTIVE of whether you have a coding or development related background OR NOT.
-> It covers FUNDAMENTAL UNITY CONCEPTSlike “What are Assets?” “What are GameObjects ?” “What are Components ?” and many more. Moreover ,it also provides knowledge about the basic CODING concepts like “What are Variables and How to use them?” “What are Functions?” and so on. Thus , the course is an excellent combination of the TWO MAIN aspects connected to making a game of your own.
This collection also contains CODING NOTES AND THE REQUIRED ASSETSwhich you can download at the last which will further increase your knowledge and can help you cross check every concept that is explained in the videos.
Short ,informative ,helpful and concept buildingare some of the other key-ingredients of this course that make it stand out from the others available.
Hence this course is like THE ULTIMATE DESTINATION for gaining all the necessary knowledge that is required for 2D game development.
Course Curriculum
Chapter 1: Introduction And Setting Up .
Lecture 1: Introduction
Lecture 2: Downloading And Installation
Lecture 3: Setting Up Unity Editor
Chapter 2: Player
Lecture 1: Setting Up Player
Lecture 2: Player Movement
Lecture 3: Ground And Background Elements
Lecture 4: Player Jump
Lecture 5: Player Animations
Chapter 3: Enemy
Lecture 1: Setting Up Enemy
Lecture 2: Enemy AI Movement
Chapter 4: Player Combo Attack Mechanics
Lecture 1: Player Combo Attack System
Lecture 2: Player Attack Damage
Chapter 5: Enemy AI Attack Mechanics
Lecture 1: Enemy Fireball Attack System
Lecture 2: Fireball Attack Damage
Chapter 6: UI Elements And Effects
Lecture 1: Characters Hurt And Death
Lecture 2: Characters Explosion Effect
Lecture 3: Characters Health Bars
Chapter 7: Thank You
Lecture 1: Thank You
Instructors
-
TheLostSun Studios
Indie Game Developer And Coder.
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 1 votes
- 5 stars: 3 votes
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