Master 2D Game Development: Create 4 Complete Games in Unity
Master 2D Game Development: Create 4 Complete Games in Unity, available at $54.99, has an average rating of 5, with 124 lectures, based on 8 reviews, and has 50 subscribers.
You will learn about Understand Unity Basics Create Physics-Based Games Implement Procedural Level Generation Develop AI and Shooting Mechanics Build a Complete 2D Platformer This course is ideal for individuals who are Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch. or Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need. or Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance. or Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms. It is particularly useful for Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch. or Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need. or Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance. or Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
Enroll now: Master 2D Game Development: Create 4 Complete Games in Unity
Summary
Title: Master 2D Game Development: Create 4 Complete Games in Unity
Price: $54.99
Average Rating: 5
Number of Lectures: 124
Number of Published Lectures: 124
Number of Curriculum Items: 124
Number of Published Curriculum Objects: 124
Original Price: $49.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand Unity Basics
- Create Physics-Based Games
- Implement Procedural Level Generation
- Develop AI and Shooting Mechanics
- Build a Complete 2D Platformer
Who Should Attend
- Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch.
- Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need.
- Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance.
- Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
Target Audiences
- Complete Beginners: This course is perfect for anyone who has never used Unity before and wants to learn 2D game development from scratch.
- Aspiring Game Developers: If you have a passion for games and want to turn your ideas into playable projects, this course will provide the essential skills and knowledge you need.
- Hobbyists and Enthusiasts: Whether you're a hobbyist looking to develop your first game or an enthusiast wanting to deepen your understanding of Unity, this course offers step-by-step guidance.
- Students and Educators: This course is suitable for students seeking practical experience in game development and educators looking for structured content to teach Unity in their classrooms.
Welcome to “Mastering 2D Game Development: Create 4 Complete Games in Unity”! This comprehensive course is designed for beginners and aspiring game developers who want to dive into the world of 2D game creation. Through hands-on projects, you’ll learn to build four complete games from scratch, each focusing on different key aspects of game development.
What You’ll Learn:
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Unity Fundamentals:
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Navigate the Unity interface
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Manage assets and resources
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Write basic C# scripts
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Project 1: 2D Angry Birds:
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Understand physics-based gameplay
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Manipulate objects and environments
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Design fun and challenging levels
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Project 2: 2D Flappy Bird:
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Implement procedural level generation
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Detect collisions accurately
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Handle player input for responsive gameplay
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Project 3: 2D Space Shooter:
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Develop enemy AI behaviors
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Create shooting mechanics for players and enemies
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Manage game objects efficiently for dynamic gameplay
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Project 4: 2D Platformer:
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Animate characters and environments
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Implement character movement and controls
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Design and build complete levels with complex mechanics
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Who Is This Course For?
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Complete Beginners: No prior experience with Unity or game development is required.
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Aspiring Game Developers: Turn your game ideas into reality with step-by-step guidance.
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Hobbyists and Enthusiasts: Perfect for those who want to develop their first game or deepen their Unity knowledge.
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Students and Educators: Gain practical experience or use structured content for teaching.
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Programmers New to Game Development: Transition your coding skills into creating engaging 2D games.
Why Enroll?
By the end of this course, you’ll have created four complete 2D games and gained a strong foundation in Unity and C#. Whether you’re looking to start a career in game development, pursue a new hobby, or add valuable skills to your portfolio, this course is your gateway to mastering 2D game development in Unity.
Enroll now and start creating amazing games today!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Create Project
Lecture 2: Unity Interface
Lecture 3: Gameobjects and prefabs
Lecture 4: Physics
Lecture 5: Basic Programming
Chapter 2: Player
Lecture 1: Adding player
Lecture 2: Player Script
Lecture 3: Changing colors
Lecture 4: Dragging player
Lecture 5: Launching bird
Lecture 6: Limits
Chapter 3: Enemy
Lecture 1: Adding enemy
Lecture 2: Restart Level
Lecture 3: Delay Restart
Lecture 4: Destroying enemy
Lecture 5: Enemy impact effect
Lecture 6: Player effects
Chapter 4: Levels
Lecture 1: Creating new levels
Lecture 2: Transition between levels
Lecture 3: Adding more levels
Chapter 5: Lights
Lecture 1: Creating 2d Lights
Lecture 2: Setting up Lights
Chapter 6: Menu
Lecture 1: MainMenu UI
Lecture 2: Buttons
Lecture 3: Credits
Lecture 4: PauseMenu
Chapter 7: Audio
Lecture 1: Audio sounds
Lecture 2: Audio Mixer
Chapter 8: Final Touches
Lecture 1: Winning scene
Lecture 2: Map Limits
Lecture 3: Building game
Chapter 9: Project2 Intro
Lecture 1: Creating second project
Lecture 2: Creating environment
Chapter 10: Player Controller
Lecture 1: Adding player
Lecture 2: Jump
Chapter 11: Level Mechanics
Lecture 1: Pipe Movement
Lecture 2: SpawnPipes
Lecture 3: Randomizing spawns
Lecture 4: Minor Adjustments
Chapter 12: Restart Level
Lecture 1: Restarting level
Lecture 2: Collision with Ground
Chapter 13: Score System
Lecture 1: Scoring mechanics
Lecture 2: Scoring UI
Lecture 3: Gameover
Lecture 4: Activate buttons
Lecture 5: Building game
Chapter 14: Project3 SpaceShooter
Lecture 1: Setting up Player
Lecture 2: Player movement
Chapter 15: Obstacles
Lecture 1: Adding obstacles
Lecture 2: Spawning Obstacles
Lecture 3: Randomizing
Chapter 16: Background
Lecture 1: Background
Chapter 17: Health
Lecture 1: Setting up Health
Lecture 2: Health mechanics
Lecture 3: HealthUI
Lecture 4: Health system
Chapter 18: Shooting
Lecture 1: Shooting mechanics
Lecture 2: Creating bullets
Lecture 3: Fixing Shooting
Lecture 4: Destroying objects
Chapter 19: Enemies
Lecture 1: Adding enemy
Lecture 2: Enemy Shooting
Lecture 3: Fixing enemy shooting
Lecture 4: Destroying player
Lecture 5: Spawning enemies
Chapter 20: Respawn
Lecture 1: Respawning player
Chapter 21: Scoring
Lecture 1: Adding gems
Lecture 2: Scoring
Lecture 3: Scoring UI
Chapter 22: Menus
Lecture 1: Setting up Buttons
Lecture 2: MenuButtons
Lecture 3: Setting up Pause menu
Lecture 4: Pause Menu
Lecture 5: Fixing Bugs
Chapter 23: Audio
Lecture 1: Setting up Sounds
Lecture 2: Adding sounds
Lecture 3: BGM
Instructors
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Giorgi Luarsabishvili
Game Developer
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 8 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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