Practical MacOS Bootcamp: Learn to Code & Build Useful Apps!
Practical MacOS Bootcamp: Learn to Code & Build Useful Apps!, available at $19.99, has an average rating of 4.05, with 64 lectures, based on 10 reviews, and has 73 subscribers.
You will learn about Learn how to add elements to a layout to create the framework of your app Build calculator apps for your Mac and the App Store Position, size, and align elements with constraints Understand View Controller life cycle Learn about inheritance, one of the core concepts of object oriented programming Use refactoring And more! This course is ideal for individuals who are If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift. or If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app. It is particularly useful for If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift. or If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.
Enroll now: Practical MacOS Bootcamp: Learn to Code & Build Useful Apps!
Summary
Title: Practical MacOS Bootcamp: Learn to Code & Build Useful Apps!
Price: $19.99
Average Rating: 4.05
Number of Lectures: 64
Number of Published Lectures: 64
Number of Curriculum Items: 64
Number of Published Curriculum Objects: 64
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to add elements to a layout to create the framework of your app
- Build calculator apps for your Mac and the App Store
- Position, size, and align elements with constraints
- Understand View Controller life cycle
- Learn about inheritance, one of the core concepts of object oriented programming
- Use refactoring
- And more!
Who Should Attend
- If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift.
- If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.
Target Audiences
- If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift.
- If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.
Follow along with us to make your first Mac apps today!You will gain the tools and knowledge to build any app you can imagine. By starting today with this course, the app you make could get featured on Apple’s store. The possibilities are endless.
Xcode 9.3 includes Swift 4.1 and the SDK for macOS High Sierra 10.13. Learn how to add elements to a layout to create the framework of your app. Together we’ll build calculator apps for your Mac and the App Store. We’ll take you from installing the necessary software to opening a new project and starting to build.
Learn how to position, size, and align elements with constraints. Learn about the View Controller life cycle. Learn about inheritance, one of the core concepts of object oriented programming. You’ll also learn all about refactoring. There is so much we cover in this course! It’s all compacted into 5 hours so not a minute is wasted. Go at your own pace, and share the apps you build with us and the entire Mammoth Interactive community.
If you have zero experience as an app developer, we’ve included sections to introduce you to Xcode and Swift. If you already have made iOS apps or other Apple projects, you can skip directly to the section on MacOS UI elements. Here we begin with a complete overview of the most popular user interface elements that make up every Apple Mac app.
About Your Instructor
Hello, my name is Kevin Tai. I am your instructor for this macOS development course. I have studied programming as far back as 20 years ago in Pascal language and have experience coding in both Microsoft and Apple environments.
I have experience tutoring college students on introduction to programming in Visual Basic. Also, I have mentored junior colleagues as an SDK Support Analyst in one of the largest privately owned companies in the world. As well, I have used my coding skills to automate processes for staff members.
I have 7 years of experience as a software tester and hold an international certification for software testing. This gives me a keen awareness for creating high quality applications as a developer.
I have developed a passion for developing apps in Apple’s ecosystem and have completed highly intensive training to do so in Swift and Objective-C languages.
Enroll now to become an app developer
Course Curriculum
Chapter 1: Introduction to MacOS
Lecture 1: Meet Me! Your Instructor Kevin Tai
Lecture 2: How to Get Started with MacOS
Lecture 3: Don't Have a Mac Computer?
Chapter 2: Fulfill Your Course Requirements Here
Lecture 1: MacOS Course Requirements
Lecture 2: Introduction to Xcode
Lecture 3: Understanding the Xcode Interface
Lecture 4: Files System
Lecture 5: ViewController
Lecture 6: Storyboard File
Lecture 7: Connecting Outlets and Actions
Lecture 8: Running an Xcode Application
Lecture 9: Debugging an Xcode Application
Lecture 10: {FILES} Source Code
Chapter 3: Introduction to Swift Coding
Lecture 1: What We Will Learn In This Section
Lecture 2: Variables, Operators and Tuples
Lecture 3: {FILES} Variables Source Code
Lecture 4: Collection Types
Lecture 5: {FILES} Collection Types Source Code
Lecture 6: Control Flow
Lecture 7: {FILES} Control Flow Source Code
Lecture 8: Functions
Lecture 9: {FILES} Functions Source Code
Lecture 10: Classes, Scope and Properties
Lecture 11: Inheritance, Structs and Enums
Lecture 12: {FILES} Classes, Structs, Enums Source Code
Chapter 4: MacOS UI Elements Explained
Lecture 1: Different Meanings of View
Lecture 2: Outline
Lecture 3: Label
Lecture 4: Text Field
Lecture 5: Button
Lecture 6: Pop up Button
Lecture 7: Slider
Lecture 8: Image
Lecture 9: {FILES} Source Code
Chapter 5: Project 1 – Setting Up a Calculator
Lecture 1: Calculator Intro
Lecture 2: Calculator Getting Started
Lecture 3: Tab View Controller
Chapter 6: Build a Tax Calculator
Lecture 1: Tax UI Elements
Lecture 2: Tax UI Outlets
Lecture 3: Tax View Controller Code
Lecture 4: Tax View Controller Testing
Chapter 7: Project 2 – Tip Calculator
Lecture 1: Tip UI Elements
Lecture 2: Tip Outlets
Lecture 3: Tip View Controller Code
Lecture 4: {FILES} Source Code
Chapter 8: View Controller Lifecycle
Lecture 1: View Controller Introduction
Lecture 2: Life-Cycle
Lecture 3: Adjusting Code for View Controller Life
Lecture 4: {FILES} Source Code
Chapter 9: Constraints
Lecture 1: Position Constraints
Lecture 2: Size Constraints
Lecture 3: Align Constraints
Chapter 10: Coding Constraints
Lecture 1: Tip View Controller Additional Outlets
Lecture 2: Auto Resizing Mask into Constraints
Lecture 3: Tip View Controller Constraints (Part 1)
Lecture 4: Tip View Controller Constraints (Part 2 and 3)
Lecture 5: {FILES} Source Code
Chapter 11: Refactor
Lecture 1: Refactor Tax View Controller
Lecture 2: Refactor Tips View Controller Alignment
Lecture 3: Refactor Tip View Controller Auto-Resizing
Lecture 4: Refactor Tip View Controller Constraints
Lecture 5: Refactor Tip View Controller Constraints (Cont'd)
Lecture 6: {FILES} Source Code
Lecture 7: Bonus Lecture: Coupon
Instructors
-
Mammoth Interactive
Top-Rated Instructor, 3.3 Million+ Students -
John Bura
Best Selling Instructor Web/App/Game Developer 1Mil Students
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 4 votes
- 5 stars: 3 votes
Frequently Asked Questions
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