Publish a Simple & Addictive iPhone Game that Monetizes
Publish a Simple & Addictive iPhone Game that Monetizes, available at $54.99, has an average rating of 4, with 39 lectures, based on 4 reviews, and has 128 subscribers.
You will learn about Publish your very own 'Super Ball Juggling' iPhone game clone to the apple app store today This course is ideal for individuals who are really for anyone that's got an afternoon to spare It is particularly useful for really for anyone that's got an afternoon to spare.
Enroll now: Publish a Simple & Addictive iPhone Game that Monetizes
Summary
Title: Publish a Simple & Addictive iPhone Game that Monetizes
Price: $54.99
Average Rating: 4
Number of Lectures: 39
Number of Published Lectures: 39
Number of Curriculum Items: 39
Number of Published Curriculum Objects: 39
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Publish your very own 'Super Ball Juggling' iPhone game clone to the apple app store today
Who Should Attend
- really for anyone that's got an afternoon to spare
Target Audiences
- really for anyone that's got an afternoon to spare
Hi,
My name is Yohann, I will be your instructor.
I want to thank you for your interest in this course.
This course comes with the Super Zombie Juggle source code. Now I’m sure you’ve heard about the Flappy Bird game, haven’t you?.
The source code we give you is a clone of the flappy bird’s owner second best selling game called Super Ball Juggling.
Many of my students have been riding the Flappy Bird trends and made tons of money with it, and I’ve got to admit I did too!
If you’ve ever tried to make a mobile app, you know how hard it can be especially if you’re missing a step, you could get stuck for hours or even days, and would end up giving up.
Now you’ve come to the right place. In this course I show you every single step you need to get the game published in the app store,
This game will bring you passive income because we’ve integrated advertising banners and in-app purchases right out of the box.
Now the game Super Ball Juggling is gaining popularity and you don’t want to be late to the party,
So don’t wait for another opportunity and come ride the wave with us
See you in the classroom.
Course Curriculum
Chapter 1: Initial Setup
Lecture 1: Apple Developer Registration
Lecture 2: Get XCode Tool
Lecture 3: Testing the original source code in the Simulator
Lecture 4: Troubleshooting newer XCode with iOS 7.1+
Lecture 5: iOS Distribution Certificates
Lecture 6: Provisioning Profile
Lecture 7: Setting Up Applovin Advertising Account
Lecture 8: Chartboost Advertising Account Setup
Chapter 2: Reskinning Game Graphics Process: The main character
Lecture 1: Finding & Choosing Graphics
Lecture 2: Modifying Main Character Graphics & Animations – part 1
Lecture 3: Modifying Main Character Graphics & Animations – part 2
Lecture 4: Modifying Main Character Graphics & Animations – part 3
Lecture 5: Modifying Main Character Graphics & Animations – part 4 – Testing in Simulator
Chapter 3: Reskinning Game Graphics Process: Misc Graphics
Lecture 1: Modifying Game Background Images
Lecture 2: Modifying Game Main Menu Background Image
Lecture 3: Modifying the Ball Image
Lecture 4: Modifying Game Medals images
Lecture 5: Modifying Game Overlay Labels
Lecture 6: Creating Game Icons
Lecture 7: Adding Game Launch Images
Lecture 8: Testing Game Graphics Modifications in the iPhone Simulator
Chapter 4: Game Graphics Alternative Way
Lecture 1: Modifying Graphics the Easy Way
Chapter 5: Preparation for App Store Publishing
Lecture 1: Taking Game Screenshots and Resizing them
Lecture 2: Creating Itunnesconnect App Settings
Lecture 3: Updating Source Code Project Settings in Xcode
Lecture 4: Updating Game Advertising Network ids
Lecture 5: Setting Up In-app Purchases to Remove Ads
Lecture 6: Setting Up Inapp purchase – part 2
Lecture 7: Adding the Leaderboard in Game Center
Lecture 8: Testing the Game before Publishing
Lecture 9: Getting Ready to Upload Binary File
Lecture 10: Publishing to the itunes App Store
Chapter 6: What to Do Now?
Lecture 1: Grow your app portfolio
Lecture 2: Finding the Best Game Theme – Anticipating Upcoming Trends
Lecture 3: Podcast: The Mobile App Flipping show
Lecture 4: Get informed of the latest trends and deals
Lecture 5: Become a pro: App icon templates for professionals
Lecture 6: Optional: Playing with the ball speed, bounciness, and gravity
Lecture 7: BONUS
Instructors
-
Yonatan Zvik
Mobile Application Development Expert -
Yohann Taieb
Apps Games Unity iOS Android Apple Watch TV Development
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 3 votes
Frequently Asked Questions
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