Physics For Unity 2022 – Lifetime Access
Physics For Unity 2022 – Lifetime Access, available at $69.99, has an average rating of 4.9, with 42 lectures, 8 quizzes, based on 59 reviews, and has 10146 subscribers.
You will learn about Get an in-depth understanding of the Unity Physics system Learn how and when to integrate Physics in your game projects Break down abstract game design mechanics into practical Unity Physics solutions Program C# for the most common and powerful Physics tasks Grasp key advanced topics and understand the future of Unity Physics Understand the A-Z of Unity Physics SAMPLE GAME: Create a clone of the Angry Birds 2D game with collision detection and resolution SAMPLE GAME: Create a clone of the Marble Madness 3D game driven by Physics forces This course is ideal for individuals who are Learn to CREATE Unity Physics projects with confidence, performance, and scalability or You will AVOID the most common bugs that often occur in Unity Physics projects or You will COLLABORATE on high-quality, profitable Unity projects with talented teams It is particularly useful for Learn to CREATE Unity Physics projects with confidence, performance, and scalability or You will AVOID the most common bugs that often occur in Unity Physics projects or You will COLLABORATE on high-quality, profitable Unity projects with talented teams.
Enroll now: Physics For Unity 2022 – Lifetime Access
Summary
Title: Physics For Unity 2022 – Lifetime Access
Price: $69.99
Average Rating: 4.9
Number of Lectures: 42
Number of Quizzes: 8
Number of Published Lectures: 42
Number of Published Quizzes: 8
Number of Curriculum Items: 51
Number of Published Curriculum Objects: 51
Original Price: $29.99
Quality Status: approved
Status: Live
What You Will Learn
- Get an in-depth understanding of the Unity Physics system
- Learn how and when to integrate Physics in your game projects
- Break down abstract game design mechanics into practical Unity Physics solutions
- Program C# for the most common and powerful Physics tasks
- Grasp key advanced topics and understand the future of Unity Physics
- Understand the A-Z of Unity Physics
- SAMPLE GAME: Create a clone of the Angry Birds 2D game with collision detection and resolution
- SAMPLE GAME: Create a clone of the Marble Madness 3D game driven by Physics forces
Who Should Attend
- Learn to CREATE Unity Physics projects with confidence, performance, and scalability
- You will AVOID the most common bugs that often occur in Unity Physics projects
- You will COLLABORATE on high-quality, profitable Unity projects with talented teams
Target Audiences
- Learn to CREATE Unity Physics projects with confidence, performance, and scalability
- You will AVOID the most common bugs that often occur in Unity Physics projects
- You will COLLABORATE on high-quality, profitable Unity projects with talented teams
Welcome to Physics For Unity!
CAPTIONS:
• English: All videos have Englishsubtitles. (Audio/Video/Text Content is in English)
• French: Toutes les vidéos sont sous-titrées en Français. (Audio/Video/Text Content is in English)
• Japanese: ビデオはすべて日本語字幕付き. (Audio/Video/Text Content is in English)
• Portuguese: Todos os vídeos têm legendas em Português. (Audio/Video/Text Content is in English)
• Spanish: Todos los vídeos tienen subtítulos en Español. (Audio/Video/Text Content is in English)
• Turkish: Tüm videolar Türkçealtyazılıdır. (Audio/Video/Text Content is in English)
Game physics is a vital skill for developers who want to add fun, variety, and realism to their games. Unity physics functionality includes collision detection, collision resolution, and spatial queries. This course covers the theory, components, C# programming for these fundamentals and more. Put your new knowledge into practice with the two complete sample game projects included in the course.
This course gives you the trainingto create and maintain Unity physics projects which are fun to develop and popular with users.
FEATURES:
• Rockstar content – Everything you DO need. Just the most relevant, powerful info!
• Punk-rock editing – Nothing you DON’T need. No “ums”, no waiting, no fluff!
BENEFITS OF GAME PHYSICS:
•Physics is Fun! – Creating Physics games is fun and playing them is fun too
•Physics is Emergent! – Simply adding Physics into your gameplay adds variety and a wow-factor that users will love. Surprise your users with a freshness that keeps them coming back to play more
•Physics is Educational! – The Unity engine includes Physics solvers based on academically rigorous approaches. Developers and players can learn more about the science just by playing
TAKEAWAY:
•After this course you will be confident to design and develop new Physics projects with Unity
INCLUDED SECTIONS:
• Course Introduction– Set the vision and goals for the course. Learn the many benefits of game Physics for your projects. We cover everything from 2D, to 3D, to C# programming
• Unity 2D Physics– Learn the fundamentals; Rigidbody, Colliders, Effectors, Joints, and more!
• Unity 3D Physics– Level-up your skills; PhysicMaterial, Bounciness, Friction, Ragdolls, & Terrain
• Unity C# Physics– Dive deep into programming; OnCollision, OnTrigger, Collisions, Colliders, & Forces
• Sample Projects – Together we’ll create 2 complete Unity game projects. All source-code is provided to students to create your own projects inspired by the world-famous 2D game and arcade classic 3D game
• EXTRA Content– Polish your skills with with these best practices and optimization techniques. You will naturally produce cleaner, more readable, and manageable projects
INCLUDED UNITY C# SAMPLE PROJECTS:
• 1. Angry Birds (Clone)– A complete 2D Unity Physics game. Master the Physics tricks used by the world-famous game for Console, PC, & Mobile. Build the project from scratch with Unity 2D Components
• 2. Marble Madness (Clone)– A complete 3D Unity Physics game. Learn from a game that started the Physics revolution. Create this arcade classic in Unity with C# Physics
INCLUDED ASSETS:
• Section Videos– High-quality HD video content covering all course topics
• Section Source Code– Full C# scripting and complete Unity projects included for download
• Section Quiz– Ensure you digested all vital info before moving forward
WHY LEARN UNITY?
•Unity is a versatile game engine which can be used for creating simulations, prototypes, and games
•Over 70% of the top 1000 mobile games are created using Unity Technology
•Deploys to PC, Xbox, PlayStation, iOS, & Android, WebGL, AR/VR, and more!
WHY LEARN UNITY PHYSICS?
• Get hired! The course fundamentals prepares you for Physics-related game development jobs
• Get promoted! Game Physics is an in-demand skill that teams and leadership value in game development
• Get it done! Create better projects, more quickly so you can launch your next project on schedule
EXTRA: WHY LEARN UNIT TESTING & TDD?
• 1. Accelerate new features– With testing, developers focus on a small batch of code at a time, not moving on to the next bit until they are done with their batch. This gets results
• 2. Level-up your maintenance – With Test-Driven Development ( TDD ), developers naturally produce cleaner, more readable, and manageable code
• 3. Fail fast & Communicate clearly– Get feedback quickly and improve your solutions. Leave a legacy of unit testing in your codebase which will serve as the best, living documentation
WHY LEARN WITH SAMUEL ASHER RIVELLO?
• Sam is a Unity Certified Developer with over 20 years of experience creating games and teaching software design
• Sam empowers game teams with custom editor tooling for improved workflows ( Game Design, Level Design, 3D Modelers, 3D Animators )
• Sam is an author and editor, including Adobe, Future Publishing UK, Packt Publishing, and O’Reilly
WHY WAIT?
•Avoid the common pitfalls with creating, maintaining, and scaling Unity projects
•You can’t afford NOT to use 2D & 3D Physics in your projects
•Let’s do this!
Course Curriculum
Chapter 1: Course Preview
Lecture 1: Course Preview ( English )
Lecture 2: Course Preview ( French / Français )
Lecture 3: Course Preview ( Spanish / Español )
Lecture 4: Course Preview ( Portuguese / Português )
Lecture 5: Course Preview ( Japanese / 日本語 )
Chapter 2: Course Introduction
Lecture 1: Integration, Collision Detection, and Collision Resolution
Lecture 2: Udemy's Early Review Prompt
Lecture 3: Unity’s Physics System (Past, Present, and Future)
Lecture 4: Unity’s Physics Project Settings
Lecture 5: Physics Lifecycle, Physics.Simulate(), and Time Dilation
Lecture 6: Course Resources
Chapter 3: Unity 2D Physics
Lecture 1: The Rigidbody2D Component
Lecture 2: The Collider2D Component
Lecture 3: 2D Effectors
Lecture 4: 2D Joints
Lecture 5: Physics for Unity Sprite Shape
Chapter 4: Unity 3D Physics
Lecture 1: Rigidbody & Collider For 3D
Lecture 2: The Physics Material Asset
Lecture 3: 3D Joints
Lecture 4: Ragdoll Physics
Lecture 5: Terrain Physics
Chapter 5: Unity C# Physics
Lecture 1: OnCollision Events and the Collision Object
Lecture 2: OnTrigger Events and the Collider Object
Lecture 3: Adding Programmatic Forces
Lecture 4: isSleeping, isKinematic, useGravity, and Velocity
Lecture 5: Physics.Raycast (), RaycastCommand, & ScheduleBatch ()
Lecture 6: Physics Debugging: Debug.DrawRay (), Physics Debugger Window, & Profiler Window
Chapter 6: Sample Game Project 1 – Angry Birds – 2D Clone
Lecture 1: 2D Project Setup
Lecture 2: Creating the Player and Input
Lecture 3: Creating the Obstacles
Lecture 4: Adding Win/Loss Conditions
Lecture 5: Adding Extra Polish
Chapter 7: Sample Game Project 2 – Marble Madness – 3D Clone
Lecture 1: 3D Project Setup
Lecture 2: Creating the Player and Input
Lecture 3: Creating the Obstacles
Lecture 4: Adding Win/Loss Conditions
Lecture 5: Adding Extra Polish
Chapter 8: EXTRA Content
Lecture 1: Best Practices with Physics
Lecture 2: Optimizing Physics
Lecture 3: Predicting Physics Trajectory
Lecture 4: DOTS for Unity Physics
Lecture 5: More Thoughts…
Chapter 9: Thank You!
Instructors
-
Samuel Asher Rivello
Unity Game Development Instructor
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 0 votes
- 3 stars: 6 votes
- 4 stars: 18 votes
- 5 stars: 34 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
You may also like
- Top 10 Video Editing Courses to Learn in November 2024
- Top 10 Music Production Courses to Learn in November 2024
- Top 10 Animation Courses to Learn in November 2024
- Top 10 Digital Illustration Courses to Learn in November 2024
- Top 10 Renewable Energy Courses to Learn in November 2024
- Top 10 Sustainable Living Courses to Learn in November 2024
- Top 10 Ethical AI Courses to Learn in November 2024
- Top 10 Cybersecurity Fundamentals Courses to Learn in November 2024
- Top 10 Smart Home Technology Courses to Learn in November 2024
- Top 10 Holistic Health Courses to Learn in November 2024
- Top 10 Nutrition And Diet Planning Courses to Learn in November 2024
- Top 10 Yoga Instruction Courses to Learn in November 2024
- Top 10 Stress Management Courses to Learn in November 2024
- Top 10 Mindfulness Meditation Courses to Learn in November 2024
- Top 10 Life Coaching Courses to Learn in November 2024
- Top 10 Career Development Courses to Learn in November 2024
- Top 10 Relationship Building Courses to Learn in November 2024
- Top 10 Parenting Skills Courses to Learn in November 2024
- Top 10 Home Improvement Courses to Learn in November 2024
- Top 10 Gardening Courses to Learn in November 2024