Substance Painter Novice to Pro
Substance Painter Novice to Pro, available at $74.99, has an average rating of 4.2, with 27 lectures, based on 77 reviews, and has 699 subscribers.
You will learn about Empower Enrolled Students in Building a Strong Foundations in 3D Texturing in Substance Painter through the given Practice Models Master the Art of 3D Texturing By Utilizing Maps such as Albedo, Roughness, Normal, Ambient Occlusion (AO), Height, and Metallic for Stunning Visuals To Encourage Students Consistently to Think in a State of Constant Experimenting with this Powerful Texturing Software to Hold their Own Unique Texturing Style To have a strong foundation in 3D texturing for gaming or cinematic purposes This course is ideal for individuals who are Perfect for Aspiring Learners that wish to unlock their skillsets in 3D Texturing and Rendering! or Ideal for those Eager to Gain a Deeper Insight in PBR Texturing Workflow It is particularly useful for Perfect for Aspiring Learners that wish to unlock their skillsets in 3D Texturing and Rendering! or Ideal for those Eager to Gain a Deeper Insight in PBR Texturing Workflow.
Enroll now: Substance Painter Novice to Pro
Summary
Title: Substance Painter Novice to Pro
Price: $74.99
Average Rating: 4.2
Number of Lectures: 27
Number of Published Lectures: 27
Number of Curriculum Items: 27
Number of Published Curriculum Objects: 27
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Empower Enrolled Students in Building a Strong Foundations in 3D Texturing in Substance Painter through the given Practice Models
- Master the Art of 3D Texturing By Utilizing Maps such as Albedo, Roughness, Normal, Ambient Occlusion (AO), Height, and Metallic for Stunning Visuals
- To Encourage Students Consistently to Think in a State of Constant Experimenting with this Powerful Texturing Software to Hold their Own Unique Texturing Style
- To have a strong foundation in 3D texturing for gaming or cinematic purposes
Who Should Attend
- Perfect for Aspiring Learners that wish to unlock their skillsets in 3D Texturing and Rendering!
- Ideal for those Eager to Gain a Deeper Insight in PBR Texturing Workflow
Target Audiences
- Perfect for Aspiring Learners that wish to unlock their skillsets in 3D Texturing and Rendering!
- Ideal for those Eager to Gain a Deeper Insight in PBR Texturing Workflow
Hello and Welcome to Substance Painter 2023 Novice to Pro!
Here we deliver a course that is both intuitive and simple in teaching you 3D texturing from beginner to advance.
Some of the things you learn are as follows :
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Build a Solid Texturing Foundation in Substance Painter for 2023 by Working with Engaging Models like Sci-Fi Helmets (Low and High Rez).
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We’ll Begin Your Substance Painter Adventure by introducing you to the Basics with a Low Rez Flying Saucer Model and Map Baking.
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Elevate Your Artistry by Mastering the basics of Base Color Application with Fill Layers and Advanced Masking Techniques.
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Building upon Our Color Manipulation Mastery from our Introduction to the Basics, we’ll explore further into Advanced Subjects like Materials and Smart Materials, Utilizing Smart Masks and Generators to establish high quality industry standard texturing
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Master the Art of Smart Material Creation and Craft Unique Fill Layers from Scratch and Seamlessly Integrate with Existing Smart Materials.
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Illuminate Your Texturing Techniques by Showcasing Opacity and Emissive Texture Maps, Integrated with Unity and Iray.
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Bringing It All Together we demonstrate the Export Texturing Process and Integrating Models models and textures into the Unity Game Engine with Demonstrations of a Seamless Material Setup.
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Learn to Accelerate Your Renders by Mastering Substance Painter’s Iray Renderer for High-Quality Results in Record Time.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Introduction to the Basics
Lecture 1: Importing the Model and Learning Interface
Lecture 2: Baking Out Maps First Time
Lecture 3: Paint Brushes and Paint Along Path Feature
Lecture 4: Fill Layers and Masks
Lecture 5: Mask Generators
Lecture 6: Editing Generator and Understand Blend Modes
Lecture 7: Generator Editing and Emissive Breakdown
Lecture 8: Exporting Maps Out
Chapter 3: Texturing Helmet
Lecture 1: Importing and Baking
Lecture 2: Frame Base Color Layout
Lecture 3: Creating Frame Generator
Lecture 4: Texturing Frame Borders
Lecture 5: Mandable Base Texturing
Lecture 6: Madable Detailing
Lecture 7: Texturing Temple
Lecture 8: Texturing Top of Head
Chapter 4: Texturing Face Plate
Lecture 1: Creating Custom Hex Layer
Lecture 2: Creating Outer Face Plate Texture
Lecture 3: Finishing Face Plate
Lecture 4: Texturing Camera
Chapter 5: Texturing Eye Extension
Lecture 1: Creating Lens Layers
Lecture 2: Texturing Connector
Lecture 3: Texturing Eye Body
Chapter 6: Exporting Textures to Unity and Rendering
Lecture 1: Exporting Textures To Unity
Lecture 2: Setting Up Emissive For Rendering
Lecture 3: Rendering the Helmet
Instructors
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Sean Fowler
3D Instructor
Rating Distribution
- 1 stars: 1 votes
- 2 stars: 3 votes
- 3 stars: 8 votes
- 4 stars: 23 votes
- 5 stars: 42 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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