Introduction to Blender 2.79 Animation Tools
Introduction to Blender 2.79 Animation Tools, available at $39.99, has an average rating of 4.7, with 36 lectures, based on 11 reviews, and has 76 subscribers.
You will learn about Learn to use the animation tools and editors found in Blender 2.79 Download, install, and set up Blender for 3D animation Understand the main concepts of CG Animation Learn to use Blender’s 3D View, Timeline, Dope Sheet, Graph, and NLA Editors to create and adjust your animation Use other animation tools in Blender to complete your animated shot Bring audio and video footage into Blender to use as animation reference Render your shot to see it played back in real time This course is ideal for individuals who are This course is for beginning animators who want to learn the editors and tools in Blender designed specifically for animation. It is particularly useful for This course is for beginning animators who want to learn the editors and tools in Blender designed specifically for animation.
Enroll now: Introduction to Blender 2.79 Animation Tools
Summary
Title: Introduction to Blender 2.79 Animation Tools
Price: $39.99
Average Rating: 4.7
Number of Lectures: 36
Number of Published Lectures: 36
Number of Curriculum Items: 36
Number of Published Curriculum Objects: 36
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to use the animation tools and editors found in Blender 2.79
- Download, install, and set up Blender for 3D animation
- Understand the main concepts of CG Animation
- Learn to use Blender’s 3D View, Timeline, Dope Sheet, Graph, and NLA Editors to create and adjust your animation
- Use other animation tools in Blender to complete your animated shot
- Bring audio and video footage into Blender to use as animation reference
- Render your shot to see it played back in real time
Who Should Attend
- This course is for beginning animators who want to learn the editors and tools in Blender designed specifically for animation.
Target Audiences
- This course is for beginning animators who want to learn the editors and tools in Blender designed specifically for animation.
Introduction to Blender 2.79 Animation Tools is designed to get you familiar with and comfortable using the tools and resources within Blender that you can use for animating. This course begins by covering the process for installing and working within the application. Then, we review the principles of computer animation and take an in-depth look at Blender’s animation editors and tools that can be used to create your animation. Finally, we look at methods for using reference audio and video and rendering tests of your work.
This course covers:
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How to download and install Blender
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Setting up Blender and customizing the user interface
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Key concepts of computer animation
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Using the 3D View Editor for animation
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The Timeline Editor
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The Dope Sheet Editor
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The Graph Editor
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The NLA Editor
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Other animation tools available in Blender
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How to import audio and video to use as reference
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Rendering animation footage to review in real time
When you’re done with this course, you will have a solid understanding of how to use Blender to create your animations!
*** This course is based on the current stable release of Blender, version 2.79b. Updates will be made to address the animation tools in Blender 2.80 once that version becomes more stable ***
Course Curriculum
Chapter 1: Getting Started
Lecture 1: Introduction
Lecture 2: Installing Blender
Lecture 3: The Splash Screen and Blender Interface
Chapter 2: Setting Up Blender for Animation
Lecture 1: Using Blender Files
Lecture 2: Linking and Appending Resources Into a Scene
Lecture 3: Setting Up User Preferences for Animation
Lecture 4: Simplifying Scenes for Better Animation Performance
Lecture 5: Custom User Interface Configuration and Setup
Chapter 3: Key Animation Concepts in Blender
Lecture 1: Understanding Frames, Keyframes, Interpolation, and Framerate
Chapter 4: Blender Animation Editors Part 1 – The 3D View
Lecture 1: 3D View – Overview
Lecture 2: 3D View – Navigation
Lecture 3: 3D View – Pose Interaction Mode
Lecture 4: 3D View – X Y Z Coordinates
Lecture 5: 3D View – Select and Transpose
Lecture 6: Understanding the 3D Cursor, Origins, and Pivot Points
Chapter 5: Blender Animation Editors Part 2 – The Timeline and Dope Sheet
Lecture 1: The Blender Timeline
Lecture 2: Using Markers
Lecture 3: The Dope Sheet
Lecture 4: Setting Keyframes Manually
Lecture 5: Setting Keyframes Automatically
Chapter 6: Blender Animation Editors Part 3: The Graph Editor and the NLA Editor
Lecture 1: The Graph Editor – Introduction
Lecture 2: Graph Editor – Using Function Curves
Lecture 3: Graph Editor – Using Handles
Lecture 4: The Graph Editor – Extrapolation and Modifiers
Lecture 5: The NLA Editor
Chapter 7: Additional Blender Animation Tools
Lecture 1: Copying, Pasting, and Pasting X-Flipped Poses
Lecture 2: Visual Keying
Lecture 3: Using Constraints
Lecture 4: Using the Ghost Tool
Lecture 5: Using Motion Paths
Lecture 6: Blender's Grease Pencil
Lecture 7: In-Between Tools
Lecture 8: Setting Up and Using the Pose Library
Chapter 8: Using Reference and Rendering Your Shot
Lecture 1: Using Video Reference
Lecture 2: Using Audio Reference
Lecture 3: Rendering Your Animation
Instructors
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Thomas Burnley
Blender Animator
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 5 votes
- 5 stars: 6 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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