User Experience Design Fundamentals
User Experience Design Fundamentals, available at $109.99, has an average rating of 4.47, with 54 lectures, based on 16428 reviews, and has 109972 subscribers.
You will learn about Understand user experience design and why it's important Understand the elements of user experience Understand how the elements of user experience work together Understand strategy as an element of user experience Understand the research process Identify business goals, and user needs Understand scope as an element of user experience Create a functional specification Learn how to develop content requirements Learn to prioritize specs and requirements Understand structure as an element of user experience Architect information effectively Understand organizing principles for digital media Understand skeleton as an element of user experience Understand navigation design Create an effective information design Learn to create wireframes Understand surface as an element of user experience Learn visual design principles Understand contrast and uniformity Learn the best use of color and typography Understand A/B testing processes Learn resources available to assist with User Experience Design Process This course is ideal for individuals who are Web Designers or Mobile Designers or Web Developers or Engineers or Entrepreneurs or Business Owners or Students or Anyone who wants to make more effective web sites and mobile sites It is particularly useful for Web Designers or Mobile Designers or Web Developers or Engineers or Entrepreneurs or Business Owners or Students or Anyone who wants to make more effective web sites and mobile sites.
Enroll now: User Experience Design Fundamentals
Summary
Title: User Experience Design Fundamentals
Price: $109.99
Average Rating: 4.47
Number of Lectures: 54
Number of Published Lectures: 54
Number of Curriculum Items: 54
Number of Published Curriculum Objects: 54
Original Price: $84.99
Quality Status: approved
Status: Live
What You Will Learn
- Understand user experience design and why it's important
- Understand the elements of user experience
- Understand how the elements of user experience work together
- Understand strategy as an element of user experience
- Understand the research process
- Identify business goals, and user needs
- Understand scope as an element of user experience
- Create a functional specification
- Learn how to develop content requirements
- Learn to prioritize specs and requirements
- Understand structure as an element of user experience
- Architect information effectively
- Understand organizing principles for digital media
- Understand skeleton as an element of user experience
- Understand navigation design
- Create an effective information design
- Learn to create wireframes
- Understand surface as an element of user experience
- Learn visual design principles
- Understand contrast and uniformity
- Learn the best use of color and typography
- Understand A/B testing processes
- Learn resources available to assist with User Experience Design Process
Who Should Attend
- Web Designers
- Mobile Designers
- Web Developers
- Engineers
- Entrepreneurs
- Business Owners
- Students
- Anyone who wants to make more effective web sites and mobile sites
Target Audiences
- Web Designers
- Mobile Designers
- Web Developers
- Engineers
- Entrepreneurs
- Business Owners
- Students
- Anyone who wants to make more effective web sites and mobile sites
Are your web conversion rates low?Do you know whether your web site is effective at meeting your goals? Do users get “stuck” and aren’t able to complete the tasks they want to? Are your forms effective? How can your mobile app be improved?
It’s becoming easier and easier to create web sites and mobile apps– But harder and harder to measure the effectiveness of these applications. In Joe Natoli’s well-designed course User Experience Design Fundamentals you’ll learn how to create effective web sites, mobile sites and mobile applications that encourage conversions and leave users wanting more.
It’s not enough to simply have a web presence — you must have a web presence that’s effective to be successful. In this dynamic course Joe will expand on Jesse James Garrett’s pioneering model of the critical elements of user experience — strategy, scope, structure, skeleton and surface. As you learn you’ll be able to apply the knowledge Joe teaches in dynamic lab exercises– and later to your own work as a developer or designer.
If you’re a designer moving into a more complex digital world or a developer who has to occasionally function as a designer as well, this course is for you. You’ll feel more confident as you make design related decisions about layout, color, information, design and typography after completing this exciting course.
Course Curriculum
Chapter 1: What is User Experience Design?
Lecture 1: Introduction: a UXD Parable
Lecture 2: What UXD Isn't
Lecture 3: What UXD Is
Lecture 4: Why Should We Care About UXD?
Chapter 2: Understanding the Elements of User Experience
Lecture 1: The Elements of User Experience
Lecture 2: Exploring the Elements of User Experience
Lecture 3: How the Elements Work Together
Chapter 3: Using the Elements – Strategy
Lecture 1: The Research Process
Lecture 2: Identifying Business Goals
Lecture 3: Identifying B2B User Needs
Lecture 4: Identifying B2C User Needs
Lecture 5: Three Crucial Questions
Lecture 6: "First Use" Questions
Lecture 7: Strategy Takeaways
Lecture 8: Strategy Lab Exercise
Chapter 4: Using the Elements – Scope
Lecture 1: Defining Scope
Lecture 2: Functional Specifications
Lecture 3: Content Requirements
Lecture 4: Generating Effective Requirements
Lecture 5: Prioritizing Specs & Requirements
Lecture 6: Scope Takeaways
Lecture 7: Scope Lab Exercise
Chapter 5: Using the Elements – Structure
Lecture 1: Defining Structure
Lecture 2: Interaction Design
Lecture 3: Information Architecture
Lecture 4: Organizing Principles
Lecture 5: Roles and Processes
Lecture 6: Structure Takeaways
Lecture 7: Structure Lab Exercise
Chapter 6: Using the Elements – Skeleton
Lecture 1: Defining the Skeleton
Lecture 2: Interface Design
Lecture 3: Navigation Design
Lecture 4: Convention and Metaphor
Lecture 5: Information Design
Lecture 6: Wireframes
Lecture 7: Skeleton Takeaways
Lecture 8: Skeleton Lab Exercise
Chapter 7: Using the Elements – Surface
Lecture 1: Defining the Surface
Lecture 2: Visual Design Principles
Lecture 3: Following the Eye
Lecture 4: Contrast and Uniformity
Lecture 5: Consistency
Lecture 6: Color and Typography
Lecture 7: Surface Takeaways
Lecture 8: Surface Lab Exercise
Chapter 8: Takeaways and Resources
Lecture 1: Things to Remember
Lecture 2: Tools of the Trade
Lecture 3: Wireframing and Prototyping Software
Lecture 4: A/B Testing Software
Lecture 5: Content Inventory Software
Lecture 6: User Testing/Feedback Software
Lecture 7: Analytics Software
Lecture 8: Educational/Information Websites
Lecture 9: Bonus Lecture: Working with Clients and Stakeholders
Instructors
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Joe Natoli
30-year UX + Design Veteran; Consultant, Author & Speaker
Rating Distribution
- 1 stars: 135 votes
- 2 stars: 372 votes
- 3 stars: 2161 votes
- 4 stars: 6065 votes
- 5 stars: 7695 votes
Frequently Asked Questions
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