Introduction to Design Thinking: from what-ifs to workshops
Introduction to Design Thinking: from what-ifs to workshops, available at $44.99, has an average rating of 5, with 36 lectures, based on 1 reviews, and has 5 subscribers.
You will learn about Approach problems from a user-centric perspective Generate innovative ideas and solutions Collaborate effectively with team members Experiment and iterate quickly to refine your solutions Understand the history, flavors and criticisms of design thinking This course is ideal for individuals who are Leaders looking for more ways to get work done in a creative but systematized way or Anyone interested curious about bringing more creativity and collaboration to work with teams or Product Managers or UX professionals or Project managers or Facilitators It is particularly useful for Leaders looking for more ways to get work done in a creative but systematized way or Anyone interested curious about bringing more creativity and collaboration to work with teams or Product Managers or UX professionals or Project managers or Facilitators.
Enroll now: Introduction to Design Thinking: from what-ifs to workshops
Summary
Title: Introduction to Design Thinking: from what-ifs to workshops
Price: $44.99
Average Rating: 5
Number of Lectures: 36
Number of Published Lectures: 36
Number of Curriculum Items: 36
Number of Published Curriculum Objects: 36
Original Price: $74.99
Quality Status: approved
Status: Live
What You Will Learn
- Approach problems from a user-centric perspective
- Generate innovative ideas and solutions
- Collaborate effectively with team members
- Experiment and iterate quickly to refine your solutions
- Understand the history, flavors and criticisms of design thinking
Who Should Attend
- Leaders looking for more ways to get work done in a creative but systematized way
- Anyone interested curious about bringing more creativity and collaboration to work with teams
- Product Managers
- UX professionals
- Project managers
- Facilitators
Target Audiences
- Leaders looking for more ways to get work done in a creative but systematized way
- Anyone interested curious about bringing more creativity and collaboration to work with teams
- Product Managers
- UX professionals
- Project managers
- Facilitators
Our online, self-paced, six-module hybrid course designed to give you the confidence to build and facilitate design thinking workshops that generate clear, creative, and collaborative outcomes.
In my course, you will learn the foundational principles of Design Thinking, including empathy, ideation, prototyping, and testing.
You will also gain practical experience by applying these principles to real-world scenarios, allowing you to immediately apply what you learn to your work or personal projects. By learning Design Thinking, you will be able to:
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Approach problems from a user-centric perspective
-
Generate innovative ideas and solutions
-
Collaborate effectively with team members
-
Experiment and iterate quickly to refine your solutions
Whether you are a designer, entrepreneur, marketer, or product manager, Design Thinking can help you develop the skills and mindset needed to solve complex problems and create products and services that stand out in the market.
As a Design Thinking expert with over a decade of experience, I am excited to share with you my introductory course on Design Thinking. In this course, you will learn how to approach problems from a human-centric perspective and generate innovative solutions that meet real user needs.
Design Thinking is not just a buzzword, but a proven methodology used by leading organizations such as Apple, Google, and Airbnb to create products and services that resonate with their customers. It is a problem-solving approach that focuses on empathy, collaboration, and experimentation to identify user needs, define problems, and develop solutions that meet those needs.
Course Curriculum
Chapter 1: Before we get started
Lecture 1: Introduction & goals
Lecture 2: Get set for success
Lecture 3: Define your goals
Chapter 2: Introduction to Design Thinking
Lecture 1: What is design thinking?
Lecture 2: Why design thinking?
Lecture 3: Design thinking critiques
Lecture 4: Design thinking timeline
Chapter 3: Moving from academic to practical
Lecture 1: Introduction to the practical
Lecture 2: The shapes of design thinking
Lecture 3: Google design sprint
Lecture 4: Anatomy of a workshop agenda
Lecture 5: Design thinking building blocks
Chapter 4: Reflection
Lecture 1: Midpoint checkin
Chapter 5: Case Study: an 8 hour prototype
Lecture 1: Case Study: Indeed board game intro
Lecture 2: The brief
Lecture 3: Spreadsheet agenda
Lecture 4: The photos
Lecture 5: Capture document
Chapter 6: Make it happen: tools to build your own
Lecture 1: Introduction
Lecture 2: Build your own: brief
Lecture 3: Build your own: workshop plan
Lecture 4: Build your own: agenda storyboard
Lecture 5: Build your own: detailed agenda
Lecture 6: Try it for yourself: an empathy exercise
Lecture 7: Facilitation technique: engage all personalities
Chapter 7: Closing
Lecture 1: Reflect: how would you like to change?
Lecture 2: A final note
Chapter 8: Resources
Lecture 1: Selected bibliography
Lecture 2: Method libraries
Lecture 3: Books to continue the journey
Lecture 4: How we made this course: the tools
Chapter 9: Appendix: Facilitator's notes
Lecture 1: Facilitator basics: introduction
Lecture 2: Facilitator Basics
Lecture 3: Opening Games
Lecture 4: Exploring Games
Lecture 5: Closing Games
Instructors
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David Mastronardi
Founder of Gamestorming Group and expert design thinker
Rating Distribution
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- 5 stars: 1 votes
Frequently Asked Questions
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Can I take my courses with me wherever I go?
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