Scrum Made Easy: Become an Effective Scrum Team Member Today
Scrum Made Easy: Become an Effective Scrum Team Member Today, available at $44.99, has an average rating of 4.15, with 46 lectures, 4 quizzes, based on 33 reviews, and has 898 subscribers.
You will learn about Become a valuable member of a Scrum Team – Scrum Master, Development Team Member Have a practical understanding of the Scrum processes and what you need to do to contribute to the success of your project. You will be able to use the Scrum process to deliver your product Understand the different roles in a Scrum Team, the Scrum Artifacts and the Scrum Events Confidently facilitate the Scrum Events, daily scrum, sprint planning meetings, sprint reviews, sprint retrospectives Be able to write concise User Stories, develop your Sprint Backlog and create your Sprint Task-board Be able to estimate the effort needed to complete tasks and monitor progress using burn-down charts Appreciate a little theory: The Agile Principles, the Scrum Values This course is ideal for individuals who are Anyone who is involved in software and product development using Agile/Scrum framework: Product Owners, Sponsors, Stakeholders, Project Managers, Business Analysts, Developers, Designers, Architects… or Scrum Masters and Development Team Members who want to improve their practical skills or Anyone wanting to improve the way they deliver a product It is particularly useful for Anyone who is involved in software and product development using Agile/Scrum framework: Product Owners, Sponsors, Stakeholders, Project Managers, Business Analysts, Developers, Designers, Architects… or Scrum Masters and Development Team Members who want to improve their practical skills or Anyone wanting to improve the way they deliver a product.
Enroll now: Scrum Made Easy: Become an Effective Scrum Team Member Today
Summary
Title: Scrum Made Easy: Become an Effective Scrum Team Member Today
Price: $44.99
Average Rating: 4.15
Number of Lectures: 46
Number of Quizzes: 4
Number of Published Lectures: 46
Number of Published Quizzes: 4
Number of Curriculum Items: 50
Number of Published Curriculum Objects: 50
Original Price: $64.99
Quality Status: approved
Status: Live
What You Will Learn
- Become a valuable member of a Scrum Team – Scrum Master, Development Team Member
- Have a practical understanding of the Scrum processes and what you need to do to contribute to the success of your project. You will be able to use the Scrum process to deliver your product
- Understand the different roles in a Scrum Team, the Scrum Artifacts and the Scrum Events
- Confidently facilitate the Scrum Events, daily scrum, sprint planning meetings, sprint reviews, sprint retrospectives
- Be able to write concise User Stories, develop your Sprint Backlog and create your Sprint Task-board
- Be able to estimate the effort needed to complete tasks and monitor progress using burn-down charts
- Appreciate a little theory: The Agile Principles, the Scrum Values
Who Should Attend
- Anyone who is involved in software and product development using Agile/Scrum framework: Product Owners, Sponsors, Stakeholders, Project Managers, Business Analysts, Developers, Designers, Architects…
- Scrum Masters and Development Team Members who want to improve their practical skills
- Anyone wanting to improve the way they deliver a product
Target Audiences
- Anyone who is involved in software and product development using Agile/Scrum framework: Product Owners, Sponsors, Stakeholders, Project Managers, Business Analysts, Developers, Designers, Architects…
- Scrum Masters and Development Team Members who want to improve their practical skills
- Anyone wanting to improve the way they deliver a product
Scrum is becoming the most popular of the Agile Frameworks for delivering software applications and complex products.
By the end of this course you will know what the Scrum Framework is all about and be able to contribute to the success of your projects using the Scrum methods and processes.
Learn and Master the Scrum Roles, Events and Artifacts, Enhancing Your Career Prospects and Enabling You to Become a Valued Member of Your Agile Scrum Project Team
- Be able to explain what the Scrum Framework is and how it will make your organisation more efficient in developing new products
- Understand the three pillars of the Agile Scrum Framework: Transparency, Inspection, Adaptation. And the concept of Empirical Process Control where decisions are made based only on what is known
- Feel confident participating in the formal and informal Scrum Events
Learn Why Using Agile Scrum is So Powerful in the Rapid Development of New Products
Scrum is most often used to manage complex software and product development using iterative and incremental processes
Delivering complex products using Scrum is all about creating quality, working versions that provide the highest business value in the shortest possible time
Scrum significantly increases productivity and reduces time to market compared to the traditional waterfall project management processes
The course is structured around the three Scrum perspectives of Roles, Events and Artifacts
Section one includes and overview of the Scrum Framework and the Scrum Process Flow
Section Two introduces the the Scrum Roles of Product Owner, Scrum Master and the Development Team
Section Three focuses on the Scrum events, or meetings that need to take place
Section Four includes the Scrum Artifacts that are needed for monitoring and reporting the status of the works
Section Five is where we get into the practical aspects of working with the Scrum Framework including again the Roles, Events and Artifacts
Section Six is where we wind down a little and discus the theory behind developing products using the Scrum Framework and Processes
At the end of each section there is a short multi-choice quiz to keep you on your toes
There are also downloadable spreadsheets and checklists in the resources area of lectures
Course Curriculum
Chapter 1: Introduction to the Course
Lecture 1: Introduction and Welcome to This Course on the Agile/Scrum Framework Made Easy
Lecture 2: Overview of the Scrum Framework Process Flow for Efficient Product Development
Chapter 2: Scrum Roles
Lecture 1: Scrum Roles: Product Owner, Scrum Master, Development Team
Lecture 2: Product Owner the First Key Player in the Game
Lecture 3: Scrum Master the Second Key Player in the Game
Lecture 4: Development Team the Third Key Role in the Game
Chapter 3: Scrum Events, or Ceremonies, or Meetings, Whatever the Name they're the Same
Lecture 1: Scrum events: Meetings, Meetings, Meetings
Lecture 2: The Sprint a Container for the Mandatory Scrum Events and More
Lecture 3: Sprint Planning Meeting Where the Development Team Have the Majority Say
Lecture 4: Daily Scrum for the Workers Only!
Lecture 5: Sprint Review, Time to reflect on the What…
Lecture 6: Sprint Retrospective, Time to reflect on the How…
Lecture 7: Product Backlog Grooming a Very Necessary Scrum Event
Chapter 4: Scrum Artifacts: Necessary for Transparency, Inspection and Adaptation
Lecture 1: Scrum Artifacts: Totally Transparent and the Basis for Inspection and Adaptation
Lecture 2: Product Backlog, a List of all Requirements, Needs and Expectations
Lecture 3: Sprint Backlog, a List of Tasks to be Completed During the Sprint
Lecture 4: Increment: The Sum of all the Product Backlog Items Considered “Done”
Lecture 5: Definition of Done Improves the Level of Transparency
Lecture 6: Burn Down Charts Presenting Status and Highlighting Outstanding Effort
Lecture 7: Sprint Task Board Displays the Work in Progress
Chapter 5: Scrum in Practice
Lecture 1: Scrum in Practice
Lecture 2: User Stories: The Only Way to Describe a Product Backlog Item
Lecture 3: User Stories: Life Cycle and the Three Cs
Lecture 4: User Stories: INVEST in the Criteria for a Well Written Product Backlog Story
Lecture 5: User Stories: Acceptance Criteria
Lecture 6: Product Owner In-between the Customer and the Development Team Always Available
Lecture 7: Scrum Master: A Servant-Leader Role Supporting the Whole Scrum Team
Lecture 8: Development Team: Self-organised Professionals that Get the Work Done
Lecture 9: Product Backlog: Where it all Begins
Lecture 10: Estimating: Planning Poker for Consensus of Opinion
Lecture 11: Estimating Effort: In Real Time, Ideal Time or in a More Abstract Way
Lecture 12: Story Points: An Abstract Method of Estimating Relative Sizes of User Stories
Lecture 13: Velocity: Speed in a Given Direction. Performance Metric for Development Team
Lecture 14: Sprint Goal: The Sprint Objective Described in as Few Words as Possible
Lecture 15: Sprint Planning: When the Development Team Decide What to Work on Next
Lecture 16: Sprint Planning Meeting: Where the Workload for the Development Team is Defined
Lecture 17: Burn Down Charts: Really Necessary to Keep the Team On-Track
Lecture 18: Daily Scrum: A Daily Standup Meeting Held Same Place Same Time Every Working Day
Lecture 19: Sprint Review: Where the Latest Product Increment is Demonstrated and Discussed
Lecture 20: Sprint Retrospective: Time for Reflection on People Processes and Tools
Lecture 21: Health Checks: Checklists to Assess the Application of the Scrum Framework
Lecture 22: MoSCoW Method for Prioritising Tasks during Product Backlog and Sprint Planning
Lecture 23: How to Apply Earned Value Analysis in a Scrum Project
Chapter 6: A Little Theory…
Lecture 1: Comparing Waterfall Project Management to Scrum Product Management Processes
Lecture 2: What is Agile?
Lecture 3: What is Scrum?
Instructors
-
Jeb Riordan
PMP, Project Management Consultant
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 7 votes
- 4 stars: 15 votes
- 5 stars: 10 votes
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