Virtual Reality Business Model Creation
Virtual Reality Business Model Creation, available at Free, has an average rating of 3.9, with 10 lectures, based on 137 reviews, and has 7691 subscribers.
You will learn about understand VR and AR basics and principles in form of a brief overview: tell the essence of the next 3 immersive visual computing waves VR, AR and USEMIR (Ubiquitous SEnsory MIxed Reality) identify some challenges in the VR and AR market and name some solution approaches for them use a step by step method for building extraordinary business models identify major categories where VR and AR business models can take place use their knowledge of 11 examples of real world VR/AR business models and/or monetization approaches use the results from an iterative exercise to define their own VR/AR business models This course is ideal for individuals who are ATTENTION! This course may be rather interesting for business people than for tech people. or people who want to create virtual and augmented reality business cases or entrepreneurs, founders, investors or leaders of teams and departments or people with a business focus and some tech focus It is particularly useful for ATTENTION! This course may be rather interesting for business people than for tech people. or people who want to create virtual and augmented reality business cases or entrepreneurs, founders, investors or leaders of teams and departments or people with a business focus and some tech focus.
Enroll now: Virtual Reality Business Model Creation
Summary
Title: Virtual Reality Business Model Creation
Price: Free
Average Rating: 3.9
Number of Lectures: 10
Number of Published Lectures: 10
Number of Curriculum Items: 10
Number of Published Curriculum Objects: 10
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- understand VR and AR basics and principles in form of a brief overview:
- tell the essence of the next 3 immersive visual computing waves VR, AR and USEMIR (Ubiquitous SEnsory MIxed Reality)
- identify some challenges in the VR and AR market and name some solution approaches for them
- use a step by step method for building extraordinary business models
- identify major categories where VR and AR business models can take place
- use their knowledge of 11 examples of real world VR/AR business models and/or monetization approaches
- use the results from an iterative exercise to define their own VR/AR business models
Who Should Attend
- ATTENTION! This course may be rather interesting for business people than for tech people.
- people who want to create virtual and augmented reality business cases
- entrepreneurs, founders, investors
- leaders of teams and departments
- people with a business focus and some tech focus
Target Audiences
- ATTENTION! This course may be rather interesting for business people than for tech people.
- people who want to create virtual and augmented reality business cases
- entrepreneurs, founders, investors
- leaders of teams and departments
- people with a business focus and some tech focus
Course Content
How you can create revenue with your investment in virtual and augmented reality.
I. Introduction to VR and AR
II. master the next 3 technology waves and benefit from them:
Wave 1: Virtual Reality,
Wave 2: Augmented Reality and
Wave 3: USEMIR (Ubiquitous SEnsory MIxed Reality)
III. Method: Discover VR / AR Business Models for your company – regardless of your industry.
III.a basics of outstanding “Business Model Generation”
III.b Transformation to VR / AR business models and monetization
III.c 10+1 examples of VR / AR business models or monetization
IV. Reading tipp: how to train your idea muscle to imagine 10 individual Business Model ideas for your specific business.
Course structure
After the VR and AR Business Models Training week – held as a classroom training – I wanted to give more VR and AR Enthusiasts and entrepreneurs access to this hop business topic.
In This video training I navigate you through the shores of Virtual and Augmented Reality Business Models.
We will take the hill up to VR and AR Business models step by step in 7 videos. Each subject is illustrated by slides which I walk you through.
We don’t re-invent the wheel. We stick with proven business modeling concepts.
Course Curriculum
Chapter 1: Welcome and course download material
Lecture 1: The best things in life are free
Lecture 2: Introduction and course overview
Lecture 3: Download the course material
Lecture 4: Introduction to VR/AR
Chapter 2: Master the next 3 immersive technology waves
Lecture 1: how to master the next 3 immersive technology waves and benefit from them
Chapter 3: Method: Discover VR / AR Business Models for your company
Lecture 1: basics of outstanding "Business Model Generation"
Lecture 2: VR/AR Market Challenges and Solution approaches
Lecture 3: 10+1 VR/AR Business Examples
Lecture 4: Final exercise and farewell
Chapter 4: 2019 Bonus Materials
Lecture 1: Mixed Reality Whitepaper
Instructors
-
Joerg Osarek
Virtual Reality and Augmented Reality Business Pioneer
Rating Distribution
- 1 stars: 17 votes
- 2 stars: 5 votes
- 3 stars: 42 votes
- 4 stars: 37 votes
- 5 stars: 36 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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