3ds Max + VRay: Materials Masterclass
3ds Max + VRay: Materials Masterclass, available at $59.99, has an average rating of 4.65, with 34 lectures, based on 292 reviews, and has 3230 subscribers.
You will learn about Create photoreal 3d materials using a professional workflow Take the principles from this course and begin applying them in 3d to improve texturing skills Better understand settings of various different types of materials, in various render engines Apply texturing principles in standard 3ds Max materials, mental ray, corona, V-Ray for SketchUp, and V-Ray This course is ideal for individuals who are You should take this course if you want to make better materials, regardless of the program you use or Do not take this course if you are completely new to 3d, I have another course for that or Take this course if you want to gain a more intimate knowledge of V-Ray shaders and their settings or This class is great if you know the basics of 3d, but you are looking to take your images to the next level with advanced textures It is particularly useful for You should take this course if you want to make better materials, regardless of the program you use or Do not take this course if you are completely new to 3d, I have another course for that or Take this course if you want to gain a more intimate knowledge of V-Ray shaders and their settings or This class is great if you know the basics of 3d, but you are looking to take your images to the next level with advanced textures.
Enroll now: 3ds Max + VRay: Materials Masterclass
Summary
Title: 3ds Max + VRay: Materials Masterclass
Price: $59.99
Average Rating: 4.65
Number of Lectures: 34
Number of Published Lectures: 34
Number of Curriculum Items: 34
Number of Published Curriculum Objects: 34
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- Create photoreal 3d materials using a professional workflow
- Take the principles from this course and begin applying them in 3d to improve texturing skills
- Better understand settings of various different types of materials, in various render engines
- Apply texturing principles in standard 3ds Max materials, mental ray, corona, V-Ray for SketchUp, and V-Ray
Who Should Attend
- You should take this course if you want to make better materials, regardless of the program you use
- Do not take this course if you are completely new to 3d, I have another course for that
- Take this course if you want to gain a more intimate knowledge of V-Ray shaders and their settings
- This class is great if you know the basics of 3d, but you are looking to take your images to the next level with advanced textures
Target Audiences
- You should take this course if you want to make better materials, regardless of the program you use
- Do not take this course if you are completely new to 3d, I have another course for that
- Take this course if you want to gain a more intimate knowledge of V-Ray shaders and their settings
- This class is great if you know the basics of 3d, but you are looking to take your images to the next level with advanced textures
**Taught by a practicing professional
**The teacher is always available to help
**More real world examples / demonstrations to follow
**Get early access now before pricing goes up
**Join this course and get HUGE discounts on other courses from this instructor
Improve Your 3d Materials Workflow — Achieve Photorealism
This course will dive into the details of 3d materials, showing you all the important tips and tricks necessary to achieve photorealism. The course will be demonstrated within 3ds Max, and the textures will primarily be created using V-Ray materials. Other types of shaders will also be demonstrated, but the class generally teaches you principles that can be applied across several different platforms. You will learn settings, shader types, map creation, etc., all while seeing real time demonstrations of materials being created and rendered.
In short, take this course if you want to vastly improve your ability to create photoreal textures, and streamline your workflow.
Here are some of the benefits of this course:
- You will learn the professional way to do things, making you fast and efficient
- The quality of your materials will immediately begin to improve as you apply my professional tips and tricks
- Your renderings will take on a much more photo-realistic look, as materials are one of the most important elements for realism
- You gain a deep knowledge and familiarity with V-Ray (and equivalent render engines) and its settings.
- After taking this course, you will understand many principles that you can then experiment with to make your images more professional
- The instructor is great at supporting the students by answering all questions and offering valuable feedback
Join the class TODAY
and get instant access to the class. You will join a community of over 7,000 total students (across all my courses) who have been satisfied with their 3d learning. And remember, I work hard to support all these students effectively by answering questions and helping them solve their problems. Here is a comment from a satisfied student:
“I must begin saying that over time Adam has gotten better at creating courses and explaining everything in a simplest manner possible.
1. Overall video and audio quality was great.
2. The amount of information was just enough and the quality of it all was amazing. I learned more than i expected to.
Bought it almost as soon as i could knowing that it will for sure be worth it. I’m already planning on recommending it to some people that would love this course and i already can’t wait for a course on lighting.
Great job on the course!”
SEE YOU IN CLASS
-Adam Z
Course Curriculum
Lecture 1: Promotional Video: In Case You Missed It – Course Overview
Lecture 2: Stay Connected With Your Instructor
Chapter 1: Course Introduction: Advanced 3d Materials (3ds Max, V-Ray, SketchUp, Photoshop)
Lecture 1: Introduction To The Course, and the Instructor
Lecture 2: Some Things You Should be Familiar With First
Lecture 3: What Software Should You Use?
Chapter 2: An Overview of 3d Material Principles
Lecture 1: Maps vs. Materials, and how to use each of them.
Lecture 2: 3ds Max: Standard Material Layout vs. Slate View
Chapter 3: Maps: Bitmaps, Procedural, Composite, etc…
Lecture 1: Essential Procedural Maps
Lecture 2: Procedural Maps: Noise, Cellular and Smoke
Lecture 3: Procedural Maps: Gradient Ramp
Lecture 4: The Most Essential Kind of Map to Master…
Lecture 5: Bitmaps: Creating Your Maps in Photoshop Part I
Lecture 6: Applying Our Bitmaps
Lecture 7: Special Maps: Composite
Lecture 8: Special Maps: VrayEdgeTex, VrayDirt
Lecture 9: Recap and Takeaways From This Section
Lecture 10: Assignment: Use Maps To Make Something Cool
Chapter 4: Materials: Blend, 2 sided, SSS, etc…
Lecture 1: Materials Section Overview
Lecture 2: Standard V-Ray Materials Explained — Everything You Ever Wanted in a Material
Lecture 3: Standard V-Ray Materials Part II
Lecture 4: Common Standard Materials: Blend and MultiSubObject
Lecture 5: Special Materials: V-Ray 2 Sided and Self-Illumination
Lecture 6: Special Materials: V-Ray Car Paint
Lecture 7: Special Materials: V-Ray Fast SSS
Lecture 8: Materials Section Recap
Chapter 5: How To Use These Techniques With Other Software (V-Ray for SketchUp, MR, Corona)
Lecture 1: Create Similar Materials Using Corona
Lecture 2: …and V-Ray for SketchUp
Lecture 3: 3ds Max Architectural Materials
Chapter 6: Real World 3d Material Example: Advanced Leather Material
Lecture 1: Photoreal Leather Texture, V-Ray Material, Part I
Lecture 2: Photoreal Leather Texture, V-Ray Material, Part II
Lecture 3: Photoreal Leather Texture, V-Ray Material, Part III
Chapter 7: Conclusion
Lecture 1: Where Do I Go From Here?
Lecture 2: Thank You
Lecture 3: EXTRA: Coupons To My Other Courses
Instructors
-
Adam Zollinger
Digital Artist & Instructor – 3ds Max / V-Ray / Photoshop
Rating Distribution
- 1 stars: 6 votes
- 2 stars: 11 votes
- 3 stars: 39 votes
- 4 stars: 99 votes
- 5 stars: 137 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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