A User Experience Approach to Idea Generation and Evaluation
A User Experience Approach to Idea Generation and Evaluation, available at $34.99, has an average rating of 4.35, with 27 lectures, 1 quizzes, based on 12 reviews, and has 98 subscribers.
You will learn about Identifying and forming consensus on key target audiences. Specifying key objectives to measure and gauge for success. Generating ideas to prioritizing capabilities for new solutions and the related benefits. This course is ideal for individuals who are An Entrepreneur working on creating a new product. or An Entrepreneur working on updating an existing product. or Any employee working on creating a new product. or Any employee working on updating an existing product. It is particularly useful for An Entrepreneur working on creating a new product. or An Entrepreneur working on updating an existing product. or Any employee working on creating a new product. or Any employee working on updating an existing product.
Enroll now: A User Experience Approach to Idea Generation and Evaluation
Summary
Title: A User Experience Approach to Idea Generation and Evaluation
Price: $34.99
Average Rating: 4.35
Number of Lectures: 27
Number of Quizzes: 1
Number of Published Lectures: 27
Number of Published Quizzes: 1
Number of Curriculum Items: 36
Number of Published Curriculum Objects: 36
Original Price: $54.99
Quality Status: approved
Status: Live
What You Will Learn
- Identifying and forming consensus on key target audiences.
- Specifying key objectives to measure and gauge for success.
- Generating ideas to prioritizing capabilities for new solutions and the related benefits.
Who Should Attend
- An Entrepreneur working on creating a new product.
- An Entrepreneur working on updating an existing product.
- Any employee working on creating a new product.
- Any employee working on updating an existing product.
Target Audiences
- An Entrepreneur working on creating a new product.
- An Entrepreneur working on updating an existing product.
- Any employee working on creating a new product.
- Any employee working on updating an existing product.
This course will explore hands-on techniques for generating and evaluating ideas, including methods that work for both individuals and small teams. Content of this course has an emphasis towards user experience as it relates to software, but the ideas can be applied to many disciplines.
Course includes:
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Identifying and forming consensus on key target audiences;
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Generating ideas to prioritizing capabilities for new solutions and the related benefits; and,
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Specifying key objectives to measure and gauge for success.
I hope you take advantage of the activities provided in the course, as well as all the lecture videos. Each section of the course will start with a section introduction video and a section conclusion video. The first section of the course is offered, through Udemy, as a free preview of the course. Section two of the course will start to dive into the core content of the course.
Created by Frank Garofalo, Principal Consultant of Garofalo UX.
Please note, for languages other than English, course content transcriptions are automatically generated by Udemy and may not be accurate translations. Sorry for any inconvenience.
Course Curriculum
Chapter 1: Introduction & Preview
Lecture 1: PREVIEW: Introduction to the Course
Lecture 2: PREVIEW Sample Lecture: Pitch & Critique
Lecture 3: PREVIEW: Introduction Conclusion
Chapter 2: Overview & Ways to Collaborate in Groups
Lecture 1: Section Introduction
Lecture 2: Design and Ideation is messy
Lecture 3: User Experience
Lecture 4: Rules of Engagement and Parking Lot methods
Lecture 5: Yellow-Card Sticky Notes and Instant Replay methods
Lecture 6: 6-Thinking Hats method
Lecture 7: Section Conclusion
Chapter 3: Idea Generation: Part 1
Lecture 1: Section Introduction
Lecture 2: Setting the Frame
Lecture 3: Experience Journey Hexagons
Lecture 4: Target Audience
Lecture 5: Empathy Mapping
Lecture 6: Section Conclusion
Chapter 4: Idea Generation: Part 2
Lecture 1: Section Introduction
Lecture 2: Journey Mapping
Lecture 3: Activity: Sketch-A-Robics
Lecture 4: BIG – Big Idea Generation
Lecture 5: Section Conclusion
Chapter 5: Evaluating Ideas
Lecture 1: Section Introduction
Lecture 2: Feasibility & Desirability
Lecture 3: StoryBoarding
Lecture 4: Section Conclusion
Lecture 5: BONUS Lecture: Value-Proposition Canvas
Lecture 6: BONUS: Course Conclusion
Instructors
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Frank Garofalo, Garofalo UX
23+ yrs User Experience (UX) Strategist, Consultant, & Coach
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 4 votes
- 5 stars: 6 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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