Actionscript 3 (Beginner to Advanced) + Mobile Games
Actionscript 3 (Beginner to Advanced) + Mobile Games, available at $44.99, has an average rating of 3.6, with 41 lectures, based on 81 reviews, and has 536 subscribers.
You will learn about By the end of this course, you will learn how to draw and animate in Flash as well as importing graphics in Flash By the end of this course, you will learn the different types of symbols (movieclip, graphic, button) By the end of the course, you will be able to learn basic programming principles and programming structures By the end of the course, you will learn how to create puzzle and drag and drop games By the end of the course, you will be able to create a simple shooting game like Galaga or Space Invaders By the end of the course, you will be able to economic simulation games where the player can buy stuff in order to customize his or her room (e.g. Pet Society, Restaurant City Facebook Games) By the end of the course, you will be able to create 2d platform or side-scrolling games like Nintendo's Super Mario or Sonic the Hedgehog and at the end of this course, you will be able to export some of your games in Android and iOS devices It is particularly useful for .
Enroll now: Actionscript 3 (Beginner to Advanced) + Mobile Games
Summary
Title: Actionscript 3 (Beginner to Advanced) + Mobile Games
Price: $44.99
Average Rating: 3.6
Number of Lectures: 41
Number of Published Lectures: 41
Number of Curriculum Items: 41
Number of Published Curriculum Objects: 41
Original Price: $39.99
Quality Status: approved
Status: Live
What You Will Learn
- By the end of this course, you will learn how to draw and animate in Flash as well as importing graphics in Flash
- By the end of this course, you will learn the different types of symbols (movieclip, graphic, button)
- By the end of the course, you will be able to learn basic programming principles and programming structures
- By the end of the course, you will learn how to create puzzle and drag and drop games
- By the end of the course, you will be able to create a simple shooting game like Galaga or Space Invaders
- By the end of the course, you will be able to economic simulation games where the player can buy stuff in order to customize his or her room (e.g. Pet Society, Restaurant City Facebook Games)
- By the end of the course, you will be able to create 2d platform or side-scrolling games like Nintendo's Super Mario or Sonic the Hedgehog
- and at the end of this course, you will be able to export some of your games in Android and iOS devices
Target Audiences
UPDATE: As this course was created in 2013, Adobe Animate CC is essentially Flash Flash Professional with significant new functionalities. All ActionScript 3 (AS3) codes (for game building) discussed in this course will work in Adobe Animate.
From a beginner level, subscribers of this Actionscript 3 tutorial course will learn ActionScript 3.0 programming–from defining variables to creating functions to handling conditional statements. As they go along through the Actionscript 3 tutorial courses, the knowledge that they have acquired will enable them to create browser-based games in the advanced level. At the last part of the lecture, they will learn how to convert you games into mobile (iOS and android) applications. Additionally, they will also have access to the flash files that were used during the lectures.
The total running time of all the Actionscript 3 tutorial is estimated to by 5 hours. Codes will be explained line by line and you will learn Actionscript 3 concept by concept.
The instructor of this Actionscript 3 tutorial course has been teaching flash, programming, and interactivity design to college students since 2009.
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Course Curriculum
Chapter 1: Flash 101
Lecture 1: 1 Introduction To Flash Interface
Lecture 2: 2 Animation
Lecture 3: 3 Symbols
Lecture 4: 4 Object Oriented Programming
Lecture 5: 5 String Variables
Lecture 6: 6 Integer Variables
Lecture 7: 7 Float Variables
Chapter 2: Introduction to AS3
Lecture 1: 8 Functions Part 1
Lecture 2: 9 Functions Part 2
Lecture 3: 10 Drag Part 1
Lecture 4: 11 Drag Part 2
Lecture 5: 12 Custom Cursor
Lecture 6: 13 IF Statements ( Part 1)
Lecture 7: 14 If Statements ( Part 2)
Lecture 8: 15 – Collision Method
Lecture 9: 16 Add Child Method
Chapter 3: Shooter Game
Lecture 1: 17 Shooter Game ( Part 1)
Lecture 2: 18 Shooter Game ( Part 2)
Lecture 3: 19 Shooter Game ( Part 3)
Lecture 4: 20 Shooter Game Project
Chapter 4: Economic Simulation Games
Lecture 1: 21 Room Customization ( Part 1)
Lecture 2: 22 Room Customization ( Part 2)
Lecture 3: 23 Room Customization ( Part 3)
Lecture 4: 24 Room Customization (Part 4)
Lecture 5: 25 Room Customization ( Part 5)
Lecture 6: 26 Room Customization Project ( Part 6)
Chapter 5: Keyboard Events
Lecture 1: 27 Keyboard Event
Chapter 6: Platform/Side-Scrolling Games
Lecture 1: 28 Platform Game ( Part 1)
Lecture 2: 29 Platform Game ( Part 2)
Lecture 3: 30 Platform Game ( Part 3)
Lecture 4: 31 Platform Game ( Part 4)
Lecture 5: 32 Platform Game ( Part 5)
Lecture 6: 33 Platform Game Project
Chapter 7: Extras
Lecture 1: 34 Sounds
Lecture 2: 35 Shooter Game With Sounds
Lecture 3: 36 Creating Timers
Lecture 4: 37 URL Requests
Lecture 5: Flash Files (CS5.5 and above)
Lecture 6: Flash Files (CS4)
Chapter 8: Section 7: Publishing your Flash Files for Mobile Devices (iOS and Android)
Lecture 1: Converting your Flash file into an iPhone/IPad Application
Lecture 2: Converting Your Flash file into an Android Application
Instructors
-
Rexcel Cariaga
College Professor
Rating Distribution
- 1 stars: 5 votes
- 2 stars: 8 votes
- 3 stars: 12 votes
- 4 stars: 18 votes
- 5 stars: 38 votes
Frequently Asked Questions
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You can view and review the lecture materials indefinitely, like an on-demand channel.
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