Adobe Flash CS5.5 for Beginners
Adobe Flash CS5.5 for Beginners, available at Free, has an average rating of 4.8, with 148 lectures, based on 497 reviews, and has 96766 subscribers.
You will learn about How to create standalone presentations and animated scenes from beginning to end. How to create web-ready videos using the Flash encoder and create usable playback controls. How to import graphics and artwork from Adobe Photoshop and Illustrator into an active Flash project. How to work with text, images, audio and video within Adobe Flash. How to publish Flash projects to a variety of formats. This course is ideal for individuals who are Beginning users interested in creating interactive projects and animations for the web. or Graphic designers coming from Photoshop and Illustrator wanting to incorporate their artwork into Flash projects. or Multimedia producers interested in how Flash can be used to share their audio and video projects across the web. It is particularly useful for Beginning users interested in creating interactive projects and animations for the web. or Graphic designers coming from Photoshop and Illustrator wanting to incorporate their artwork into Flash projects. or Multimedia producers interested in how Flash can be used to share their audio and video projects across the web.
Enroll now: Adobe Flash CS5.5 for Beginners
Summary
Title: Adobe Flash CS5.5 for Beginners
Price: Free
Average Rating: 4.8
Number of Lectures: 148
Number of Published Lectures: 148
Number of Curriculum Items: 148
Number of Published Curriculum Objects: 148
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- How to create standalone presentations and animated scenes from beginning to end.
- How to create web-ready videos using the Flash encoder and create usable playback controls.
- How to import graphics and artwork from Adobe Photoshop and Illustrator into an active Flash project.
- How to work with text, images, audio and video within Adobe Flash.
- How to publish Flash projects to a variety of formats.
Who Should Attend
- Beginning users interested in creating interactive projects and animations for the web.
- Graphic designers coming from Photoshop and Illustrator wanting to incorporate their artwork into Flash projects.
- Multimedia producers interested in how Flash can be used to share their audio and video projects across the web.
Target Audiences
- Beginning users interested in creating interactive projects and animations for the web.
- Graphic designers coming from Photoshop and Illustrator wanting to incorporate their artwork into Flash projects.
- Multimedia producers interested in how Flash can be used to share their audio and video projects across the web.
A Verifiable Certificate of Completion is presented to all students who undertake this course.
Adobe Flash is still the leading way to create animations, games and presentations that can be viewed on any computer and countless mobile devices. It's also an incredibly popular way to share high quality video. Now in this hands-on Adobe flash cs5 tutorials for Beginners course, you'll learn how to work within the application to create impressive visuals for interactive animations, website interfaces and streaming online videos with usable controls.
The Adobe Flash Training Video course presented by professor Andy Anderson is a beginner-friendly guide to multimedia creation using the program's professional features. You'll learn how to work in Flash from the most basic creation of a project to adding layers, working with the timeline, adjusting colors, importing graphics, introducing interactivity and more. It could take years to learn such a wide range of skills on your own, but in this guided course you can learn how to put your videos, animations and presentations online in a matter of hours.
Take this Adobe Flash Training course now and learn how to create awesome animation with flash CS5.
Course Curriculum
Chapter 1: Whats New In Flash CS5.5
Lecture 1: Working Files – Download These First
Lecture 2: Introduction
Lecture 3: Working With Enhanced Scaling Assets
Lecture 4: Adding Pinning Support For IK Objects
Lecture 5: The Improved Snippets Panel
Lecture 6: Sharing Assets With The Projects Panel
Lecture 7: Cache As Bitmap, And Export To Bitmap
Lecture 8: Converting Vector To Bitmap
Lecture 9: Publishing To iOS Devices
Lecture 10: Conclusion
Chapter 2: Introduction To Flash
Lecture 1: Chapter 2 Intro
Lecture 2: Opening & Saving Flash Working Documents
Lecture 3: Modifying Flash Preferences
Lecture 4: Controlling Document Settings
Lecture 5: Creating A Flash Project
Lecture 6: Basics Of Flash Publishing
Lecture 7: Quick Tip – Running The Animation Within Flash
Lecture 8: Quick Tip – Customize Tools Panel
Chapter 3: Working In The Flash Environment
Lecture 1: Chapter 3 Intro
Lecture 2: The Flash Timeline
Lecture 3: Working With Layers
Lecture 4: Controlling Layer Complexity With Folders
Lecture 5: Working With Layer Preferences
Lecture 6: Understanding Flash Scenes
Lecture 7: Quick Tip – Utilizing Flash File Info
Lecture 8: Quick Tip – Quick Access To Scenes
Chapter 4: Working With Colors – Gradients And Shapes
Lecture 1: Chapter 4 Intro
Lecture 2: Working With Color
Lecture 3: Using The Flash Deco Tool
Lecture 4: The Line Drawing Tool
Lecture 5: Understanding The Pencil Tool
Lecture 6: Working With The Brush & Scatter Brush Tools
Lecture 7: Using Predefined Shape Tools
Lecture 8: Working With Gradients
Lecture 9: Quick Tip – Changing Colors With The Eyedropper Tool
Lecture 10: Quick Tip – Adding Strokes And Fills To Objects
Lecture 11: Quick Tip – Controlling The Edges Of Objects
Chapter 5: Working With The Flash Library
Lecture 1: Chapter 5 Intro
Lecture 2: Working With Flash Objects
Lecture 3: Understanding The Flash Library
Lecture 4: Working With Graphic Symbols
Lecture 5: Using Movie Clips
Lecture 6: Working With Flash Buttons
Lecture 7: Generating Graphic Symbols
Lecture 8: Creating A Movie Clip
Lecture 9: Making A Simple Button
Lecture 10: Working With External Libraries
Lecture 11: Swapping Library Symbols
Lecture 12: Quick Tip – Converting Strokes To Fills
Chapter 6: Working Flash Text
Lecture 1: Chapter 6 Intro
Lecture 2: Classic Versus CS5 Text
Lecture 3: Working In Classic Flash Text
Lecture 4: Working With Fonts, Colors & Size
Lecture 5: Tracking, Kerning And Leading
Lecture 6: Spell Check & Find And Replace
Lecture 7: Working With Rotation And Alignment
Lecture 8: Embedding Fonts
Lecture 9: Breaking Text Apart
Lecture 10: Multiple Text Boxes
Lecture 11: Quick Tip – Breaking And Reconnecting Column Text
Lecture 12: Quick Tip – Working With Special Characters
Lecture 13: Quick Tip – Formatting Columnar Text
Chapter 7: Importing Graphics Into Flash
Lecture 1: Chapter 7 Intro
Lecture 2: Bitmap Versus Vector
Lecture 3: Dragging And Dropping From An Application
Lecture 4: Dragging And Dropping From The Desktop
Lecture 5: Using The Flash Import Command
Lecture 6: Editing Bitmap Images
Lecture 7: Compressing Bitmap Images
Lecture 8: Converting Bitmaps To Vector
Lecture 9: Quick Tip – Setting Selection Preferences
Chapter 8: Working With Flash Animation: Frame-By-Frame
Lecture 1: Chapter 8 Intro
Lecture 2: Building A Frame-By-Frame Animation
Lecture 3: Modifying A Frame-By-Frame Animation
Lecture 4: Working With Alignment And Distribution
Lecture 5: Editing Tips
Chapter 9: Working With Classic Tweening
Lecture 1: Chapter 9 Intro
Lecture 2: Understanding Classic Tweening
Lecture 3: Setting Up The Document
Lecture 4: Creating A Classic Tween
Lecture 5: Rotating A Tween Object
Lecture 6: Working With Gravity
Lecture 7: Changing The Shape Of A Tween Shape
Lecture 8: Using Guide Layers
Lecture 9: Morphing Object With Shape Tweening
Lecture 10: Working With Shape Hinting
Lecture 11: Quick Tip – Working With Multiple Spans
Lecture 12: Quick Tip – Fading With A Tween
Chapter 10: Working In The Motion Tween Panel
Lecture 1: Chapter 10 Intro
Lecture 2: The Motion Editor Panel
Instructors
Rating Distribution
- 1 stars: 19 votes
- 2 stars: 10 votes
- 3 stars: 48 votes
- 4 stars: 145 votes
- 5 stars: 275 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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