Advance Zbrush Character Creation
Advance Zbrush Character Creation, available at $84.99, has an average rating of 4.9, with 97 lectures, based on 324 reviews, and has 2784 subscribers.
You will learn about Sculpt Male Anatomy Create Armor, Props and Weapons Understand Production needs and guidelines Interpret a Concept to generate a production ready character Render and present their work This course is ideal for individuals who are This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters. It is particularly useful for This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters.
Enroll now: Advance Zbrush Character Creation
Summary
Title: Advance Zbrush Character Creation
Price: $84.99
Average Rating: 4.9
Number of Lectures: 97
Number of Published Lectures: 97
Number of Curriculum Items: 97
Number of Published Curriculum Objects: 97
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Sculpt Male Anatomy
- Create Armor, Props and Weapons
- Understand Production needs and guidelines
- Interpret a Concept to generate a production ready character
- Render and present their work
Who Should Attend
- This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters.
Target Audiences
- This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters.
Hello Everyone and welcome to this very special course! If you’ve always wanted to learn about all the tools inside of Zbrush to create amazing characters then this is the course for you.
About Me:
My name is Abraham Leal, I have 11 years of experience in the industry and today I will be your instructor in this amazing journey. I Currently lead my own indie studio “Hyperlab” where we create VR and AR experiences.
By the End Of This Course, You Will Be Able To:
In this course I will guide you through all of the necessary steps to create a production ready high poly character. We will start with this amazing concept and we will build every single piece together. Not only will I teach the technical tools, we will also learn the proper mindset to analyse and create any type of character you can imagine.
What You Will Learn:
Throughout this course we will cover topics such as:
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Anatomy
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Zmodeler
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Prop Construction
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Asset Modularity
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MicroDetails
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Posing
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And Rendering
Course Project Overview:
We will start by creating the bases of our Character. We will then cover the whole Anatomy Buildup before we jump into creating all the different props. We will learn about armour, cloth, fur and weapons. At the very end we will about how to present our character in the best possible way,
Who is This Course For?
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This course is aimed towards intermediate level students who want to push their artistic limits and create production ready characters. We will be focusing in the High Poly assets while maintaining things in line with the 3D Pipeline. We will study the anatomy of all the different parts of the Human Body as well as the Creation of Weapons, Armor, Cloth and accessories.
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Basic Knowledge of Zbrush is recommended as we will jump straight into the creation of the character. Other than that we will use PureRef, a little bit of Photoshop and Blender for the Render. You will of course need a tablet as well, either a pen display or a traditional one should be fine.
Who is Not The Ideal Student For This Course?
This course is not designed for absolute Zbrush beginners.
What Are The Requirements Or Prerequisites For Taking This Course?
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I expect you to have some sort of basic Zbrush experience.
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You should have Zbrush installed on your computer.
Join Me Now:
Join me in this amazing journey and learn how to create the characters you have always wanted to create!
Course Curriculum
Chapter 1: Chapter 1 Project Start
Lecture 1: Introduction
Lecture 2: Project Setup
Lecture 3: Custom Interface
Lecture 4: Analysing the concept
Lecture 5: Base Mesh Shapes
Lecture 6: Refining the Silhouette
Chapter 2: Chapter 2 Anatomy
Lecture 1: Chest Main Forms
Lecture 2: Back Main Forms
Lecture 3: Neck Main Forms
Lecture 4: Upper Arm Main Forms
Lecture 5: Lower Arm Main Forms
Lecture 6: Upper Leg Forms
Lecture 7: Lower Leg Forms
Lecture 8: Head Main Forms
Lecture 9: Checking Proportions
Lecture 10: Tail Main Forms
Chapter 3: Chapter 3 Body Refinement
Lecture 1: Sectioning the Body
Lecture 2: Sculpting the Horns
Lecture 3: Feet Base Forms
Lecture 4: Refining the Feet
Lecture 5: Hand Sculpting
Lecture 6: Refining the Hand
Lecture 7: Refining the Nose
Lecture 8: Refining the Mouth
Lecture 9: Refining the Eyes
Lecture 10: Opening the Mouth
Lecture 11: Refining the Ear
Lecture 12: Refining the Back of the Head
Lecture 13: Refining the Torso
Lecture 14: Refining the Back
Lecture 15: Refining the Arms
Lecture 16: Proportion Fixes
Chapter 4: Chapter 4 Prop Construction
Lecture 1: Blocking of the Props
Lecture 2: Pants Simulation
Lecture 3: Pants Sculpting
Lecture 4: Belt Modelling
Lecture 5: Belt Buckle Modelling
Lecture 6: Leather Skirt Blocking
Lecture 7: Leather Skirt Details
Lecture 8: Realistic Stitching
Lecture 9: Fur Block In
Lecture 10: Fur Detail
Lecture 11: Fur IMM Detail
Lecture 12: Belt Buckle Reforge
Chapter 5: Chapter 5 Skull ShoulderPad
Lecture 1: Skull Base Forms
Lecture 2: Skull Secondary Forms
Lecture 3: Skull Details
Lecture 4: Organic Details
Lecture 5: Eyes Spikes
Lecture 6: Lower Jaw Armor
Lecture 7: Shoulder Fur
Lecture 8: Smoke Sculpture
Lecture 9: Beard Block In
Lecture 10: Beard Secondary Forms
Lecture 11: Beard Metal Bead
Lecture 12: Quick Alphas
Lecture 13: Beard Details
Lecture 14: Horn Metal Beads
Lecture 15: Horn Bandage
Chapter 6: Chapter 6 Arm Props and Details
Lecture 1: Arm Bandages Creation
Lecture 2: Arm Bandages Details
Lecture 3: High Detail Alphas
Lecture 4: Nails
Lecture 5: Hand Details
Lecture 6: Arm Leather Straps
Chapter 7: Chapter 7 Body Props and Details
Lecture 1: Knee Armor
Lecture 2: Ankle Leather Straps
Lecture 3: Leg Bandages
Lecture 4: Knee Armor Strap
Lecture 5: Foot Detail
Lecture 6: Feet Claws
Lecture 7: Tail Details
Lecture 8: Tail Props
Lecture 9: Skirt Robes
Lecture 10: Belt Key Chains
Lecture 11: Chest Belt Buckles
Lecture 12: Chest Belts
Lecture 13: Necklace
Chapter 8: Chapter 8 Axe Weapon
Lecture 1: Axe Base Forms
Lecture 2: Handle Details
Lecture 3: Metal Details
Lecture 4: Handle Bandages
Lecture 5: Blade Details
Chapter 9: Chapter 9 MicroDetails
Lecture 1: Face Main Wrinkles
Lecture 2: Face MicroDetail
Lecture 3: Body MainWrinkles
Lecture 4: Props MicroDetails
Chapter 10: Chapter 10 Posing and Render
Lecture 1: Renaming Assets
Lecture 2: Decimation Master
Lecture 3: Checking Geometry
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
- 1 stars: 2 votes
- 2 stars: 0 votes
- 3 stars: 10 votes
- 4 stars: 58 votes
- 5 stars: 254 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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