Advanced Substance Painter Course: 3D Weapon Texture Part 2
Advanced Substance Painter Course: 3D Weapon Texture Part 2, available at $34.99, has an average rating of 4.35, with 33 lectures, based on 42 reviews, and has 254 subscribers.
You will learn about Learn how to create this 3D model in Maya and start creating 3D assets for games and film Understand Maya modelling tools and start creating 3D models fast and efficiently UV map and unwrap your 3D models Using the plugin and tool for modeling as in production Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need. Save time and money by creating your own 3D models, quickly and efficiently. Learn 3D modeling, texturing, rendering, the world's premiere 3D application for creating amazing game assets. Build the strong portfolio for game career This course is ideal for individuals who are This course is designed for All Level of Maya users and is also intended for absolute newbies It is particularly useful for This course is designed for All Level of Maya users and is also intended for absolute newbies.
Enroll now: Advanced Substance Painter Course: 3D Weapon Texture Part 2
Summary
Title: Advanced Substance Painter Course: 3D Weapon Texture Part 2
Price: $34.99
Average Rating: 4.35
Number of Lectures: 33
Number of Published Lectures: 33
Number of Curriculum Items: 33
Number of Published Curriculum Objects: 33
Original Price: $199.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn how to create this 3D model in Maya and start creating 3D assets for games and film
- Understand Maya modelling tools and start creating 3D models fast and efficiently
- UV map and unwrap your 3D models
- Using the plugin and tool for modeling as in production
- Make awesome, AAA game assets by utilizing just the right tools and techniques of the software that you need.
- Save time and money by creating your own 3D models, quickly and efficiently.
- Learn 3D modeling, texturing, rendering, the world's premiere 3D application for creating amazing game assets.
- Build the strong portfolio for game career
Who Should Attend
- This course is designed for All Level of Maya users and is also intended for absolute newbies
Target Audiences
- This course is designed for All Level of Maya users and is also intended for absolute newbies
Have you ever tried to learn texturing with Substance Painter? All for you to end up pulling your hair out your scalp? Because no matter what you do, you just can’t figure it out? Don’t be alarmed. This happens to plenty of students. The problem is, most courses makes things more complicated than it needs to be, except the Advanced Substance Painter Course.
In fact, there has never been a more clear yet detailed course – that will walk you through the whole process and make the most complex tasks seem like child’s play. It waste no time showing you how to create AAA ready game assets.
The best part is, this course gives you easy to follow steps that can be completed by beginners, and the skills to use Substance Painter that will meet today’s industry standards.
That’s not all, the course isn’t as expensive as most college classes. But you do get 33 lectures (worth a college curriculum), in only 4-hours of content. So you can start creating your own 3D models, in as little as a day!
The course contains:
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Little known techniques (to make your hard edges and textures look right) for a more natural, real-life looking weapon.
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Hidden secrets and skills shortcutting the workflow to create 3D models fast and easy.
The time is now! To buy a course (cheaper than most college classes) that saves you from unnecessary tasks while making realistic 3D models.If you’re left unsatisfied after taking our course, let us know within 30 days of the course start day and we’ll refund all of your money. But you must Enroll Now. This course is for a limited time only, to the ones who ACT NOW.
Simply click the Enroll Now button to get started right now!
More about the Instructor:
This course is designed by Animation Hacks which is the visual effect studio with high-quality skill artist work on numerous unannounced projects. In addition, they enjoy sharing their knowledge with those students who learn 3D online.
NOTE FOR STUDENTS – please take a look Section 1 / Lecture 1 to downloads for the source attachment link with the lesson.)
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Chapter 2: Assigning Materials to our Knife
Lecture 1: Baking our maps in substance painter
Lecture 2: Moving on assigning Materials to our Knife
Chapter 3: Baking our maps in substance painter
Lecture 1: Baking our maps in substance painter
Chapter 4: Adding some textures to the knife
Lecture 1: Introduction to Subtance Painter_PART1
Lecture 2: Adding some textures to the knife_PART2
Chapter 5: Adding some color to our handle and modify the roughness of our blade
Lecture 1: Adding some color to our handle
Lecture 2: Modifing the roughness of our blade
Chapter 6: Adding more Variation to the color using our curvature map
Lecture 1: Adding more Variation to the color using our curvature map_PART1
Lecture 2: Adding more Variation to the color using our curvature map_PART2
Chapter 7: Adding some alpha details to our textures
Lecture 1: Adding roughness details to our handle
Lecture 2: Adding some alpha details to our textures_PART1
Lecture 3: Adding some alpha details to our textures_PART2
Chapter 8: Polishing our high poly for better bakes in zbrush
Lecture 1: Changing our texture and adding more details_PART1
Lecture 2: Changing our texture and adding more details_PART2
Lecture 3: Changing our texture and adding more details_PART3
Chapter 9: Changing our texture and adding more details
Lecture 1: Changing our texture and adding more details_PART1
Lecture 2: Changing our texture and adding more details_PART2
Lecture 3: Changing our texture and adding more details_PART3
Chapter 10: Testing out baked lighting and adding some color variation
Lecture 1: Testing out baked lighting and adding some color variation_PART1
Lecture 2: Testing out baked lighting and adding some color variation_PART2
Chapter 11: Adding Dirt and more variation to our color
Lecture 1: Adding Dirt and more variation to our color_PART1
Lecture 2: Adding Dirt and more variation to our color_PART2
Chapter 12: Modifying our Roughness map
Lecture 1: Modifying our Roughness map_PART1
Lecture 2: Modifying our Roughness map_PART2
Chapter 13: Modifying our metallic map
Lecture 1: Modifying our metallic map
Chapter 14: Particle brushes & substance source
Lecture 1: Particle brushes & substance source_PART1
Lecture 2: Particle brushes & substance source_PART2
Lecture 3: Particle brushes & substance source_PART3
Chapter 15: Adding some story blood detail to our knife
Lecture 1: Adding some story blood detail to our knife
Chapter 16: Using Iray for render our object in substance painter
Lecture 1: Using Iray for render our object in substance painter
Chapter 17: Finalizing our knife in photoshop
Lecture 1: BONUS SECTION: Finalizing our knife in photoshop
Chapter 18: BONUS SECTION: LIMITED TIME OFFER ENDING SOON !
Lecture 1: Limited Time Offer – Ending soon!
Instructors
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Animation Hacks
High Quality Visual Effect Institute
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 4 votes
- 4 stars: 20 votes
- 5 stars: 18 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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