Advanced Texture Character Creation
Advanced Texture Character Creation, available at $74.99, has an average rating of 4.85, with 96 lectures, based on 114 reviews, and has 1110 subscribers.
You will learn about Retopology your high poly model with animation reddy edge flow. Texture characters in a way that they are aesthetically looking good. Texturing costumes and Props with matching the overall look. Xgen Hair Creation Uving and Baking Maps This course is ideal for individuals who are This course is for those who wants to become a professional character artist. who wants to texture their 3d characters in a professional way. It is particularly useful for This course is for those who wants to become a professional character artist. who wants to texture their 3d characters in a professional way.
Enroll now: Advanced Texture Character Creation
Summary
Title: Advanced Texture Character Creation
Price: $74.99
Average Rating: 4.85
Number of Lectures: 96
Number of Published Lectures: 96
Number of Curriculum Items: 96
Number of Published Curriculum Objects: 96
Original Price: $89.99
Quality Status: approved
Status: Live
What You Will Learn
- Retopology your high poly model with animation reddy edge flow.
- Texture characters in a way that they are aesthetically looking good.
- Texturing costumes and Props with matching the overall look.
- Xgen Hair Creation
- Uving and Baking Maps
Who Should Attend
- This course is for those who wants to become a professional character artist. who wants to texture their 3d characters in a professional way.
Target Audiences
- This course is for those who wants to become a professional character artist. who wants to texture their 3d characters in a professional way.
Hey Guys ! Welcome to Advanced Texture Character Creation! the second part of this MasterClass. My name is Abraham Leal and in this course I will be sharing my workflow for texturing a game ready character. In this course we will explore the retopology, texturing and material process of our character. I will be sharing pretty much all the knowledge I have gathered in my 12 years of experience and I will guide you so that you too can create amazing looking characters.
Note: In this course, We will only retopo, UV, bake and texture the character. The high poly sculpting part is done in another course called “Advance Zbrush Character Creation“.
You don’t need that course to follow along this one, as we have included the high poly in this course resource files. but enrolling to that course is highly recommended to learn the entire pipeline of character creation.
By the End Of This Course, You Will Be Able To:
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Retopology your high poly model with animation reddy edge flow.
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Texture characters in a way that they are aesthetically looking good.
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Texturing costumes and Props with matching the overall look.
In this course you will learn:
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Retopology
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Uving
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Baking
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Texturing
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Xgen Hair Creation
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Posing
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and Rendering
Course Project Overview:
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We will start the project by going over the retopology process of our high poly assets, we will focus on generating proper animation topology, good edge flow and optimised assets.
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After that we will jump into Uving and prepare our assets for texturing. We will go over efficient ways to pack and bake all of our props inside of Substance Painter and I will share all of my tricks to generate great looking textures.
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Finally we will create the hair using Xgen and we will pose our character to create great renders inside of Maya and Unreal Engine.
Who is This Course For?
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This course is for those who wants to become a professional character artist. Who wants to texture their 3d characters in a professional way.
Who is Not The Ideal Student For This Course?
This course is not ideal for absolute beginners.
What Are The Requirements Or Prerequisites For Taking This Course?
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You should have basic working experience with Maya, Zbrush, Unreal Engine, Substance Painter and Photoshop
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Basic knowledge of Blender is recommended but not necessary
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Covering the first part of the series is recommended but not necessary
Join Me Now:
If you want to increase your 3D Level and become a master at Character Production this is the course for you! Join me and learn how to create amazing looking characters in no Time!
Course Curriculum
Chapter 1: Pipeline Overview
Lecture 1: Introduction
Lecture 2: Project Setup
Lecture 3: Retopology Process in Maya
Lecture 4: Maya Auto Remesher
Lecture 5: Skull Retopology
Lecture 6: Skull Retopology Details
Lecture 7: Blender Retopoflow
Lecture 8: Retopoflow Tools
Lecture 9: Jaw Retopology
Lecture 10: Skull Blades
Lecture 11: Skull Armor
Lecture 12: Skull Teeth
Lecture 13: Uvs and Bakes
Chapter 2: Chapter 2 Head Retopology
Lecture 1: Face Retopology
Lecture 2: Nose Retopology
Lecture 3: Mouth Retopology
Lecture 4: Head Retopology
Lecture 5: Ear Retopology
Lecture 6: Chest Retopology
Lecture 7: Horns Retopology
Lecture 8: Horns Details Retopology
Lecture 9: Inner Mouth
Chapter 3: Chapter 3 Hands Retopology
Lecture 1: Hands Retopology
Lecture 2: Hand Armor Retopology
Lecture 3: Hand Detail Retopology
Lecture 4: Hand Nails Retopology
Chapter 4: Chapter 4 Axe Retopology
Lecture 1: Axe Retopology
Lecture 2: Axe Details Retopology
Lecture 3: Axe Bandages Cleanup
Chapter 5: Chapter 5 Props Retopology
Lecture 1: Belt Retopology Analysis
Lecture 2: Leather Skirts Retopology
Lecture 3: Left Skirt Retopology
Lecture 4: Right Skirt Retopology
Lecture 5: Belt Buckle Retopology
Lecture 6: Belt Retopology
Lecture 7: Legs Retopology
Lecture 8: Legs Details Retopology
Lecture 9: Ankle Details Retopology
Lecture 10: Knee Armor Retopology
Chapter 6: Chapter 6 Details Retopology
Lecture 1: Tail Retopology
Lecture 2: Tails Details Retopology
Lecture 3: Chest Details Zremesher
Lecture 4: Chest Details Retopology
Lecture 5: Belts Retopology
Lecture 6: Fur Patch Modelling
Lecture 7: Extra Props Modelling
Lecture 8: Necklace Retopology
Chapter 7: Uvs and Bakes
Lecture 1: LowPoly CleanUp
Lecture 2: Preparing High Polys
Lecture 3: Understanding Bakes
Lecture 4: Uv Process
Lecture 5: High Poly Materials
Lecture 6: Axe Final Bake
Lecture 7: Body Uvs
Lecture 8: Leg Uvs
Lecture 9: Propr Uvs
Lecture 10: Defining Materials
Lecture 11: Preparing Material Sets
Lecture 12: Finishing Material Sets
Lecture 13: Final Export for Bakes
Chapter 8: Texturing
Lecture 1: Texturing the Axe
Lecture 2: Texturing the Axe Details
Lecture 3: Skin Texturing Basics
Lecture 4: Skin Texturing Advance
Lecture 5: Skin Texturing Details
Lecture 6: Horn Texturing
Lecture 7: Teeth Texturing
Lecture 8: Tattoes Texturing
Lecture 9: Leather Texturing
Lecture 10: Belts Texturing
Lecture 11: Skull Texturing
Lecture 12: Bottom Props Texturing
Lecture 13: Tail Texturing
Lecture 14: Skin Refinment
Lecture 15: Exporting Textures
Lecture 16: Extra Touches
Chapter 9: Shaders and Hair
Lecture 1: Maya Setup
Lecture 2: Eye Modelling
Lecture 3: Eye Texturing
Lecture 4: Eye Setup
Lecture 5: Xgen Basics
Lecture 6: Xgen Mask and Modifiers
Lecture 7: Moustache Block In
Lecture 8: Beard Block In
Lecture 9: Side Beard Blick In
Lecture 10: Eyebrows Block In
Lecture 11: Beard Breakup
Lecture 12: Four Patches
Lecture 13: Fur Skirt
Chapter 10: Posing and Render
Lecture 1: Unreal Engine Setup
Instructors
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Nexttut Education Pvt.Ltd.
A specialist in CG tutorials
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 1 votes
- 3 stars: 1 votes
- 4 stars: 26 votes
- 5 stars: 86 votes
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