Animating Your Imagination: Blender 3D animated Illustration
Animating Your Imagination: Blender 3D animated Illustration, available at $49.99, has an average rating of 5, with 79 lectures, based on 9 reviews, and has 119 subscribers.
You will learn about Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations. Explore methods for adding effects, cinematic cameras and dynamic elements to your creations. This course is ideal for individuals who are This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations or Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up! It is particularly useful for This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations or Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up!.
Enroll now: Animating Your Imagination: Blender 3D animated Illustration
Summary
Title: Animating Your Imagination: Blender 3D animated Illustration
Price: $49.99
Average Rating: 5
Number of Lectures: 79
Number of Published Lectures: 79
Number of Curriculum Items: 79
Number of Published Curriculum Objects: 79
Original Price: £49.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation
- Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed
- Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.
- Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.
Who Should Attend
- This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations
- Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up!
Target Audiences
- This course is ideal for artists, illustrators, concept artists looking to learn simple techniques to bring their artistic creations to life as 3D animations
- Whether youre a working professional, a student, or a committed hobbyist, there'll be plenty for you to get out of this course if you sign up!
Learn how to use Blender to create 3D animations from 2D illustrations!
Also known as 2.5D animation, we’ll show you how to animate a 2D image and bring it to life using Blender
We’re Brainbug, a professional concept art and illustration company that works in the video games industry, with several decades worth of combined experience
We’ve worked on many projects in this time, including some you might have heard of – such as Dead Island 2, Sea of Thieves, and Sackboy!
In this course we’ll go through the process we use with Blender to add an extra dimension to our illustration and key art
So if you’ve ever been curious about the process behind crafting the animated key art splash screens of your favourite media, from movies to video games, this course offers an amazing opportunity to delve deep into the creative techniques and technical skills required.
By enrolling, we’ll help you gain the skills and expertise needed to create your own professional quality animated masterpieces. You wont need anything but your imagination, your favourite image editor and the completely free, open source Blender 3D
And through this whole process, we’ll take you through step by step, explaining everything you need to know in a relaxed, but informative way.
So if youre curious about what you could achieve, then this is the best place to start!
WHAT YOU’LL LEARN
-
Learn straightforward but powerful methods for importing 2D illustrations into Blender and preparing them for 3D animation
-
Bring 2D illustrations to life with simple animation techniques, with no previous animation experience needed
-
Dive into the world of textures, materials, and lighting to enhance the visual appeal of your 3D animations.
-
Explore methods for adding effects, cinematic cameras and dynamic elements to your creations.
-
Gain insights into optimization techniques to ensure smooth playback and efficient rendering.
-
Discover the rendering options in Blender you’ll need to produce high-quality final renders of your 3D scenes.
WHAT YOU’LL NEED
-
Ideally you’d have experience in 2D image editor software like photoshop or equivalent
-
Some basic knowledge of using Blender 3D
Course Curriculum
Chapter 1: Getting Started
Lecture 1: Section Intro
Lecture 2: Getting Started
Lecture 3: Preparing your 2D Image
Lecture 4: Adding a Reference Image
Lecture 5: Working with ImagePlanes
Lecture 6: Camera Setup
Lecture 7: Background Images Vs ImagePlanes
Chapter 2: Preparing Your Image – All the steps you need to get it ready for animation
Lecture 1: Section Intro
Lecture 2: Preparing your Image
Lecture 3: Background extension – enlarging your virtual canvas!
Lecture 4: Adding Detail – what do do when you end up with missing pixels!
Lecture 5: Image Fixes – how to fix any parts of your image that have been cropped out
Lecture 6: Exporting Images – some tips for a smooth workflow
Lecture 7: Section End
Chapter 3: Stepping into Blender 3D – A deep dive into some useful things to know
Lecture 1: Section Intro
Lecture 2: Stepping into Blender 3D
Lecture 3: Image Transparency – everything you need to know about the different types!
Lecture 4: Transparency + Depth of Field – A great combination, but watch out for problems!
Lecture 5: Transparency Artifacts and how to fix them – tricks to make your art look great!
Lecture 6: Shaders and Lighting – How lights and shaders will work together in your scene
Lecture 7: Section End
Chapter 4: Making A Scene – This is where things REALLY start coming together
Lecture 1: Section Intro
Lecture 2: Making A Scene – putting it all together
Lecture 3: The Complete Scene – Finally, all the pieces are now in place!
Lecture 4: Section End
Chapter 5: Camera Action! Where you get to be the Film Director
Lecture 1: Section Into
Lecture 2: Camera Action! Now we get to put on our director's hats and start making a movie
Lecture 3: Motion Paths – A simple tip to show how objects are moving around your 3D scene
Lecture 4: The Graph Editor – a beginners guide to some very simple animation techniques
Lecture 5: Adding Motion Blur – How to give your animation some more cinematic effects
Lecture 6: Depth of Field – you decide whats in focus, or not!
Lecture 7: Animated Depth of Field – even MORE power at the click of a button (or two)
Lecture 8: Section End
Chapter 6: Atmospheric Lighting – the power of light and just the right amount of haze
Lecture 1: Section Intro
Lecture 2: Atmospheric Lighting – If you havent the foggiest idea, start here!
Lecture 3: Adding Lights – You'll find this bit extremely illuminating
Lecture 4: Area Lights – yes, lights are square now. Or rectangles, or whatever you like!
Lecture 5: Anisotropic Fog – Dont run away, its simpler than it sounds!
Lecture 6: Section End
Chapter 7: Maps All Over Displace – everything you wanted to know about displacement maps
Lecture 1: Section Intro
Lecture 2: Maps All Over Displace – what is a displacement map, and how do i make one!
Lecture 3: Blender Displacement Maps – lets see what we can do with displacement in blender
Lecture 4: Displacing the Planes – lets apply what we've learn to our 2D elements!
Lecture 5: Simple Deform modifier – yet another way to add 3d to your 2d shapes!
Lecture 6: Creative Possibilities – Unleash your vision with the power of these techniques!
Lecture 7: Section End
Chapter 8: Extra Special Effects
Lecture 1: Section Intro
Lecture 2: Extra Special Effects – Getting a little Steamy!
Lecture 3: Smoke Effects Animation – with special guest star, the displacement modifier!
Lecture 4: Candle Animation – wax on, wax off
Lecture 5: Shape Keys – how to add animation to your characters (without being an animator)
Lecture 6: Owl Animation – or "Owlimation"
Lecture 7: Bezier Curve Array – how to use curves and tubes to make special effects
Lecture 8: Shader Magic
Lecture 9: Curve Placement – once you have the magic, where do you put it?
Lecture 10: Final Scene FX
Lecture 11: Section End
Chapter 9: The Beginning of the End!
Lecture 1: Section Intro
Lecture 2: The Compositor
Lecture 3: Clouds and Haze
Lecture 4: Test Renders
Lecture 5: Smoke Shader Tweaks
Lecture 6: Dust Motes
Lecture 7: Rendering the Animation
Lecture 8: Section End
Chapter 10: The Grand Finale!
Lecture 1: Section Intro
Lecture 2: The Grand Finale!
Lecture 3: The Directors Cut
Lecture 4: The End
Chapter 11: NEW! Bonus Chapter! Camera Projection Mapping
Lecture 1: Camera Projection Mapping – Introduction
Lecture 2: Part1: Lecture 1 – Setting up
Lecture 3: Part1: Lecture 2 – Building Blocks
Lecture 4: Part1: Lecture 3 – Throwing Shade
Lecture 5: Part2: Lecture 1 – Image Editing
Lecture 6: Part2: Lecture 2 – Exporting to Blender
Lecture 7: Part3: Lecture 1 – The Final Shot!
Lecture 8: Part3: Lecture 2 – Camera Action!
Lecture 9: Part3: Lecture 3 – Final Effects
Lecture 10: Camera Projection Mapping – This is the end!
Instructors
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Aidan Wilson
Co-Founder of Brainbug, Concept Artist and Illustrator
Rating Distribution
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- 2 stars: 0 votes
- 3 stars: 0 votes
- 4 stars: 0 votes
- 5 stars: 9 votes
Frequently Asked Questions
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