Animation Principles for Motion Designers
Animation Principles for Motion Designers, available at $59.99, has an average rating of 4.6, with 28 lectures, based on 27 reviews, and has 168 subscribers.
You will learn about Principles of Animation Best Ways of Using Disney Animation Principles in Motion Graphics Foundations of Motion Design Creating Impactful Animations Keyframe Interpolation This course is ideal for individuals who are Anyone with an interest in creating animations or Existing motion designers who are looking to improve their animations or Existing Cinema 4D, After Effects, 3ds Max, Maya animators It is particularly useful for Anyone with an interest in creating animations or Existing motion designers who are looking to improve their animations or Existing Cinema 4D, After Effects, 3ds Max, Maya animators.
Enroll now: Animation Principles for Motion Designers
Summary
Title: Animation Principles for Motion Designers
Price: $59.99
Average Rating: 4.6
Number of Lectures: 28
Number of Published Lectures: 28
Number of Curriculum Items: 28
Number of Published Curriculum Objects: 28
Original Price: $119.99
Quality Status: approved
Status: Live
What You Will Learn
- Principles of Animation
- Best Ways of Using Disney Animation Principles in Motion Graphics
- Foundations of Motion Design
- Creating Impactful Animations
- Keyframe Interpolation
Who Should Attend
- Anyone with an interest in creating animations
- Existing motion designers who are looking to improve their animations
- Existing Cinema 4D, After Effects, 3ds Max, Maya animators
Target Audiences
- Anyone with an interest in creating animations
- Existing motion designers who are looking to improve their animations
- Existing Cinema 4D, After Effects, 3ds Max, Maya animators
Ever wondered how to create those professional looking motion graphics animations where things seem to move so smoothly? The key is to master the Principles of Animation, which have been used by Disney animators for nearly a century. This course is a fresh new take on these principles as they have been adopted and repurposed specifically for motion graphics designers. So instead of characters, we will be looking at how to animate 3D objects, lines and text.
You will learn everything you need to start creating complex and believable motions. Some of the key subjects covered in this course are:
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Timing & Spacing
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Slow In & Out
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Bounces & Decay
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Squash & Stretch
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Anticipation
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Follow Through & Overlapping Action
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Exaggeration
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Arcs
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Secondary Animation
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Staging
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Appeal
This course is for anyone who is interested in creating impactful and meaningful animations. You could be a complete beginner or a pro animator – you will still learn a great deal of industry standard techniques, tips and tricks when it comes to creating pro level motion graphics.
The course was created with Cinema 4D, but you could be using any animation software (or even draw each frame by hand!) to follow along, since these principles remain the same.
Together with the training, you also get all of the project and reference files used on the course, so you can follow along as you watch the lessons. At the end of the training, you will be asked to create an animation with all of the skills you’ve learned.
So put your animation hats on and let’s master the Principles of Animation together!
Course Curriculum
Chapter 1: Welcome to Principles of Animation for Motion Designers
Lecture 1: Intro
Lecture 2: Project Files
Chapter 2: Timing
Lecture 1: Introduction to Timing
Lecture 2: Timing
Chapter 3: Slow In & Out (Ease In & Out)
Lecture 1: Introduction to Slow In & Out
Lecture 2: Slow In & Out (Ease In & Out)
Lecture 3: Bounce
Lecture 4: Creating Decay
Chapter 4: Squash & Stretch
Lecture 1: Introduction to Squash & Stretch
Lecture 2: Squash & Stretch
Chapter 5: Anticipation
Lecture 1: Introduction to Anticipation
Lecture 2: Anticipation
Chapter 6: Follow Through & Overlapping Action
Lecture 1: Introduction to Follow Through & Overlapping Action
Lecture 2: Follow Through & Overlapping Action
Chapter 7: Exaggeration
Lecture 1: Introduction to Exaggeration
Lecture 2: Exaggeration
Chapter 8: Arcs
Lecture 1: Introduction to Arcs
Lecture 2: Arcs
Chapter 9: Secondary Action
Lecture 1: Introduction to Secondary Action
Lecture 2: Secondary Action
Chapter 10: Staging, Appeal and The Final Project
Lecture 1: Putting Everything Together
Lecture 2: Final Animation
Lecture 3: Final Project – Anticipation
Lecture 4: Final Project – Squash & Stretch
Lecture 5: Final Project – Transitions
Lecture 6: Final Project – Camera Animation
Lecture 7: Final Project – Appeal
Chapter 11: Conclusion
Lecture 1: Conclusion & Further Study
Instructors
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Ozgur Gorgun
Motion Designer / Adobe & Maxon Certified Instructor
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 2 votes
- 4 stars: 7 votes
- 5 stars: 18 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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