Autodesk Maya || Textures Baking
Autodesk Maya || Textures Baking, available at $19.99, has an average rating of 4.6, with 5 lectures, based on 5 reviews, and has 16 subscribers.
You will learn about 3D Low Poly Game model from scratch. Unwrapping UVs of the Model. Create high poly model from low poly model. Baking Textures in Substance painter for achieving high quality visuals. Use quick & easy tools/techniques of 3D modeling and texturing. This course is ideal for individuals who are Novice to Intermediate 3D artists who struggle with creating low poly high detailed models for games and unwrapping UV’s of the models for texture baking. or Students who want to add more detail through texturing in 3D model without adding extra polygons. It is particularly useful for Novice to Intermediate 3D artists who struggle with creating low poly high detailed models for games and unwrapping UV’s of the models for texture baking. or Students who want to add more detail through texturing in 3D model without adding extra polygons.
Enroll now: Autodesk Maya || Textures Baking
Summary
Title: Autodesk Maya || Textures Baking
Price: $19.99
Average Rating: 4.6
Number of Lectures: 5
Number of Published Lectures: 5
Number of Curriculum Items: 5
Number of Published Curriculum Objects: 5
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- 3D Low Poly Game model from scratch.
- Unwrapping UVs of the Model.
- Create high poly model from low poly model.
- Baking Textures in Substance painter for achieving high quality visuals.
- Use quick & easy tools/techniques of 3D modeling and texturing.
Who Should Attend
- Novice to Intermediate 3D artists who struggle with creating low poly high detailed models for games and unwrapping UV’s of the models for texture baking.
- Students who want to add more detail through texturing in 3D model without adding extra polygons.
Target Audiences
- Novice to Intermediate 3D artists who struggle with creating low poly high detailed models for games and unwrapping UV’s of the models for texture baking.
- Students who want to add more detail through texturing in 3D model without adding extra polygons.
Develop your game modeling, UV unwrapping & texture baking skills to the highest standard through this course !
Learn the basic concepts, process and tools that you will need to create 3D game assets with popular applications Maya and Substance Painter.
Autodesk Maya and Substance Painter are mostly used applications for games assets modelling by game designers all over the world. However, you can use other applications but process will be same. You will have deep understanding how to model game assets.
This course includes over 5 lectures and 1 hour of content, suited to anyone. If your interests lie in Game assets design, 3D modelling or texturing, then this course is for you.
Starting with understanding the concept then you will move to 3D low poly modeling with easy tools and commands in Maya. After creating model, you will learn how to optimize and cleanup model for games. Then you go through unwrapping UVs. You will go through each aspect of texturing in detail, then you will bake high detailed model to low poly model, to create details in model. By shading technique, you will bring asset design from basic to advanced professional looking.
At the end of the course, you will be able to create low poly high detailed game models by using Maya and Substance Painter tools.
Course Curriculum
Chapter 1: Autodesk Maya || Textures Baking
Lecture 1: Introduction
Lecture 2: LESSON 1: Create Simple Low Poly 3d Truck
Lecture 3: LESSON 2: Create High Detailed 3d Model from a Low Poly Model.
Lecture 4: LESSON 3: Textures Baking || Substance Painter
Lecture 5: LESSON 4: Create Low Poly, High Detailed 3d Model.
Instructors
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Animatics Studio
Welcome to Animatics Studio Course Series.
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- 4 stars: 2 votes
- 5 stars: 3 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
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