Axure RP 9 Fundamentals and Mobile prototyping for UX Design
Axure RP 9 Fundamentals and Mobile prototyping for UX Design, available at $69.99, has an average rating of 4.55, with 114 lectures, based on 357 reviews, and has 1746 subscribers.
You will learn about Fundamental of Axure RP 9. Learning about widgets, shapes and styling and it usage Confidently create interactive prototype for mobile. Practically learn how to use variable, math, function and expression in your prototype. (Advanced) Using data driven prototype through repeater widgets. Practically learn IF / ELSE condition. (Advanced) Confidently using the masters, dynamic panel and repeater widgets as you master the course. Managing mobile design with adaptive view. (Advanced) This course is ideal for individuals who are UX Professional who want to take their skills to next level in prototyping or An organization who want to make the UX team member more efficient in prototyping or Individual who want to learn prototyping or make a step ahead towards UX career or Individual who want to move from Axure RP 8 to Axure RP 9 It is particularly useful for UX Professional who want to take their skills to next level in prototyping or An organization who want to make the UX team member more efficient in prototyping or Individual who want to learn prototyping or make a step ahead towards UX career or Individual who want to move from Axure RP 8 to Axure RP 9.
Enroll now: Axure RP 9 Fundamentals and Mobile prototyping for UX Design
Summary
Title: Axure RP 9 Fundamentals and Mobile prototyping for UX Design
Price: $69.99
Average Rating: 4.55
Number of Lectures: 114
Number of Published Lectures: 114
Number of Curriculum Items: 114
Number of Published Curriculum Objects: 114
Original Price: $79.99
Quality Status: approved
Status: Live
What You Will Learn
- Fundamental of Axure RP 9.
- Learning about widgets, shapes and styling and it usage
- Confidently create interactive prototype for mobile.
- Practically learn how to use variable, math, function and expression in your prototype. (Advanced)
- Using data driven prototype through repeater widgets.
- Practically learn IF / ELSE condition. (Advanced)
- Confidently using the masters, dynamic panel and repeater widgets as you master the course.
- Managing mobile design with adaptive view. (Advanced)
Who Should Attend
- UX Professional who want to take their skills to next level in prototyping
- An organization who want to make the UX team member more efficient in prototyping
- Individual who want to learn prototyping or make a step ahead towards UX career
- Individual who want to move from Axure RP 8 to Axure RP 9
Target Audiences
- UX Professional who want to take their skills to next level in prototyping
- An organization who want to make the UX team member more efficient in prototyping
- Individual who want to learn prototyping or make a step ahead towards UX career
- Individual who want to move from Axure RP 8 to Axure RP 9
Start learning prototyping with 10 hours online, video training of Axure RP 9 course.
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Fundamental part is common for the creation of a website or mobile prototype.
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Advance section is to learn mobile interaction in detail
All the interaction that has created in this course works in both Android or iOS mobile device. Therefore, no matter what device type you have, you can keep on applying knowledge that you learn as you master the course today. The course have used Android mobile device for demonstration purpose.
In this course you will get practical experience in –
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Learning Axure RP 9 new interface and its practical usage.
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Getting hands on guides, grids, snapping and managing pages.
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Exploring widgets, shapes, using of images and styling
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Working with dynamic panel, master and repeaters as you advance the course.
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Taking control of your project.
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Creating interaction using Math, Functions, Expression and Variables.
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Drag and drop.
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Contact form for mobile device.
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Customizing sample UI patterns.
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Managing multiple screen size for different mobile device using “Adaptive view”.
This course will teach you everything you need to know to start prototyping. Because, prototyping will help you to see if the solutions and decisions made about the product are efficient or not.
Axure RP 9 is the tool for creating wireframes that to quickly, easily and efficiently with completely new interface for your organization. Taking early feedback in design, so that you don’t need to run at the end. Showcase your client how their design transform as the project go ahead.
Why Axure RP 9 ?
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Whether you’re creating diagrams, customer journeys, or wireframes, Axure RP helps you understand the issues and get everyone on the same page.
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Create prototypes to test a design and validate it with others, is invaluable for making better design decisions.
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Quickly make rich, functional prototypes to make informed choices even on your most urgent projects.
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Sharing your prototype to your anyone with just click’s of buttons.
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Bridge the gap with development.
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Streamline your product design workflow with Axure Cloud.
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: What we will learn
Lecture 3: Course structure
Chapter 2: Let get started
Lecture 1: Installing Axure RP 9
Lecture 2: Dark mode vs light mode
Lecture 3: Understanding axure environment
Lecture 4: Customizing user interface
Lecture 5: Creating a new file
Lecture 6: Setting up page dimension
Lecture 7: Custom dimension
Lecture 8: Verifying custom dimension
Lecture 9: Working with canvas
Chapter 3: Prototype player
Lecture 1: What is prototype player
Chapter 4: Importance of guides, grids, snapping and managing pages
Lecture 1: Grids
Lecture 2: Why to use guides
Lecture 3: Types of guides
Lecture 4: Organizing page
Chapter 5: Working with shapes
Lecture 1: Working with shape widgets
Lecture 2: Creating tooltip
Lecture 3: Working with lines
Lecture 4: Transforming shapes
Chapter 6: Building block of prototype "The widgets"
Lecture 1: Using the widget
Lecture 2: Ordering widgets
Lecture 3: Align and distribute widget
Lecture 4: Group and ungroup widget
Lecture 5: Lock and unlock widget
Lecture 6: Selection mode
Chapter 7: Adding images to your prototype
Lecture 1: Placing the Images
Lecture 2: Editing image
Lecture 3: Filling with Image
Lecture 4: Working with SVG files
Chapter 8: Styling your widgets
Lecture 1: Understanding color palette
Lecture 2: Different type of arrows
Lecture 3: Typography
Lecture 4: Creating a reusable style
Lecture 5: Updating widget style
Lecture 6: Managing deleted style
Lecture 7: Paste special
Chapter 9: Adding interaction
Lecture 1: Type of interaction
Lecture 2: Understanding trigger event case and action
Lecture 3: Exploring interaction pane
Lecture 4: Behavior of the "style effect"
Lecture 5: Adding style effect
Lecture 6: Controlling ‘selected’ behavior
Lecture 7: Show and hide widgets
Lecture 8: Pull and push widgets
Chapter 10: Dynamic Panel
Lecture 1: Mobile approach
Lecture 2: Why to use dynamic panel
Lecture 3: Creating dynamic panel
Lecture 4: Outline pane
Lecture 5: Editing dynamic panel
Lecture 6: Tab navigation
Lecture 7: Swipe gesture
Chapter 11: Masters
Lecture 1: What is master and why to use it?
Lecture 2: Creating master
Lecture 3: Editing the master
Lecture 4: Adding master every page
Lecture 5: Overriding master’s value
Lecture 6: Creating master view
Lecture 7: Using master view
Lecture 8: Using "Raise event"
Lecture 9: Controlling master behavior
Lecture 10: Deleting the master
Chapter 12: Project Settings
Lecture 1: Controlling preview
Lecture 2: Controlling project generation
Lecture 3: Publishing to Axure Cloud
Lecture 4: Applying external font
Lecture 5: Setting up configuration
Chapter 13: Special widgets
Lecture 1: Inline widgets
Lecture 2: Snapshot widget
Chapter 14: Mobile interaction (Math, Functions, Expression and Variables)
Lecture 1: Creating a slide navigation
Lecture 2: Broken interaction
Lecture 3: Sticky Navigation
Lecture 4: Creating of drop shadow
Lecture 5: Controlling swiping behavior
Lecture 6: Dot based navigation
Lecture 7: Mapping of two way navigation
Lecture 8: Animated screen transition
Lecture 9: Using the limiter
Lecture 10: Smooth toggle Effect
Lecture 11: Synchronizing image effect
Lecture 12: Douple tap
Lecture 13: Interactive floating button
Lecture 14: Circular navigation
Lecture 15: Radial navigation
Lecture 16: Showing_information
Instructors
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Anand Padia
Sr User Experience Designer
Rating Distribution
- 1 stars: 4 votes
- 2 stars: 7 votes
- 3 stars: 35 votes
- 4 stars: 118 votes
- 5 stars: 193 votes
Frequently Asked Questions
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