Beginner's Guide to 3D Character Animation with Cascadeur
Beginner's Guide to 3D Character Animation with Cascadeur, available at Free, has an average rating of 4.47, with 8 lectures, based on 188 reviews, and has 4537 subscribers.
You will learn about Learn the basics of animation Understand the Cascadeur interface and the basic principles of operation Learn the basic tools of Cascadeur: AutoPhysics and AutoPosing How to work with the Center of Mass, Ballistics We deal with the follow through and overlaps, as well as making animations This course is ideal for individuals who are Beginner animators It is particularly useful for Beginner animators.
Enroll now: Beginner's Guide to 3D Character Animation with Cascadeur
Summary
Title: Beginner's Guide to 3D Character Animation with Cascadeur
Price: Free
Average Rating: 4.47
Number of Lectures: 8
Number of Published Lectures: 8
Number of Curriculum Items: 8
Number of Published Curriculum Objects: 8
Original Price: Free
Quality Status: approved
Status: Live
What You Will Learn
- Learn the basics of animation
- Understand the Cascadeur interface and the basic principles of operation
- Learn the basic tools of Cascadeur: AutoPhysics and AutoPosing
- How to work with the Center of Mass, Ballistics
- We deal with the follow through and overlaps, as well as making animations
Who Should Attend
- Beginner animators
Target Audiences
- Beginner animators
This course is designed for beginner animators who want to learn Cascadeur software and the basic principles of creating physically correct animation.
You will find this course useful if you want:
· Get know the basic terminology that is used in animation
· Understand physical principles in animation: center of mass, ballistic curves, angular moments, etc.
· Get acquainted with the interface and basic principles of Cascadeur software
· Learn how to correctly create poses for characters so that they look the most realistic
· How to use the AI based tools of Cascadeur: AutoPosing and AutoPhysics
The course is built on a linear structure, moving from basic operating principles and animation to more complex things. Each lecture is supplemented by various examples, both your own and based on things you know.
In the lectures on jumps, poses and working with the Cascadeur toolkit, you can create different animations to see how it works live.
Going forward, we would like to expand the training with a deeper dive into each of Cascadeur software’s unique tools. So if there is something you miss in the lecture or something you don’t understand, we would be happy to get your feedback here or in the Cascadeur community.
If you are interested in studying physics in animation, creating animations which come close to reality, then come in and you won’t be disappointed!
Course Curriculum
Chapter 1: Introduction
Lecture 1: Introduction
Lecture 2: Introduction to Interface
Lecture 3: Introduction to animation
Lecture 4: Posing and Autoposing
Lecture 5: The follow through and overlaps
Lecture 6: How to use Center of Mass in animation
Lecture 7: Ballistics
Lecture 8: AutoPhysics
Instructors
-
Tom Borovskis
Physics-based Character Animation Evangelist -
Elena Lanovaya
Animator / Animation Tutor -
Eugene Dyabin
Co-Founder of Cascadeur, Producer, Animator
Rating Distribution
- 1 stars: 3 votes
- 2 stars: 3 votes
- 3 stars: 10 votes
- 4 stars: 55 votes
- 5 stars: 117 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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