Blender 3D: Create a Procedural World From Scratch
Blender 3D: Create a Procedural World From Scratch, available at $34.99, has an average rating of 3.5, with 5 lectures, based on 1 reviews, and has 7 subscribers.
You will learn about Learn to make textures using GIMP Navigate the basics of unwrapping 3D geometry and apply textures Have a better understanding of how to use Blender's Geometry Nodes Complete a basic scene setup including camera, lighting and render settings This course is ideal for individuals who are People who want to become more familiar with Blender's core systems It is particularly useful for People who want to become more familiar with Blender's core systems.
Enroll now: Blender 3D: Create a Procedural World From Scratch
Summary
Title: Blender 3D: Create a Procedural World From Scratch
Price: $34.99
Average Rating: 3.5
Number of Lectures: 5
Number of Published Lectures: 5
Number of Curriculum Items: 5
Number of Published Curriculum Objects: 5
Original Price: $19.99
Quality Status: approved
Status: Live
What You Will Learn
- Learn to make textures using GIMP
- Navigate the basics of unwrapping 3D geometry and apply textures
- Have a better understanding of how to use Blender's Geometry Nodes
- Complete a basic scene setup including camera, lighting and render settings
Who Should Attend
- People who want to become more familiar with Blender's core systems
Target Audiences
- People who want to become more familiar with Blender's core systems
In this course, we’ll learn how to make a miniature procedural Minecraft world using Blender. The whole process can be done in less than an hour!
This course doesn’t cover the basics of navigating Blender, so a basic knowledge of Blender is recommended, but not required. If you are new to Blender, this course will provide a fun overview on some of Blender’s most important systems (no modeling required!). If you’ve been using Blender for awhile, the project will provide lots of opportunity to apply your skills and make it your own.
Here’s what the course will cover:
–How to make pixelated textures using GIMP. We will quickly create these textures using noise, layers and other functions of GIMP.
–How to use Blender to make a UV map by unwrapping the 3D geometry and apply the textures we’ve made to a cube.
–How to use Blender’s Geometry Node system to transform our cubes into a 3 dimensional grid and use random noise to modify and create variation.
–How to set up a basic scene, including camera, lighting and render settings.
By the end of the course you’ll have a system that can create infinite variations and render as many images as you’d like!
What you’ll need:
-Blender
-GIMP
-A computer that can run the software
Course Curriculum
Chapter 1: Introduction
Lecture 1: Creating Textures
Lecture 2: Applying Textures
Lecture 3: Procedural Generation
Lecture 4: Adding the Grass Layer
Lecture 5: Lighting and Rendering
Instructors
-
Malcolm Donaldson
Blender Artist
Rating Distribution
- 1 stars: 0 votes
- 2 stars: 0 votes
- 3 stars: 1 votes
- 4 stars: 0 votes
- 5 stars: 0 votes
Frequently Asked Questions
How long do I have access to the course materials?
You can view and review the lecture materials indefinitely, like an on-demand channel.
Can I take my courses with me wherever I go?
Definitely! If you have an internet connection, courses on Udemy are available on any device at any time. If you don’t have an internet connection, some instructors also let their students download course lectures. That’s up to the instructor though, so make sure you get on their good side!
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